Difference between revisions of "Template:Upgrade station primary"

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m
m (Added pl, ko, cs)
Line 4: Line 4:
 
| ru = Улучшения
 
| ru = Улучшения
 
| zh-hant = 升級
 
| zh-hant = 升級
 +
| pl = Ulepszenie
 +
| ko = 업그레이드
 +
| cs = Vylepšení
 
}}
 
}}
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
Line 9: Line 12:
 
| ru = Оружия
 
| ru = Оружия
 
| zh-hant = 武器
 
| zh-hant = 武器
 +
| pl = Broń
 +
| ko = 무기
 +
| cs = Zbraň
 
}}
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
Line 14: Line 20:
 
| ru = Цена
 
| ru = Цена
 
| zh-hant = 花費
 
| zh-hant = 花費
 +
| pl = Koszt
 +
| ko = 가격
 +
| cs = Cena
 
}}
 
}}
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
Line 19: Line 28:
 
| ru = Уровни
 
| ru = Уровни
 
| zh-hant = 升等最大值
 
| zh-hant = 升等最大值
 +
| pl = Poziomy
 +
| ko = 레벨
 +
| cs = Úrovně
 
}}
 
}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
 
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{common string|itt notes}}
Line 26: Line 38:
 
| ru = Разрушение снарядов
 
| ru = Разрушение снарядов
 
| zh-hant = 摧毀投射物
 
| zh-hant = 摧毀投射物
 +
| pl = Niszczenie pocisków
 +
| ko = 발사체 파괴
 +
| cs = Ničí projektily
 
}}'''
 
}}'''
 
| rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{lang
 
| rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{lang
Line 31: Line 46:
 
| ru = [[Weapons/ru#Heavy|Основное оружие]]
 
| ru = [[Weapons/ru#Heavy|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]]
 +
| pl = [[Weapons/pl#Heavy|Podstawowa]]
 +
| ko = [[Weapons/ko#Heavy|주 무기]]
 +
| cs = [[Weapons/cs#Heavy|Primární]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 600
 
| style="border:1px solid #333;" | 600
Line 38: Line 56:
 
| ru = Пули уничтожают ракеты и гранаты в воздухе
 
| ru = Пули уничтожают ракеты и гранаты в воздухе
 
| zh-hant = 子彈能擊落飛行中的 火箭和榴彈
 
| zh-hant = 子彈能擊落飛行中的 火箭和榴彈
 +
| pl = Pociski niszczą rakiety i granaty w locie
 +
| ko = 총알이 로켓과 유탄을 공중에서 파괴합니다.
 +
| cs = Náboje ničí rakety a granáty v letu.
 
}}
 
}}
 
|-
 
|-
Line 44: Line 65:
 
| ru = Отталкивающая ярость
 
| ru = Отталкивающая ярость
 
| zh-hant = 憤怒擊退
 
| zh-hant = 憤怒擊退
 +
| pl = Odpychanie podczas szału
 +
| ko = 넉백 분노
 +
| cs = Odhození při vzteku
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 350
Line 51: Line 75:
 
| ru = +1 к ярости при попадании.Выполните насмешку для отталкивания врагов при нанесении урона
 
| ru = +1 к ярости при попадании.Выполните насмешку для отталкивания врагов при нанесении урона
 
| zh-hant = 傷害敵人時憤怒值 +1嘲諷啟動憤怒效果並在傷害敵人時推開敵人。
 
| zh-hant = 傷害敵人時憤怒值 +1嘲諷啟動憤怒效果並在傷害敵人時推開敵人。
 +
| pl = +1 szału przy obrażeniach, po drwinie pociski odpychają wrogów
 +
| ko = 대미지를 줄때 마다 분노가 +1씩 상승, 도발해서 대미지를 입는적을 뒤로 밀어냅니다.
 +
| cs = +1 k poškození ve vzteku, taunt odhodí cíl.
 
