Difference between revisions of "Stock weapons/no"

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(Created page with "'''Startvåpen''' er våpen tilgjengelig for alle spillere. Startvåpen er standard våpnene til de ni forskjellige klassene, og er originalsettet ...")
 
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===Primær===
 
===Primær===
 
{| class="wikitable grid" width="100%" style="text-align: center;"
 
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" width="17%" rowspan=2 | Weapon
+
! class="header" width="17%" rowspan=2 | Våpen
! class="header" width="16%" rowspan=2 | Kill Icon
+
! class="header" width="16%" rowspan=2 | Drapsikon
! class="header" width="17%" colspan=2 | Ammo
+
! class="header" width="17%" colspan=2 | Ammunisjon
! class="header" width="50%" colspan=4 | Damage
+
! class="header" width="50%" colspan=4 | Skade
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Scattergun}}
 
! {{Table icon|Scattergun}}
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===Sekundær===
 
===Sekundær===
 
{| class="wikitable grid" width="100%" style="text-align: center;"
 
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" width="17%" rowspan=2 | Weapon
+
! class="header" width="17%" rowspan=2 | Våpen
! class="header" width="16%" rowspan=2 | Kill Icon
+
! class="header" width="16%" rowspan=2 | Drapsikon
! class="header" width="17%" colspan=2 | Ammo
+
! class="header" width="17%" colspan=2 | Ammunisjon
! class="header" width="50% colspan=4 | Damage
+
! class="header" width="50% colspan=4 | Skade
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Pistol}}
 
! {{Table icon|Pistol}}
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===Nærkamp===
 
===Nærkamp===
 
{| class="wikitable grid" width="100%" style="text-align: center;"
 
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" width="20%" rowspan=2 | Weapon
+
! class="header" width="20%" rowspan=2 | Våpen
! class="header" width="20%" rowspan=2 | Kill Icon
+
! class="header" width="20%" rowspan=2 | Drapsikon
! class="header" width="20%" rowspan=2 | Attack Interval
+
! class="header" width="20%" rowspan=2 | Angreps intervall
! class="header" width="40% colspan=2 | Damage
+
! class="header" width="40% colspan=2 | Skade
 
|-
 
|-
! class="header" width="20%" | Point Blank
+
! class="header" width="20%" | Nærkamp
! class="header" width="20%" | Critical
+
! class="header" width="20%" | Kritisk
 
|-
 
|-
 
! {{Table icon|Bat}}
 
! {{Table icon|Bat}}
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===Primær===
 
===Primær===
 
{| class="wikitable grid" width="100%" style="text-align: center;"
 
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" width="17%" rowspan=2 | Weapon
+
! class="header" width="17%" rowspan=2 | Våpen
! class="header" width="16%" rowspan=2 | Kill Icon
+
! class="header" width="16%" rowspan=2 | Drapsikon
! class="header" width="17%" colspan=2 | Ammo
+
! class="header" width="17%" colspan=2 | Ammunisjon
! class="header" width="50% colspan=4 | Damage
+
! class="header" width="50% colspan=4 | Skade
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Rocket Launcher}}
 
! {{Table icon|Rocket Launcher}}
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===Sekundær===
 
===Sekundær===
 
{| class="wikitable grid" width="100%" style="text-align: center;"
 
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" width="17%" rowspan=2 | Weapon
+
! class="header" width="17%" rowspan=2 | Våpen
! class="header" width="16%" rowspan=2 | Kill Icon
+
! class="header" width="16%" rowspan=2 | Drapsikon
! class="header" width="17%" colspan=2 | Ammo
+
! class="header" width="17%" colspan=2 | Ammunisjon
! class="header" width="50% colspan=4 | Damage
+
! class="header" width="50% colspan=4 | Skade
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Shotgun}}
 
! {{Table icon|Shotgun}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Flamethrower}}
 
! {{Table icon|Flamethrower}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Shotgun}}
 
! {{Table icon|Shotgun}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Grenade Launcher}}
 
! {{Table icon|Grenade Launcher}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Stickybomb Launcher}}
 
! {{Table icon|Stickybomb Launcher}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Minigun}}
 
! {{Table icon|Minigun}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Shotgun}}
 
! {{Table icon|Shotgun}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Shotgun}}
 
! {{Table icon|Shotgun}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Pistol}}
 
! {{Table icon|Pistol}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Syringe Gun}}
 
! {{Table icon|Syringe Gun}}
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! class="header" width="50% colspan=4 | Amount Healed
 
! class="header" width="50% colspan=4 | Amount Healed
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Medi Gun}}
 
! {{Table icon|Medi Gun}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Sniper Rifle}}
 
! {{Table icon|Sniper Rifle}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Submachine Gun}}
 
! {{Table icon|Submachine Gun}}
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! class="header" width="50% colspan=4 | Damage
 
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Loaded
+
! class="header" | Ladet
! class="header" | Carried
+
! class="header" | Medbært
! class="header" | Point Blank
+
! class="header" | Kort Distanse
! class="header" | Medium Range
+
! class="header" | Medium Distanse
! class="header" | Long Range
+
! class="header" | Lang Distanse
! class="header" | Critical
+
! class="header" | Kritisk Treff
 
|-
 
|-
 
! {{Table icon|Revolver}}
 
! {{Table icon|Revolver}}

Revision as of 10:50, 20 April 2014

Startvåpen er våpen tilgjengelig for alle spillere. Startvåpen er standard våpnene til de ni forskjellige klassene, og er originalsettet av våpen utgitt i Team Fortress 2. Startvåpnene har Normal quality/no|Normal kvaliteten, men hvis du navngir eller beskriver våpenet vil det bli et Unique quality/unikt våpen.

