Difference between revisions of "Template:Upgrade station primary"

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m
m (Improve to easier to identical + pre ru translate)
Line 2: Line 2:
 
! class="header" width="200px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="200px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Upgrade
 
| en = Upgrade
 +
| ru =
 
}}
 
}}
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Weapons
 
| en = Weapons
 +
| ru =
 
}}
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Cost
 
| en = Cost
 +
| ru =
 
}}
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Levels
 
| en = Levels
 +
| ru =
 
}}
 
}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
Line 16: Line 20:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = Destroy Projectiles
 
| en = Destroy Projectiles
 +
| ru =
 
}}'''
 
}}'''
| rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{item link|Minigun}}, {{item link|Natascha}}, {{item link|Iron Curtain}}, {{item link|Brass Beast}}, {{item link|Tomislav}}, {{item link|Huo-Long Heater}}
+
| rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{lang
 +
| en = [[Weapons#Heavy|Primary weapons]]
 +
| ru =
 +
}}
 
| style="border:1px solid #333;" | 600
 
| style="border:1px solid #333;" | 600
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Bullets destroy Rockets and Grenades mid-flight.
 
| en = Bullets destroy Rockets and Grenades mid-flight.
 +
| ru =
 
}}
 
}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = Knockback Rage
 
| en = Knockback Rage
 +
| ru =
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 350
Line 31: Line 41:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = +1 rage on damage, taunt to knock back targets on damage.
 
| en = +1 rage on damage, taunt to knock back targets on damage.
 +
| ru =
 
}}
 
}}
 
|-
 
|-
Line 38: Line 49:
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
| style="border:1px solid #333;" | Projectiles penetrate an additional enemy player.
+
| style="border:1px solid #333;" | {{lang
 +
| en = Projectiles penetrate an additional enemy player.
 +
| ru =
 +
}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +20% Damage
 
| en = +20% Damage
 +
| ru =
 
}}'''
 
}}'''
| rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{item link|Rocket Launcher}}, {{item link|Direct Hit}}, {{item link|Black Box}}, {{item link|Rocket Jumper}}, {{item link|Liberty Launcher}}, {{item link|Cow Mangler 5000}}, {{item link|Original}}, {{item link|Beggar's Bazooka}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
+
| rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
 +
| en = [[Weapons#Soldier|Primary weapons]]
 +
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
Line 50: Line 67:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Projectile Speed
 
| en = +25% Projectile Speed
 +
| ru =
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
Line 57: Line 75:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Damage
 
| en = +25% Damage
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Force-A-Nature}}, {{item link|Shortstop}}, {{item link|Soda Popper}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Pyro|16px}} {{item link|Flame Thrower}}, {{item link|Backburner}}, {{item link|Degreaser}}, {{item link|Phlogistinator}}, {{item link|Rainblower}}<br>{{icon class|Sniper|16px}} {{item link|Sniper Rifle}}, {{item link|Huntsman}}, {{item link|Sydney Sleeper}}, {{item link|Bazaar Bargain}}, {{item link|Machina}}, {{item link|Hitman's Heatmaker}}, {{item link|AWPer Hand}}
+
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 +
| en = [[Weapons#Scout|Primary weapons]]
 +
| ru =
 +
}}<br>{{icon class|Pyro|16px}} {{lang
 +
| en = [[Weapons#Pyro|Primary weapons]]
 +
| ru =
 +
}}<br>{{icon class|Sniper|16px}} {{lang
 +
| en = [[Weapons#Sniper|Primary weapons]]
 +
| ru =
 +
}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
Line 65: Line 93:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +2 Clip Size
 
| en = +2 Clip Size
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{item link|Rocket Launcher}}, {{item link|Direct Hit}}, {{item link|Black Box}}, {{item link|Rocket Jumper}}, {{item link|Liberty Launcher}}, {{item link|Original}}, {{item link|Beggar's Bazooka}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}
+
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
 +
| en = [[Weapons#Soldier|Primary weapons]]
 +
| ru =
 +
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
Line 73: Line 105:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +50% Clip Size
 