}}
 
}}
 
|-
 
|-
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +1 Projectile Penetration
 
| en = +1 Projectile Penetration
 +
| ko = +1 발사체 관통
 +
| cs = +1 Průnik střel
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
Line 60: Line 89:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Projectiles penetrate an additional enemy player.
 
| en = Projectiles penetrate an additional enemy player.
 +
| ko = 발사체가 적 플레이어를 추가로 관통합니다
 +
| cs = Střely prostřelý nepřátele.
 
}}
 
}}
 
|-
 
|-
Line 66: Line 97:
 
| ru = +20% Урон
 
| ru = +20% Урон
 
| zh-hant = 傷害值 +20%
 
| zh-hant = 傷害值 +20%
 +
| pl = +20% obrażeń
 +
| ko = +20% 피해량
 +
| cs = +20% Poškození
 
}}'''
 
}}'''
 
| rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
 
| rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
Line 71: Line 105:
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 +
| pl = [[Weapons/pl#Soldier|Podstawowa]]
 +
| ko = [[Weapons/ko#Soldier|주 무기]]
 +
| cs = [[Weapons/cs#Soldier|Primární]]
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 500
Line 80: Line 117:
 
| ru = +25% Скорость полета снаряда
 
| ru = +25% Скорость полета снаряда
 
| zh-hant = 投射物速度 +25%
 
| zh-hant = 投射物速度 +25%
 +
| ko = +25% 발사체 속도
 +
| cs = +25% Rychlost střel
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
Line 89: Line 128:
 
| ru = +25% Урон
 
| ru = +25% Урон
 
| zh-hant = 傷害值 +25%
 
| zh-hant = 傷害值 +25%
 +
| pl = +25% obrażeń
 +
| ko = +25% 피해량
 +
| cs = +25% Poškození
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
Line 94: Line 136:
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 +
| pl = [[Weapons/pl#Scout|Podstawowa]]
 +
| ko = [[Weapons/ko#Scout|주 무기]]
 +
| cs = [[Weapons/cs#Scout|Primární]]
 
}}<br>{{icon class|Pyro|16px}} {{lang
 
}}<br>{{icon class|Pyro|16px}} {{lang
 
| en = [[Weapons#Pyro|Primary weapons]]
 
| en = [[Weapons#Pyro|Primary weapons]]
 
| ru = [[Weapons/ru#Pyro|Основное оружие]]
 
| ru = [[Weapons/ru#Pyro|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
 +
| pl = [[Weapons/pl#Pyro|Podstawowa]]
 +
| ko = [[Weapons/ko#Pyro|주 무기]]
 +
| cs = [[Weapons/cs#Pyro|Primární]]
 
}}<br>{{icon class|Sniper|16px}} {{lang
 
}}<br>{{icon class|Sniper|16px}} {{lang
 
| en = [[Weapons#Sniper|Primary weapons]]
 
| en = [[Weapons#Sniper|Primary weapons]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
 +
| pl = [[Weapons/pl#Sniper|Podstawowa]]
 +
| ko = [[Weapons/ko#Sniper|주 무기]]
 +
| cs = [[Weapons/cs#Sniper|Primární]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
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| ru = +2 Размер обоймы
 
| ru = +2 Размер обоймы
 
| zh-hant = 彈藥上膛數 +2
 
| zh-hant = 彈藥上膛數 +2
 +
| pl = +2 rozmiaru magazynka
 +
| ko = +2 탄창 크기
 +
| cs = +2 Velikost zásobníku
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
Line 116: Line 170:
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 +
| pl = [[Weapons/pl#Soldier|Podstawowa]]
 +
| ko = [[Weapons/ko#Soldier|주 무기]]
 +
| cs = [[Weapons/cs#Soldier|Primární]]
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
Line 125: Line 182:
 
| ru = +50% Размер обоймы
 
| ru = +50% Размер обоймы
 
| zh-hant = 彈藥上膛數 +50%
 
| zh-hant = 彈藥上膛數 +50%
 +
| pl = +50% rozmiaru magazynka
 +
| ko = +50% 탄창 크기
 +
| cs = +50% Velikost zásobníku
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
Line 130: Line 190:
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 +
| pl = [[Weapons/pl#Scout|Podstawowa]]
 +
| ko = [[Weapons/ko#Scout|주 무기]]
 +
| cs = [[Weapons/cs#Scout|Primární]]
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
| en = [[Weapons#Engineer|Primary weapons]] except
 
| en = [[Weapons#Engineer|Primary weapons]] except
 
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме
 
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除
 +
| pl = [[Weapons/pl#Engineer|Podstawowa]] z wyjątkiem
 +
| ko = [[Weapons/ko#Engineer|주 무기]] 외
 +
| cs = [[Weapons/cs#Engineer|Primární]] vyloučit
 
