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Show new changes starting from 08:49, 11 June 2024
   
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6 June 2024

 m   15:36  Ghost Fort‎‎ (2 changes | history) . . (+27). . [Profiteer‎ (2×)]
 m    15:36 (cur | prev) . . (+15). . Profiteer (talk | contribs) ("noclip into" sounds a bit werid using {{code}} to discribe it)
 m    15:30 (cur | prev) . . (+12). . Profiteer (talk | contribs) (Strategy)

4 June 2024

     09:51  Rocket Launcher‎‎ (2 changes | history) . . (0). . [LorrKnight‎; GrampaSwood‎]
      09:51 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Undo edit by LorrKnight (Talk) (3714452) Please provide proof of this as these are some pretty large changes) (Tag: Undo)
      09:10 (cur | prev) . . (0). . LorrKnight (talk | contribs) (Damage and function times: Changed erroneously listed self-damage from 27-89 and 27-46 while airborne to the correct 45-90 and 27-54.)

3 June 2024

 m   18:26  Invis Watch‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   18:25  Cloak and Dagger‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   18:17  Revolver‎ (diff | hist) . . (+13). . Mgpt (talk | contribs)
 m   18:08  Kritzkrieg‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   18:04  Wrangler‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:57  Minigun‎ (diff | hist) . . (+13). . Mgpt (talk | contribs)
 m   17:45  Neon Annihilator‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:38  Backburner‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:29  Rocket Launcher‎ (diff | hist) . . (+13). . Mgpt (talk | contribs)

2 June 2024

     14:34  Ammo‎‎ (2 changes | history) . . (+2). . [GrampaSwood‎; EburbBC‎]
      14:34 (cur | prev) . . (-16). . GrampaSwood (talk | contribs) (Sources: Clip > magazine, some other mc)
      14:23 (cur | prev) . . (+18). . EburbBC (talk | contribs) (Ammo boxes)

1 June 2024

     00:46  Community Ghost Town strategy‎‎ (2 changes | history) . . (+120). . [GrampaSwood‎; Ubergoober‎]
      00:46 (cur | prev) . . (-153). . GrampaSwood (talk | contribs) (Reworded, the rest of this simply said "resistance is important" which goes for every mission and not just this one. The crit part, however, is a good mission-specific tip)
 m    00:36 (cur | prev) . . (+273). . Ubergoober (talk | contribs) (i added notes in general strategy about resistances.)

29 May 2024

     19:22  Community Barnblitz strategy‎ (diff | hist) . . (+110). . Hummus12 (talk | contribs) (Defense: Added a Demoman defense strategy to Point D.)

26 May 2024

     14:17  Minigun‎‎ (2 changes | history) . . (+19). . [GrampaSwood‎; EburbBC‎]
      14:17 (cur | prev) . . (-2). . GrampaSwood (talk | contribs)
 m    14:10 (cur | prev) . . (+21). . EburbBC (talk | contribs)
     13:53  Direct Hit‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:53 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704854) 338 is correct https://i.imgur.com/CUP7bts.jpeg) (Tag: Undo)
      13:49 (cur | prev) . . (0). . EburbBC (talk | contribs) (Damage and function times)
     13:21  Rocket Launcher‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:21 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704797) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo)
      13:18 (cur | prev) . . (+2). . EburbBC (talk | contribs) (Damage and function times: Added minimum damage in normal TF2 gameplay FROM SPLASH. Might be wrong since it's all theory. I'll only do this to Stock and Original for now. Contact me if I'm wrong; I'll be eager to learn and listen.)

25 May 2024

     23:33  Kritzkrieg‎‎ (2 changes | history) . . (0). . [Mediarch‎; Pazza2234‎]
      23:33 (cur | prev) . . (-160). . Mediarch (talk | contribs) (Undo edit by Pazza2234 (Talk) (3704536) please provide a source, such as a video, for this.) (Tag: Undo)
 m    23:28 (cur | prev) . . (+160). . Pazza2234 (talk | contribs) (Added some trivia over how the airblast also gets critical hits when ubercharged)

24 May 2024

     11:26  Backstab‎‎ (2 changes | history) . . (0). . [Mediarch‎; Sebash 664‎]
      11:26 (cur | prev) . . (+21). . Mediarch (talk | contribs) (Undo edit by Sebash 664 (Talk) (3703234) "I use it and it works" doesn't mean it's necessarily reliable for everyone else. Hardware/network settings differ. Players can avoid this type of stab.) (Tag: Undo)
      03:53 (cur | prev) . . (-21). . Sebash 664 (talk | contribs) (Strafestabs are not unreliable. I actively use this system, and it does work.)