| en = +50% Clip Size
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Force-A-Nature}}, {{item link|Shortstop}}, {{item link|Soda Popper}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{item link|Cow Mangler 5000}}<br>{{icon class|Engineer|16px}} {{item link|Shotgun}}, {{item link|Frontier Justice}}, {{item link|Pomson 6000}}<br>{{icon class|Medic|16px}} {{item link|Syringe Gun}}, {{item link|Blutsauger}}, {{item link|Overdose}}
+
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 +
| en = [[Weapons#Scout|Primary weapons]]
 +
| ru =
 +
}}<br>{{icon class|Engineer|16px}} {{lang
 +
| en = [[Weapons#Engineer|Primary weapons]] except {{item link|Widowmaker}}
 +
| ru =
 +
}}<br>{{icon class|Medic|16px}} {{lang
 +
| en = [[Weapons#Medic|Primary weapons]] except {{item link|Crusader's Crossbow}}
 +
| ru =
 +
}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
Line 81: Line 123:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = Projectile Penetration
 
| en = Projectile Penetration
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{lang
+
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
| en = {{icon class|All Classes|16px}} [[Hitscan#Bullet weapons|Bullet weapons]]
+
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
 +
| ru =
 
}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{item link|Huntsman}}
 
}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{item link|Huntsman}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
Line 89: Line 133:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Projectiles penetrate enemy players.
 
| en = Projectiles penetrate enemy players.
 +
| ru =
 
}}
 
}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = Explosive Headshot
 
| en = Explosive Headshot
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{item link|Sniper Rifle}}, {{item link|Huntsman}}, {{item link|Bazaar Bargain}}, {{item link|Machina}}, {{item link|Hitman's Heatmaker}}, {{item link|AWPer Hand}}
+
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang
 +
| en = [[Weapons#Sniper|Primary weapons]] except {{item link|Sydney Sleeper}}
 +
| ru =
 +
}}
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Headshots (lethal or otherwise) damages and slows nearby enemies nearby target. Rank increases headshot explosion radius and slow strength and duration (50%-80% slow, 2-4 second duration).
 
| en = Headshots (lethal or otherwise) damages and slows nearby enemies nearby target. Rank increases headshot explosion radius and slow strength and duration (50%-80% slow, 2-4 second duration).
 +
| ru =
 
}}
 
}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +5s Bleeding|Bleed On Target
 
| en = +5s Bleeding|Bleed On Target
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} Huntsman
+
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{item link|Huntsman}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
Line 111: Line 162:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Faster Charge
 
| en = +25% Faster Charge
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{item link|Sniper Rifle}}, {{item link|Sydney Sleeper}}, {{item link|Bazaar Bargain}}, {{item link|Machina}}, {{item link|Hitman's Heatmaker}}, {{item link|AWPer Hand}}
+
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang
 +
| en = [[Weapons#Sniper|Primary weapons]]
 +
| ru =
 +
}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
Line 119: Line 174:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +50% Ammo Capacity
 
| en = +50% Ammo Capacity
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{lang
+
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
| en = {{icon class|All Classes|16px}} All [[Ammo|ammunition-using]] Primary Weapons
+
| en =  All [[Ammo|ammunition-using]] Primary weapons
 +
| ru =
 
}}
 
}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
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| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Ammo pickups grant more ammo proportionately.
 
| en = Ammo pickups grant more ammo proportionately.
 +
| ru =
 
}}
 
}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +20% Reload Speed
 
| en = +20% Reload Speed
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{lang
+
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{lang
| en = {{icon class|All Classes|16px}} Bullet weapons <small>(except Force-a-Nature, Shortstop, Soda Popper and Widowmaker)</small>
+
| en = [[Weapons#Soldier|Primary weapons]]
}}<br>{{icon class|Soldier|16px}} {{item link|Rocket Launcher}}, {{item link|Direct Hit}}, {{item link|Black Box}}, {{item link|Rocket Jumper}}, {{item link|Liberty Launcher}}, {{item link|Cow Mangler 5000}}, {{item link|Original}}, {{item link|Beggar's Bazooka}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
+
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
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| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +10% Firing Speed
 