}} {{item link|Widowmaker}}<br>{{icon class|Medic|16px}} {{lang
 
}} {{item link|Widowmaker}}<br>{{icon class|Medic|16px}} {{lang
 
| en = [[Weapons#Medic|Primary weapons]] except
 
| en = [[Weapons#Medic|Primary weapons]] except
 
| ru = [[Weapons/ru#Medic|Основное оружие]] кроме
 
| ru = [[Weapons/ru#Medic|Основное оружие]] кроме
 
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]] 除
 
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]] 除
 +
| pl = [[Weapons/pl#Medic|Podstawowa]] z wyjątkiem
 +
| ko = [[Weapons/ko#Medic|주 무기]] 외
 +
| cs = [[Weapons/cs#Medic|Primární]] vyloučit
 
}} {{item link|Crusader's Crossbow}}
 
}} {{item link|Crusader's Crossbow}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
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| ru = Пробитие насквозь
 
| ru = Пробитие насквозь
 
| zh-hant = 投射物穿透
 
| zh-hant = 投射物穿透
 +
| pl = Penetrujące pociski
 +
| ko = 발사체 관통
 +
| cs = Průnik střel
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{lang
 
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
 
| en = [[Hitscan#Bullet weapons|Bullet weapons]]
| ru = Любое [[Hitscan/ru|оружие мгновенного попадания]]
+
| ru = [[Hitscan/ru#Bullet weapons|оружие мгновенного попадания]]
| zh-hant =
+
| zh-hant = [[Hitscan/zh-hant#Bullet weapons|子彈的武器]]
 +
| ko = [[Hitscan#Bullet weapons|총알을 사용하는 무기]]
 +
| cs = [[Hitscan#Bullet weapons|Zbraně používající munici]]
 
}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{item link|Huntsman}}
 
}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{item link|Huntsman}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
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| en = Projectiles penetrate enemy players.
 
| en = Projectiles penetrate enemy players.
 
| ru = Пули проникают сквозь врагов.
 
| ru = Пули проникают сквозь врагов.
 +
| pl = Pociski penetrują wrogów.
 +
| ko = 발사체가 적 플레이어를 관통합니다.
 +
| cs = Střely prostřelý hráče.
 
}}
 
}}
 
|-
 
|-
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| ru = Взрывной в голову
 
| ru = Взрывной в голову
 
| zh-hant = 爆炸性爆頭
 
| zh-hant = 爆炸性爆頭
 +
| pl = Wybuchowe strzały w głowę
 +
| ko = 폭발 헤드샷
 +
| cs = Výbušné ustřelení hlavy
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang
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| ru = [[Weapons/ru#Sniper|Основное оружие]] кроме
 
| ru = [[Weapons/ru#Sniper|Основное оружие]] кроме
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] 除
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] 除
 +
| pl = [[Weapons/pl#Sniper|Podstawowa]] z wyjątkiem
 +
| ko = [[Weapons/ko#Sniper|주 무기]] 외
 +
| cs = [[Weapons/cs#Sniper|Primární]] vyloučit
 
}} {{item link|Sydney Sleeper}}
 
}} {{item link|Sydney Sleeper}}
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 350
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| en = +5s [[Bleeding|Bleed On Target]]
 
| en = +5s [[Bleeding|Bleed On Target]]
 
| zh-hant = 擊中時[[Bleeding/zh-hant|流血]] +5秒
 
| zh-hant = 擊中時[[Bleeding/zh-hant|流血]] +5秒
 +
| ko = 타겟에 +5초간 [[Bleeding/ko|출혈]]
 +
| cs = +5s [[Bleeding/cs|Krvácení]] cíle
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{item link|Huntsman}}
 
