Difference between revisions of "Template:Class weapons table scout primary"

From Team Fortress Wiki
Jump to: navigation, search
(Added/updated Finnish parts)
Line 152: Line 152:
 
{{Con}}如填装时仍有一发未发射,这发子弹会被丢弃。<br/>
 
{{Con}}如填装时仍有一发未发射,这发子弹会被丢弃。<br/>
 
   | zh-hant =  
 
   | zh-hant =  
{{Pro}}增加[[Knockback/zh-hant|擊退]](後座力)效果:讓受傷害的敵人被擊飛,或讓使用者後移以達到[[Jumping/zh-hant#三重跳躍|三段跳]](兩段跳時再往反方向開一槍)。 <br/>
+
{{Pro}}攻擊速度變快 50%。 <br/>
{{Pro}}開火速度增加 50%。<br/>
+
{{Pro}}可[[Knockback/zh-hant|震飛]]射擊目標,射擊者有後座力。<br/>
{{Pro}}單發噴射散彈數量增加 20%。<br/>
+
{{Pro}}單發霰彈量 +20%。<br/>
{{Con}}彈膛大小減少 66%。<br/>
+
{{Con}}傷害值 -10%。<br/>
{{Con}}單發傷害值減少 10%。<br/>
+
{{Con}}彈藥上膛數 -66%。<br/>
{{Con}}裝彈時必定會同時重裝兩發,如果有一發沒用掉的話子彈就浪費掉了。<br/>
+
{{Info}}這武器在重裝彈時會一次全部重裝。<br/>
 +
{{Info}}裝彈時必定會同時重裝兩發,如果有一發沒用掉的話子彈就浪費掉了。<br/>
 
}}
 
}}
 
|-
 
|-
Line 319: Line 320:
 
{{Con}}和[[Pistol/zh-hans|手枪]],[[Lugermorph/zh-hans|鲁格尔手枪]], [[Winger/zh-hans|边锋球员]],[[Pretty Boy's Pocket Pistol/zh-hans|帅气男孩的袖珍手枪]]使用相同的后备弹药。<br/>
 
{{Con}}和[[Pistol/zh-hans|手枪]],[[Lugermorph/zh-hans|鲁格尔手枪]], [[Winger/zh-hans|边锋球员]],[[Pretty Boy's Pocket Pistol/zh-hans|帅气男孩的袖珍手枪]]使用相同的后备弹药。<br/>
 
   | zh-hant =  
 
   | zh-hant =  
 +
{{Info}}彈匣式彈藥填充。<br/>
 
{{Pro}}開火速度提升 42%。<br/>
 
{{Pro}}開火速度提升 42%。<br/>
 
{{Pro}}每發子彈傷害值多 100%(雙倍傷害)。<br/>
 
{{Pro}}每發子彈傷害值多 100%(雙倍傷害)。<br/>
{{Pro}}彈匣式彈藥填充。<br/>
+
{{Con}}單發噴射散彈數量 -60%。.<br/>
{{Pro}}次要攻擊:推開敵人使敵人受到輕微擊退。<br/>
+
{{Con}}從傷害和壓縮氣爆承受的擊退力道 +20%。<br/>
{{Con}}單發噴射散彈數量減少 60%。.<br/>
+
{{Info}}可裝 4 發子彈並在重裝彈時一次全部重裝。<br/>
{{Con}}彈匣大小減少 33%。<br/>
+
{{Info}}次要攻擊鍵來推開他人!<br/>
{{Con}}各種承受的擊退及壓縮氣爆力道增加 20%。<br/>
+
{{Info}}曼恩企業最新具有高姿態,開膛式的個人防衛武器。<br/>
 
}}
 
}}
 
|-
 
|-
Line 451: Line 453:
 
{{Con}}如填装时仍有一发未发射,这发子弹会被丢弃。<br/>
 
{{Con}}如填装时仍有一发未发射,这发子弹会被丢弃。<br/>
 
   | zh-hant =  
 
   | zh-hant =  
{{Info}}使用此武器時會有一個[[HUD/zh-hant|亢奮累積條]]。當使用汽水槍手擊中敵人時會累積亢奮能量(其他武器不行)。在累積 480 點傷害值後,玩家可啟動亢奮模式 8 秒:進行額外 5 次的空中跳躍。<br/>
+
{{Pro}}攻擊速度變快 50%。<br/>
{{Pro}}重裝彈速度增加 25%。<br/>
+
{{Pro}}裝填彈藥時間加快 25%。<br/>
{{Pro}}開火速度提升 50%。<br/>
+
{{Pro}}命中時:收集亢奮能量。<br/>
{{Con}}彈膛大小減少 66%。<br/>
+
{{Con}}彈藥上膛數 -66%。<br/>
{{Con}}裝彈時必定會同時重裝兩發,如果有一發沒用掉的話子彈就浪費掉了。<br/>
+
{{Info}}當亢奮能量集滿時,按下次要攻擊鍵開啟多重跳躍能力。<br/>
 +
{{Info}}這武器會一次重裝所有的子彈。<br/>
 +
{{Info}}在累積 480 點傷害值後,玩家可啟動亢奮模式 8 秒:進行額外 5 次的空中跳躍。<br/>
 +
{{Info}}裝彈時必定會同時重裝兩發,如果有一發沒用掉的話子彈就浪費掉了。<br/>
 