| en = +10% Firing Speed
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{lang
+
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{icon class|Spy|16px}} {{lang
| en = {{icon class|All Classes|16px}} Bullet weapons
+
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
}}<br>{{icon class|Soldier|16px}} {{item link|Rocket Launcher}}, {{item link|Direct Hit}}, {{item link|Black Box}}, {{item link|Rocket Jumper}}, {{item link|Liberty Launcher}}, {{item link|Cow Mangler 5000}}, {{item link|Original}}, {{item link|Beggar's Bazooka}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}
+
| ru =
 +
}}<br>{{icon class|Soldier|16px}} {{lang
 +
| en = [[Weapons#Soldier|Primary weapons]]
 +
| ru =
 +
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{lang
 +
| en = [[Weapons#Medic|Primary weapons]]
 +
| ru =
 +
}}
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
Line 151: Line 218:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25 Health On Kill
 
| en = +25 Health On Kill
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{lang
+
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
| en = {{icon class|All Classes|16px}} All damage-dealing Primary Weapons
+
| en = All damage-dealing Primary weapons
 +
| ru =
 
}}
 
}}
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
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| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Burn Damage
 
| en = +25% Burn Damage
 +
| ru =
 
}}'''
 
}}'''
| rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{item link|Flame Thrower}}, {{item link|Backburner}}, {{item link|Degreaser}}, {{item link|Phlogistinator}}, {{item link|Rainblower}}
+
| rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
 +
| en = [[Weapons#Pyro|Primary weapons]]
 +
| ru =
 +
}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Afterburn damage bonus.
 
| en = Afterburn damage bonus.
 +
| ru =
 
}}
 
}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Burn Time
 
| en = +25% Burn Time
 +
| ru =
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
Line 178: Line 253:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Afterburn duration.
 
| en = Afterburn duration.
 +
| ru =
 
}}
 
}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Airblast Force
 
| en = +25% Airblast Force
 +
| ru =
 
}}'''
 
}}'''
| style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{item link|Flame Thrower}}, {{item link|Backburner}}, {{item link|Degreaser}}, {{item link|Rainblower}}
+
| style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
 +
| en = [[Weapons#Pyro|Primary weapons]] except {{item link|Phlogistinator}}
 +
| ru =
 +
}}
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4

Revision as of 05:12, 10 November 2012

Upgrade Weapons Cost Levels Notes
Destroy Projectiles Leaderboard class heavy.png Primary weapons 600 1 Bullets destroy Rockets and Grenades mid-flight.
Knockback Rage 350 3 +1 rage on damage, taunt to knock back targets on damage.
+1 Projectile Penetration 400 3 Projectiles penetrate an additional enemy player.
+20% Damage Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
500 4
+25% Projectile Speed 200 4
+25% Damage Leaderboard class scout.png Primary weapons
Leaderboard class pyro.png Primary weapons
Leaderboard class sniper.png Primary weapons
400 4
+2 Clip Size Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
Leaderboard class medic.png Crusader's Crossbow
400 4
+50% Clip Size Leaderboard class scout.png Primary weapons
Leaderboard class engineer.png Primary weapons except Widowmaker
Leaderboard class medic.png Primary weapons except Crusader's Crossbow
400 4
Projectile Penetration Leaderboard class scout.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png Bullet weapons
Leaderboard class medic.png Crusader's Crossbow
Leaderboard class sniper.png Huntsman
400 1 Projectiles penetrate enemy players.
Explosive Headshot Leaderboard class sniper.png Primary weapons except Sydney Sleeper 350 3 Headshots (lethal or otherwise) damages and slows nearby enemies nearby target. Rank increases headshot explosion radius and slow strength and duration (50%-80% slow, 2-4 second duration).
+5s Bleeding Leaderboard class sniper.png Huntsman 250 4
+25% Faster Charge Leaderboard class sniper.png Primary weapons 250 4
+50% Ammo Capacity TF2 crosshair orange.png All ammunition-using Primary weapons 250 3 Ammo pickups grant more ammo proportionately.
+20% Reload Speed Leaderboard class scout.png Scattergun, Baby Face's Blaster
Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
250 3
+10% Firing Speed Leaderboard class scout.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Leaderboard class spy.png Bullet weapons
Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
Leaderboard class medic.png Primary weapons
200 4
+25 Health On Kill TF2 crosshair orange.png All damage-dealing Primary weapons 200 4 Health from robot kills can overheal players.
+25% Burn Damage Leaderboard class pyro.png Primary weapons 250 4 Afterburn damage bonus.
+25% Burn Time 250 4 Afterburn duration.
+25% Airblast Force Leaderboard class pyro.png Primary weapons except Phlogistinator 100 4