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{item link|Huntsman}}
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| ru = +25% Скорость накопления заряда
 
| ru = +25% Скорость накопления заряда
 
| zh-hant = 充電速率 +25%
 
| zh-hant = 充電速率 +25%
 +
| pl = +25% szybkości ładowania
 +
| ko = +25% 빠른 충전속도
 +
| cs = +25% Ryhlejší charge
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang
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| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
 +
| pl = [[Weapons/pl#Sniper|Podstawowa]]
 +
| ko = [[Weapons/ko#Sniper|주 무기]]
 +
| cs = [[Weapons/cs#Sniper|Primární]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
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| ru = +50% Количество патрон
 
| ru = +50% Количество патрон
 
| zh-hant = 彈藥攜帶量 +50%
 
| zh-hant = 彈藥攜帶量 +50%
 +
| pl = +50% ilości amunicji
 +
| ko = +50% 탄약 용량
 +
| cs = +50% Kapacita nábojů
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
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| ru = Любое оружие, имеющее [[Ammo/ru|патроны]]
 
| ru = Любое оружие, имеющее [[Ammo/ru|патроны]]
 
| zh-hant =  所有消耗[[Ammo/zh-hant|彈藥]]的武器
 
| zh-hant =  所有消耗[[Ammo/zh-hant|彈藥]]的武器
 +
| pl = Wszystkie bronie używające [[Ammo/pl|Amunicji]]
 +
| ko = 모든 [[Ammo/ko|탄약을 사용하는]] 주 무기
 +
| cs = Všechny primární zbraně, které používají [[Ammo/cs|munici]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
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| ru = Увеличивает количество патронов, получаемых от коробок с боеприпасами.
 
| ru = Увеличивает количество патронов, получаемых от коробок с боеприпасами.
 
| zh-hant = 撿取彈藥盒也能獲得較多彈藥。
 
| zh-hant = 撿取彈藥盒也能獲得較多彈藥。
 +
| pl = Paczki z amunicją przyznają odpowiednio więcej amunicji.
 +
| ko = 탄약을 습득하면 비례하여 더 많은 탄약을 얻습니다.
 +
| cs = Pro střelbu je poskytnuto více munice.
 
}}
 
}}
 
|-
 
|-
Line 221: Line 321:
 
| ru = +20% Скорость перезарядки
 
| ru = +20% Скорость перезарядки
 
| zh-hant = 重新裝彈速度 +20%
 
| zh-hant = 重新裝彈速度 +20%
 +
| pl = +20% szybkości przeładowania
 +
| ko = +20% 재장전 속도
 +
| cs = +20% Rychlost přebíjení
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{lang
Line 226: Line 329:
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 +
| pl = [[Weapons/pl#Soldier|Podstawowa]]
 +
| ko = [[Weapons/ko#Soldier|주 무기]]
 +
| cs = [[Weapons/cs#Soldier|Primární]]
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
Line 235: Line 341:
 
| ru = +10% Скорость атаки
 
| ru = +10% Скорость атаки
 
| zh-hant = 攻擊速度 +10%
 
| zh-hant = 攻擊速度 +10%
 +
| pl = +10% szybkostrzelności
 +
| ko = +10% 발사속도
 +
| cs = +10% Rychlost střelby
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{icon class|Heavy|16px}} {{icon class|Engineer|16px}} {{icon class|Sniper|16px}} {{lang
Line 240: Line 349:
 
| ru = [[Hitscan/ru#Bullet weapons|Список оружия]]
 
| ru = [[Hitscan/ru#Bullet weapons|Список оружия]]
 
| zh-hant = [[Hitscan/zh-hant#Bullet weapons|子彈的武器]]
 
| zh-hant = [[Hitscan/zh-hant#Bullet weapons|子彈的武器]]
 +
| ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]]
 +
| cs = [[Hitscan#Bullet weapons|Zbraně používající munici]]
 