}}
 
}}
 
|-
 
|-
Line 569: Line 574:
 
   | zh-hant =  
 
   | zh-hant =  
 
{{info}}裝備後偵察兵的速度會從 133% 減至 120%,並產生一個累積傷害值用的量條。用任一種武器擊中敵人都能增加武器的衝刺計量提升移動速度,最多可加到 173%(當累積的傷害值達到 100 點時)。<br/>
 
{{info}}裝備後偵察兵的速度會從 133% 減至 120%,並產生一個累積傷害值用的量條。用任一種武器擊中敵人都能增加武器的衝刺計量提升移動速度,最多可加到 173%(當累積的傷害值達到 100 點時)。<br/>
{{Con}}彈匣容量減少 34%。<br/>
+
{{Pro}}命中時:增加衝刺能量。<br/>
{{Con}}裝備者初始移動速度減少 10%。<br/>
+
{{Pro}}移動速度隨著能量越多而提升。<br/>
 +
{{Con}}彈藥上膛數 -34%。<br/>
 +
{{Con}}裝備者移動速度變慢 10%。<br/>
 
{{Con}}空中跳躍會減少衝刺能量。<br/>
 
{{Con}}空中跳躍會減少衝刺能量。<br/>
{{Con}}被擊中時會減少衝刺能量。<br/>
+
{{Con}}受到傷害時減少衝刺能量。<br/>
 
}}
 
}}
 
|-
 
|-
Line 654: Line 661:
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Pro}}近距離擊中目標背部時造成小爆擊傷害。<br/>
 
{{Pro}}近距離擊中目標背部時造成小爆擊傷害。<br/>
{{Con}}彈匣容量減少 34%。<br/>
+
{{Con}}彈藥上膛數 -34%。<br/>
{{Con}}沒有隨機爆擊。<br/>
+
{{Con}}無隨機爆擊。<br/>
{{Con}}準確度(彈丸散射程度)減少 20%。<br/>
+
{{Con}}精確度降低 20%。<br/>
 
}}
 
}}
 
|}
 
|}

Revision as of 10:28, 31 October 2018

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Scattergun
Stock
Scattergun
Killicon scattergun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Force-A-Nature
Unlock
Force-A-Nature
Killicon force-a-nature.png 2 32 Base: 65

Crit: 194

[5.4 damage × 12 pellets]

Pictogram plus.png On hit: applies a knockback effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a Force Jump and to horizontally prolong any other jumping technique.

Pictogram plus.png Has 50% faster firing speed.
Pictogram plus.png Has 20% more pellets per shot.
Pictogram minus.png Has a 66% smaller clip size.
Pictogram minus.png Deals 10% less damage per pellet.
Pictogram minus.png If one shot is unused before reloading, it is lost.

Shortstop
Craft
Shortstop
Killicon shortstop.png 4 32 Base: 48

Crit: 144

[12 damage × 4 pellets]

Pictogram plus.png Has 42% faster firing speed.

Pictogram plus.png Deals 100% more damage per pellet.
Pictogram plus.png Has a clip-based reload.
Pictogram plus.png Alt-Fire: does a shove that pushes enemies.
Pictogram minus.png Has 60% fewer pellets per shot.
Pictogram minus.png Has a 33% smaller clip size.
Pictogram minus.png 20% increase in push force taken from damage and airblast while deployed.

Soda Popper
Craft
Soda Popper
Killicon soda popper.png 2 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram info.png A hype meter is placed on the HUD when the Soda Popper is equipped. On hit with the Soda Popper out will build up 'hype'; other weapons out will not build hype. After dealing 480 of damage, the player can activate Hype mode for 8 seconds, allowing for 5 additional air jumps.

Pictogram plus.png Has 25% faster reload speed.
Pictogram plus.png Has 50% faster firing speed.
Pictogram minus.png Has a 66% smaller clip size.
Pictogram minus.png If one shot is unused before reloading, it is lost.

Baby Face's Blaster
Craft
Baby Face's Blaster
Killicon baby face's blaster.png 4 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram info.png Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 120% of normal speed. A boost meter is placed on the HUD when the Baby Face's Blaster is equipped. Dealing damage, regardless of weapon used while equipping the Baby Face's Blaster, builds up the boost meter, increasing the Scout's speed to 173% of normal speed. The boost meter maxes at 100 points of damage dealt.

Pictogram minus.png -34% clip size.
Pictogram minus.png 10% slower movement speed on wearer.
Pictogram minus.png Boost reduced on air jumps.
Pictogram minus.png Boost reduced when hit.

Back Scatter
Craft
Back Scatter
Killicon back scatter.png 4 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png Minicrits targets when fired at their back and at close range.

Pictogram minus.png -34% clip size.
Pictogram minus.png No random critical hits.
Pictogram minus.png +20% bullet spread.

This template is meant to be used in localized versions of the Scout article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.