Difference between revisions of "Template:Upgrade station primary"
m (Iidk how to create switch language template. If someone know how to, please go to User talk:Hinaomi) |
(updating for language switching) |
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{| class="wikitable grid" style="border:1px solid #333;" | {| class="wikitable grid" style="border:1px solid #333;" | ||
− | ! class="header" width="200px" style="background: #333; color: white; border:1px solid #333;" | Upgrade | + | ! class="header" width="200px" style="background: #333; color: white; border:1px solid #333;" | {{lang |
− | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Weapons | + | | en = Upgrade |
− | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Cost | + | }} |
− | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Levels | + | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang |
− | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | | + | | en = Weapons |
+ | }} | ||
+ | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang | ||
+ | | en = Cost | ||
+ | }} | ||
+ | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang | ||
+ | | en = Levels | ||
+ | }} | ||
+ | ! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''Destroy Projectiles''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} | + | | en = Destroy Projectiles |
+ | }}''' | ||
+ | | rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{item link|Minigun}}, {{item link|Natascha}}, {{item link|Iron Curtain}}, {{item link|Brass Beast}}, {{item link|Tomislav}}, {{item link|Huo-Long Heater}} | ||
| style="border:1px solid #333;" | 600 | | style="border:1px solid #333;" | 600 | ||
| style="border:1px solid #333;" | 1 | | style="border:1px solid #333;" | 1 | ||
− | | style="border:1px solid #333;" | Bullets destroy | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Bullets destroy Rockets and Grenades mid-flight. | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''Knockback Rage''' | + | | style="border:1px solid #333;" | '''{{lang |
+ | | en = Knockback Rage | ||
+ | }}''' | ||
| style="border:1px solid #333;" | 350 | | style="border:1px solid #333;" | 350 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
− | | style="border:1px solid #333;" | +1 rage on damage, taunt to knock back targets on damage. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = +1 rage on damage, taunt to knock back targets on damage. | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+1 Projectile Penetration''' | + | | style="border:1px solid #333;" | '''{{lang |
+ | | en = +1 Projectile Penetration | ||
+ | }}''' | ||
| style="border:1px solid #333;" | 400 | | style="border:1px solid #333;" | 400 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
| style="border:1px solid #333;" | Projectiles penetrate an additional enemy player. | | style="border:1px solid #333;" | Projectiles penetrate an additional enemy player. | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+20% Damage''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} | + | | en = +20% Damage |
+ | }}''' | ||
+ | | rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{item link|Rocket Launcher}}, {{item link|Direct Hit}}, {{item link|Black Box}}, {{item link|Rocket Jumper}}, {{item link|Liberty Launcher}}, {{item link|Cow Mangler 5000}}, {{item link|Original}}, {{item link|Beggar's Bazooka}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}} | ||
| style="border:1px solid #333;" | 500 | | style="border:1px solid #333;" | 500 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25% Projectile Speed''' | + | | style="border:1px solid #333;" | '''{{lang |
+ | | en = +25% Projectile Speed | ||
+ | }}''' | ||
| style="border:1px solid #333;" | 200 | | style="border:1px solid #333;" | 200 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25% Damage''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|Scout|16px}} | + | | en = +25% Damage |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Force-A-Nature}}, {{item link|Shortstop}}, {{item link|Soda Popper}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Pyro|16px}} {{item link|Flame Thrower}}, {{item link|Backburner}}, {{item link|Degreaser}}, {{item link|Phlogistinator}}, {{item link|Rainblower}}<br>{{icon class|Sniper|16px}} {{item link|Sniper Rifle}}, {{item link|Huntsman}}, {{item link|Sydney Sleeper}}, {{item link|Bazaar Bargain}}, {{item link|Machina}}, {{item link|Hitman's Heatmaker}}, {{item link|AWPer Hand}} | ||
| style="border:1px solid #333;" | 400 | | style="border:1px solid #333;" | 400 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+2 Clip Size''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|Soldier|16px}} Rocket Launcher, Direct Hit, Black Box, Rocket Jumper, Liberty Launcher, Original, Beggar's Bazooka<br>{{icon class|Demoman|16px}} Grenade Launcher, Loch-n-Load<br>{{icon class|Medic|16px}} | + | | en = +2 Clip Size |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{item link|Rocket Launcher}}, {{item link|Direct Hit}}, {{item link|Black Box}}, {{item link|Rocket Jumper}}, {{item link|Liberty Launcher}}, {{item link|Original}}, {{item link|Beggar's Bazooka}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}} | ||