}}<br>{{icon class|Soldier|16px}} {{lang
 
}}<br>{{icon class|Soldier|16px}} {{lang
 
| en = [[Weapons#Soldier|Primary weapons]]
 
| en = [[Weapons#Soldier|Primary weapons]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 +
| pl = [[Weapons/pl#Soldier|Podstawowa]]
 +
| ko = [[Weapons/ko#Soldier|주 무기]]
 +
| cs = [[Weapons/cs#Soldier|Primární]]
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{lang
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Medic|16px}} {{lang
 
| en = [[Weapons#Medic|Primary weapons]]
 
| en = [[Weapons#Medic|Primary weapons]]
 
| ru = [[Weapons/ru#Medic|Основное оружие]]
 
| ru = [[Weapons/ru#Medic|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]]
 +
| pl = [[Weapons/pl#Medic|Podstawowa]]
 +
| ko = [[Weapons/ko#Medic|주 무기]]
 +
| cs = [[Weapons/cs#Medic|Primární]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
Line 257: Line 374:
 
| ru = +25 Здоровья за убийство
 
| ru = +25 Здоровья за убийство
 
| zh-hant = 殺敵時生命值 +25
 
| zh-hant = 殺敵時生命值 +25
 +
| pl = +25 zdrowia po zabiciu
 +
| ko = 처치시 +25 체력 회복
 +
| cs = +25 Bodů zdraví za zabití
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
Line 262: Line 382:
 
| ru = Все повреждения дело первичного оружия
 
| ru = Все повреждения дело первичного оружия
 
| zh-hant = 受到的所有傷害處理的主要武器
 
| zh-hant = 受到的所有傷害處理的主要武器
 +
| pl = Wszystkie bronie podstawowe
 +
| ko = 대미지를 가하는 모든 주무기
 +
| cs = Všechny primární zbraně co udělují poškození
 
}}
 
}}
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
Line 267: Line 390:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Health from robot kills can overheal players.
 
| en = Health from robot kills can overheal players.
 +
| ko = 로봇을 죽여서 얻는 체력은 플레이어를 오버힐 합니다.
 +
| cs = Získané zdraví po zabití robota může přeléčit hráče.
 
}}
 
}}
 
|-
 
|-
Line 273: Line 398:
 
| ru = +25% Урон от догорания
 
| ru = +25% Урон от догорания
 
| zh-hant = 餘火傷害值 +25%
 
| zh-hant = 餘火傷害值 +25%
 +
| pl = +25% obrażeń od podpalenia
 +
| ko = +25% 화상 대미지
 +
| cs = +25% Ohnivého poškození
 
}}'''
 
}}'''
 
| rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
 
| rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
Line 278: Line 406:
 
| ru = [[Weapons/ru#Pyro|Основное оружие]]
 
| ru = [[Weapons/ru#Pyro|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
 +
| pl = [[Weapons/pl#Pyro|Podstawowa]]
 +
| ko = [[Weapons/ko#Pyro|주 무기]]
 +
| cs = [[Weapons/cs#Pyro|Primární]]
 
}}
 
}}
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
Line 285: Line 416:
 
| ru = Увеличивает урон от догорания
 
| ru = Увеличивает урон от догорания
 
| zh-hant = 餘火的傷害加成
 
| zh-hant = 餘火的傷害加成
 +
| pl = Zwiększenie obrażeń po podpaleniu
 +
| ko = 화상 대미지 보너스
 +
| cs = Bonus k poškození udělé dohoříváním.
 