20 May 2024

     08:30  Community Zombie Infection strategy‎‎ (4 changes | history) . . (+638). . [GrampaSwood‎; DeluxeFortress‎ (3×)]
      08:30 (cur | prev) . . (-60). . GrampaSwood (talk | contribs) (Rewords)
      01:45 (cur | prev) . . (+187). . DeluxeFortress (talk | contribs) ({{Item icon|Voodoo-Cursed Spy Soul|40px}} {{Class name|Spy}})
      01:21 (cur | prev) . . (+324). . DeluxeFortress (talk | contribs) ({{Item icon|Voodoo-Cursed Sniper Soul|40px}} {{Class name|Sniper}})
      00:46 (cur | prev) . . (+198). . DeluxeFortress (talk | contribs) ({{class link|Sniper}})

19 May 2024

     22:19  Community Atoll strategy‎‎ (16 changes | history) . . (+277). . [GrampaSwood‎ (3×); DeluxeFortress‎ (13×)]
      22:19 (cur | prev) . . (-109). . GrampaSwood (talk | contribs) (Undo edit by DeluxeFortress This is a general Zombie Infection tip, not a map-specific one. This page should be solely for tips for Atoll. Please also do not change from one English to another for no reason) (Tag: Undo)
      22:09 (cur | prev) . . (+109). . DeluxeFortress (talk | contribs) ({{class link|Sniper}})
      21:25 (cur | prev) . . (-169). . GrampaSwood (talk | contribs) (Reword, removed other tip as it is not map-specific)
 m    21:24 (cur | prev) . . (-1). . DeluxeFortress (talk | contribs) ({{class link|Scout}})
      21:24 (cur | prev) . . (+8). . DeluxeFortress (talk | contribs) ({{class link|Scout}})
      21:23 (cur | prev) . . (+5). . DeluxeFortress (talk | contribs) ({{class link|Scout}})
      21:22 (cur | prev) . . (+153). . DeluxeFortress (talk | contribs) ({{class link|Scout}})
      21:14 (cur | prev) . . (+12). . DeluxeFortress (talk | contribs) ({{class link|Scout}})
      21:13 (cur | prev) . . (+3). . DeluxeFortress (talk | contribs) ({{class link|Scout}})
      21:13 (cur | prev) . . (-8). . DeluxeFortress (talk | contribs) ({{class link|Scout}})
      21:12 (cur | prev) . . (+150). . DeluxeFortress (talk | contribs) ({{class link|Scout}})
 m    21:08 (cur | prev) . . (+4). . DeluxeFortress (talk | contribs) ({{Item icon|Voodoo-Cursed Soldier Soul|40px}} {{Class name|Soldier}})
 m    19:23 (cur | prev) . . (+1). . DeluxeFortress (talk | contribs)
      19:09 (cur | prev) . . (+16). . GrampaSwood (talk | contribs) (Merged the two entries)
      19:07 (cur | prev) . . (+4). . DeluxeFortress (talk | contribs) ({{Item icon|Voodoo-Cursed Soldier Soul|40px}} {{Class name|Soldier}})
 m    18:59 (cur | prev) . . (+99). . DeluxeFortress (talk | contribs) ({{Item icon|Voodoo-Cursed Soldier Soul|40px}} {{Class name|Soldier}})

17 May 2024

     07:25  Community Versus Saxton Hale strategy‎ (diff | hist) . . (-329). . GrampaSwood (talk | contribs) (I can't find anywhere that the Bison goes through teammates, and considering every other projectile doesn't go through teammates unless you are very close, this would need confirmation (and may be a bug))
     07:24  Community Crasher strategy‎ (diff | hist) . . (0). . GrampaSwood (talk | contribs) (Slight reword on the added tip + mc)