| style="border:1px solid #333;" | 400 | | style="border:1px solid #333;" | 400 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+50% Clip Size''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|Scout|16px}} | + | | en = +50% Clip Size |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Force-A-Nature}}, {{item link|Shortstop}}, {{item link|Soda Popper}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{item link|Cow Mangler 5000}}<br>{{icon class|Engineer|16px}} {{item link|Shotgun}}, {{item link|Frontier Justice}}, {{item link|Pomson 6000}}<br>{{icon class|Medic|16px}} {{item link|Syringe Gun}}, {{item link|Blutsauger}}, {{item link|Overdose}} | ||
| style="border:1px solid #333;" | 400 | | style="border:1px solid #333;" | 400 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''Projectile Penetration''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|All Classes|16px}} [[Hitscan#Bullet weapons|Bullet weapons]]<br>{{icon class|Medic|16px}} Crusader's Crossbow<br>{{icon class|Sniper|16px}} Huntsman | + | | en = Projectile Penetration |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{lang | ||
+ | | en = {{icon class|All Classes|16px}} [[Hitscan#Bullet weapons|Bullet weapons]] | ||
+ | }}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{item link|Huntsman}} | ||
| style="border:1px solid #333;" | 400 | | style="border:1px solid #333;" | 400 | ||
| style="border:1px solid #333;" | 1 | | style="border:1px solid #333;" | 1 | ||
− | | style="border:1px solid #333;" | Projectiles penetrate enemy players. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Projectiles penetrate enemy players. | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''Explosive Headshot''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|Sniper|16px}} Sniper Rifle, Huntsman, Bazaar Bargain, Machina, Hitman's Heatmaker, AWPer Hand | + | | en = Explosive Headshot |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{item link|Sniper Rifle}}, {{item link|Huntsman}}, {{item link|Bazaar Bargain}}, {{item link|Machina}}, {{item link|Hitman's Heatmaker}}, {{item link|AWPer Hand}} | ||
| style="border:1px solid #333;" | 350 | | style="border:1px solid #333;" | 350 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
− | | style="border:1px solid #333;" | Headshots (lethal or otherwise) damages and slows nearby enemies nearby target. Rank increases headshot explosion radius and slow strength and duration (50%-80% slow, 2-4 second duration). | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Headshots (lethal or otherwise) damages and slows nearby enemies nearby target. Rank increases headshot explosion radius and slow strength and duration (50%-80% slow, 2-4 second duration). | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+5s | + | | style="border:1px solid #333;" | '''{{lang |
+ | | en = +5s Bleeding|Bleed On Target | ||
+ | }}''' | ||
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} Huntsman | | style="border:1px solid #333;" | {{icon class|Sniper|16px}} Huntsman | ||
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
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| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25% Faster Charge''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|Sniper|16px}} Sniper Rifle, Sydney Sleeper, Bazaar Bargain, Machina, Hitman's Heatmaker, AWPer Hand | + | | en = +25% Faster Charge |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{icon class|Sniper|16px}} Sniper Rifle}}, {{item link|Sydney Sleeper}}, {{item link|Bazaar Bargain}}, {{item link|Machina}}, {{item link|Hitman's Heatmaker}}, {{item link|AWPer Hand}} | ||
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+50% Ammo Capacity''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|All Classes|16px}} All [[Ammo|ammunition-using]] Primary Weapons | + | | en = +50% Ammo Capacity |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{lang | ||
+ | | en = {{icon class|All Classes|16px}} All [[Ammo|ammunition-using]] Primary Weapons | ||
+ | }} | ||
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
− | | style="border:1px solid #333;" | Ammo pickups grant more ammo proportionately. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Ammo pickups grant more ammo proportionately. | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+20% Reload Speed''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|All Classes|16px}} Bullet weapons <small>(except | + | | en = +20% Reload Speed |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{lang | ||
+ | | en = {{icon class|All Classes|16px}} Bullet weapons <small>(except Shortstop and Widowmaker)</small> | ||
+ | }}<br>{{icon class|Soldier|16px}} {{item link|Rocket Launcher}}, {{item link|Direct Hit}}, {{item link|Black Box}}, {{item link|Rocket Jumper}}, {{item link|Liberty Launcher}}, {{item link|Cow Mangler 5000}}, {{item link|Original}}, {{item link|Beggar's Bazooka}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}} | ||
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+10% Firing Speed''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|All Classes|16px}} Bullet weapons<br>{{icon class|Soldier|16px}} Rocket Launcher, Direct Hit, Black Box, Rocket Jumper, Liberty Launcher, Cow Mangler 5000, Original, Beggar's Bazooka<br>{{icon class|Demoman|16px}} Grenade Launcher, Loch-n-Load<br>{{icon class|Medic|16px}} Crusader's Crossbow | + | | en = +10% Firing Speed |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{lang | ||
+ | | en = {{icon class|All Classes|16px}} Bullet weapons | ||