}}
 
}}
 
|-
 
|-
Line 291: Line 425:
 
| ru = +25% Длительность догорания
 
| ru = +25% Длительность догорания
 
| zh-hant = 燃燒時間 +25%
 
| zh-hant = 燃燒時間 +25%
 +
| pl = +25% czasu trwania podpalenia
 +
| ko = +25% 화상 지속시간
 +
| cs = +25% Čas hoření
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
Line 298: Line 435:
 
| ru = Увеличивает длительность догорания
 
| ru = Увеличивает длительность догорания
 
| zh-hant = 餘火的持續時間
 
| zh-hant = 餘火的持續時間
 +
| pl = Wydłużenie czasu trwania podpalenia
 +
| ko = 화상시간 지속
 +
| cs = Čas dohořívání
 
}}
 
}}
 
|-
 
|-
Line 304: Line 444:
 
| ru = Сила сжатого воздуха +25%
 
| ru = Сила сжатого воздуха +25%
 
| zh-hant = 壓縮氣爆]]力量 +25%
 
| zh-hant = 壓縮氣爆]]力量 +25%
 +
| pl = +25% siły podmuchu
 +
| ko = +25% 압축공기 블래스트 미는 힘
 +
| cs = +25% Čas dohořívání
 
}}'''
 
}}'''
 
| style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
 
| en = [[Weapons#Pyro|Primary weapons]] except
 
| en = [[Weapons#Pyro|Primary weapons]] except
 
| ru = [[Weapons/ru#Pyro|Основное оружие]] кроме
 
| ru = [[Weapons/ru#Pyro|Основное оружие]] кроме
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
+
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
 +
| pl = [[Weapons/pl#Pyro|Podstawowa]] z wyjątkiem
 +
| ko = [[Weapons/ko#Pyro|주 무기]] 외
 +
| cs = [[Weapons/cs#Pyro|Primární]] vyloučit
 
}} {{item link|Phlogistinator}}
 
}} {{item link|Phlogistinator}}
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 100

Revision as of 02:05, 11 November 2012

Upgrade Weapons Cost Levels Notes
Destroy Projectiles Leaderboard class heavy.png Primary weapons 600 1 Bullets destroy Rockets and Grenades mid-flight.
Knockback Rage 350 3 +1 rage on damage, taunt to knock back targets on damage.
+1 Projectile Penetration 400 3 Projectiles penetrate an additional enemy player.
+20% Damage Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
500 4
+25% Projectile Speed 200 4
+25% Damage Leaderboard class scout.png Primary weapons
Leaderboard class pyro.png Primary weapons
Leaderboard class sniper.png Primary weapons
400 4
+2 Clip Size Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
Leaderboard class medic.png Crusader's Crossbow
400 4
+50% Clip Size Leaderboard class scout.png Primary weapons
Leaderboard class engineer.png Primary weapons except Widowmaker
Leaderboard class medic.png Primary weapons except Crusader's Crossbow
400 4
Projectile Penetration Leaderboard class scout.png Leaderboard class engineer.png Leaderboard class sniper.png Bullet weapons
Leaderboard class medic.png Crusader's Crossbow
Leaderboard class sniper.png Huntsman
400 1 Projectiles penetrate enemy players.
Explosive Headshot Leaderboard class sniper.png Primary weapons except Sydney Sleeper 350 3 Headshots (lethal or otherwise) damages and slows nearby enemies nearby target. Rank increases headshot explosion radius and slow strength and duration (50%-80% slow, 2-4 second duration).
+5s Bleed On Target Leaderboard class sniper.png Huntsman 250 4
+25% Faster Charge Leaderboard class sniper.png Primary weapons 250 4
+50% Ammo Capacity TF2 crosshair orange.png All ammunition-using Primary weapons 250 3 Ammo pickups grant more ammo proportionately.
+20% Reload Speed Leaderboard class scout.png Scattergun, Baby Face's Blaster
Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
250 3
+10% Firing Speed Leaderboard class scout.png Leaderboard class heavy.png Leaderboard class engineer.png Leaderboard class sniper.png Bullet weapons
Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
Leaderboard class medic.png Primary weapons
200 4
+25 Health On Kill TF2 crosshair orange.png All damage-dealing Primary weapons 200 4 Health from robot kills can overheal players.
+25% Burn Damage Leaderboard class pyro.png Primary weapons 250 4 Afterburn damage bonus.
+25% Burn Time 250 4 Afterburn duration.
+25% Airblast Force Leaderboard class pyro.png Primary weapons except Phlogistinator 100 4