Når gjenstands serveren er nede, kan spilleren kun bruke startvåpen.

Leaderboard class scout.png Scout

[↑ til toppen]

Primær

Våpen Drapsikon Ammunisjon Skade
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Scattergun
Avsagd hagle
Killicon scattergun.png 6 32 85-105 10-40 3-10 180

Sekundær

Våpen Drapsikon Ammunisjon Skade
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Pistol
Pistol
Killicon pistol.png 12 36 20-22 10-15 8-9 45

Nærkamp

Våpen Drapsikon Angreps intervall Skade
Nærkamp Kritisk
Bat
Balltre
Killicon bat.png 0.5 seconds 35 105

Leaderboard class soldier.png Soldier

[↑ til toppen]

Primær

Våpen Drapsikon Ammunisjon Skade
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Rocket Launcher
Rakettkaster
Killicon rocket launcher.png 4 20 105-112 50-90 45-60 270 (D/H)

Sekundær

Våpen Drapsikon Ammunisjon Skade
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Shotgun
Hagle
Killicon shotgun.png 6 32 80-90 10-30 3-10 180

Nærkamp

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Shovel
Spade
Killicon shovel.png 0.8 seconds 65 195

Leaderboard class pyro.png Pyro

[↑ til toppen]

Primær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Flamethrower
Flammekaster
Killicon flame thrower.png 200 N/A 6.2 per particle (D/D) 3.72 per particle (D/D) (M/R) N/A 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)

Sekundær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Shotgun
Hagle
Killicon shotgun.png 6 32 80-90 10-30 3-10 180

Nærkamp

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Fire Axe
Brannøks
Killicon fire axe.png 0.8 seconds 65 195

Leaderboard class demoman.png Demoman

[↑ til toppen]

Primær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Grenade Launcher
Granatkaster
Killicon grenade launcher.png 4 16 64-110 (D/H) 64-110 (D/H) 64-110 (D/H) 280-300 (D/H)

Sekundær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Stickybomb Launcher
Klisterbombekaster
Killicon stickybomb launcher.png 8 24 74-153 74-153 74-153 353 (Point Blank)

Nærkamp

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Bottle
Flaske
Killicon bottle.png 0.8 seconds 65 195

Leaderboard class heavy.png Heavy

[↑ til toppen]

Primær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Minigun
Mitraljøse
Killicon minigun.png 200 N/A 50-54 5-30 5-10 108 (27 per bullet)

Sekundær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Shotgun
Hagle
Killicon shotgun.png 6 32 80-90 10-30 3-10 180

Nærkamp

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Fists
Knyttnever
Killicon fists.png 0.8 seconds 65 195

Leaderboard class engineer.png Engineer

[↑ til toppen]

Primær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Shotgun
Hagle
Killicon shotgun.png 6 32 80-90 10-30 3-10 180

Sekundær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Pistol
Pistol
Killicon pistol.png 12 200 20-22 10-15 8-9 45

Nærkamp

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Wrench
Skiftenøkkel
Killicon wrench.png 0.8 seconds 65 195

PDA

Item Details
PDA Build
Primary PDA
Build Tool
Enables the Engineer to build Buildings.
PDA Destroy
Secondary PDA
Demolish Tool
Enables the Engineer to destroy his own Buildings.

Leaderboard class medic.png Medic

[↑ til toppen]

Primær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Syringe Gun
Sprøytepistol
Killicon syringe gun.png 40 150 10-15 5-10 5-6 30

Sekundær

Weapon Kill Icon Ammo Amount Healed
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Medi Gun
Helsepistol
N/A N/A 24 (<10 sec after injury) 48 (>12.5 sec after injury) 72 (>15 sec after injury) N/D (Invulnerability)

Nærkamp

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Bonesaw
Beinsag
Killicon bonesaw.png 0.8 seconds 65 195

Leaderboard class sniper.png Sniper

[↑ til toppen]

Primær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Sniper Rifle
Snikskytterrifle
Killicon sniper rifle.png 25 N/A 43-172 43-172 43-172 150-450 (Headshot, or buff Crit only)

Sekundær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Submachine Gun
Maskinpistol
Killicon SMG.png 25 75 8-12 4-6 4-5 24

Nærkamp

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Kukri
Kukri
Killicon kukri.png 0.8 seconds 65 195

Leaderboard class spy.png Spy

[↑ til toppen]

Sekundær

Weapon Kill Icon Ammo Damage
Ladet Medbært Kort Distanse Medium Distanse Lang Distanse Kritisk Treff
Revolver
Revolver
Killicon revolver.png 6 24 55-60 35-45 20-25 120

Nærkamp

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Knife
Kniv
Killicon knife.png 0.8 seconds 40 120

Primær PDA

Item Details
Disguise Kit
Primary PDA
Forkledningssett
Enables the Spy to Disguise himself.
Watch Cloak Type Duration Details
Invisibility Watch
Secondary PDA
Usynlighetsklokke
Timed 9 seconds Enables the Spy to Cloak. Can be replenished by collecting metal even while cloaked.

Bygninger

Weapon Kill Icon Damage
Level 1 Building Level 2 Building Level 3 Building Critical
Electro Sapper
Sapper
Killicon electro sapper.png 150HP = 7 sec. 180HP = 8 sec. 216HP = ~10 sec. N/A