+ | }}<br>{{icon class|Soldier|16px}} {{item link|Rocket Launcher}}, {{item link|Direct Hit}}, {{item link|Black Box}}, {{item link|Rocket Jumper}}, {{item link|Liberty Launcher}}, {{item link|Cow Mangler 5000}}, {{item link|Original}}, {{item link|Beggar's Bazooka}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}} | ||
| style="border:1px solid #333;" | 200 | | style="border:1px solid #333;" | 200 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25 Health On Kill''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|All Classes|16px}} All damage-dealing Primary Weapons | + | | en = +25 Health On Kill |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{lang | ||
+ | | en = {{icon class|All Classes|16px}} All damage-dealing Primary Weapons | ||
+ | }} | ||
| style="border:1px solid #333;" | 200 | | style="border:1px solid #333;" | 200 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
− | | style="border:1px solid #333;" | Health from robot kills can overheal players. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Health from robot kills can overheal players. | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25% Burn Damage''' | + | | style="border:1px solid #333;" | '''{{lang |
− | | rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} Flame Thrower, Backburner, Degreaser, Phlogistinator, Rainblower | + | | en = +25% Burn Damage |
+ | }}''' | ||
+ | | rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{item link|Flame Thrower}}, {{item link|Backburner}}, {{item link|Degreaser}}, {{item link|Phlogistinator}}, {{item link|Rainblower}} | ||
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
− | | style="border:1px solid #333;" | Afterburn damage bonus. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Afterburn damage bonus. | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25% Burn Time''' | + | | style="border:1px solid #333;" | '''{{lang |
+ | | en = +25% Burn Time | ||
+ | }}''' | ||
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
− | | style="border:1px solid #333;" | Afterburn duration. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Afterburn duration. | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25% | + | | style="border:1px solid #333;" | '''{{lang |
− | | style="border:1px solid #333;" | {{icon class|Pyro|16px}} Flame Thrower, Backburner, Degreaser, Rainblower | + | | en = +25% Airblast Force |
+ | }}''' | ||
+ | | style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{item link|Flame Thrower}}, {{item link|Backburner}}, {{item link|Degreaser}}, {{item link|Rainblower}} | ||
| style="border:1px solid #333;" | 100 | | style="border:1px solid #333;" | 100 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 |
Revision as of 21:08, 23 October 2012
Upgrade | Weapons | Cost | Levels | Notes |
---|---|---|---|---|
Destroy Projectiles | Minigun, Natascha, Iron Curtain, Brass Beast, Tomislav, Huo-Long Heater | 600 | 1 | Bullets destroy Rockets and Grenades mid-flight. |
Knockback Rage | 350 | 3 | +1 rage on damage, taunt to knock back targets on damage. | |
+1 Projectile Penetration | 400 | 3 | Projectiles penetrate an additional enemy player. | |
+20% Damage | Rocket Launcher, Direct Hit, Black Box, Rocket Jumper, Liberty Launcher, Cow Mangler 5000, Original, Beggar's Bazooka Grenade Launcher, Loch-n-Load |
500 | 4 | |
+25% Projectile Speed | 200 | 4 | ||
+25% Damage | Scattergun, Force-A-Nature, Shortstop, Soda Popper, Baby Face's Blaster Flame Thrower, Backburner, Degreaser, Phlogistinator, Rainblower Sniper Rifle, Huntsman, Sydney Sleeper, Bazaar Bargain, Machina, Hitman's Heatmaker, AWPer Hand |
400 | 4 | |
+2 Clip Size | Rocket Launcher, Direct Hit, Black Box, Rocket Jumper, Liberty Launcher, Original, Beggar's Bazooka Grenade Launcher, Loch-n-Load Crusader's Crossbow |
400 | 4 | |
+50% Clip Size | Scattergun, Force-A-Nature, Shortstop, Soda Popper, Baby Face's Blaster Cow Mangler 5000 Shotgun, Frontier Justice, Pomson 6000 Syringe Gun, Blutsauger, Overdose |
400 | 4 | |
Projectile Penetration | Bullet weapons Crusader's Crossbow Huntsman |
400 | 1 | Projectiles penetrate enemy players. |
Explosive Headshot | Sniper Rifle, Huntsman, Bazaar Bargain, Machina, Hitman's Heatmaker, AWPer Hand | 350 | 3 | Headshots (lethal or otherwise) damages and slows nearby enemies nearby target. Rank increases headshot explosion radius and slow strength and duration (50%-80% slow, 2-4 second duration). |
+5s Bleeding | Huntsman | 250 | 4 | |
+25% Faster Charge | Sniper Rifle}}, Sydney Sleeper, Bazaar Bargain, Machina, Hitman's Heatmaker, AWPer Hand | 250 | 4 | |
+50% Ammo Capacity | All ammunition-using Primary Weapons | 250 | 3 | Ammo pickups grant more ammo proportionately. |
+20% Reload Speed | Bullet weapons (except Shortstop and Widowmaker) Rocket Launcher, Direct Hit, Black Box, Rocket Jumper, Liberty Launcher, Cow Mangler 5000, Original, Beggar's Bazooka Grenade Launcher, Loch-n-Load |
250 | 3 | |
+10% Firing Speed | Bullet weapons Rocket Launcher, Direct Hit, Black Box, Rocket Jumper, Liberty Launcher, Cow Mangler 5000, Original, Beggar's Bazooka Grenade Launcher, Loch-n-Load Crusader's Crossbow |
200 | 4 | |
+25 Health On Kill | All damage-dealing Primary Weapons | 200 | 4 | Health from robot kills can overheal players. |
+25% Burn Damage | Flame Thrower, Backburner, Degreaser, Phlogistinator, Rainblower | 250 | 4 | Afterburn damage bonus. |
+25% Burn Time | 250 | 4 | Afterburn duration. | |
+25% Airblast Force | Flame Thrower, Backburner, Degreaser, Rainblower | 100 | 4 |