Difference between revisions of "Anti-Demoman strategy"

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===[[Ullapool Caber]]===
 
===[[Ullapool Caber]]===
 
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*This weapon explodes on melee hit with anything solid and severely damages the Demoman. Try to make the Demoman miss you and hit a wall so he is much easier to take down.
  
 
== See also==
 
== See also==

Revision as of 06:23, 27 December 2010

You are no match for me!
The Heavy
DemomanHumiliation.png

The Demoman, while an excellent ranged fighter, lacks an efficient means of self defense at close range.

General

Weapon Specific

A list of useful tidbits about the Demoman's tools, and how to counter them.

Grenade Launcher

Item icon Grenade Launcher.png

  • The Grenade Launcher has a lengthy reload time. Attack the Demoman when he's empty.

Loch-n-Load

Item icon Loch-n-Load.png

  • The Loch 'n' Load deals additional self-damage to the Demoman. Even if you die at close range, there is a chance of the Demoman severely damaging or killing himself.
  • The Loch 'n' Load has a small clipsize. Dodge the two shots, and then go in for the kill.

Trap Weapons

Item icon Stickybomb Launcher.png Item icon Scottish Resistance.png

  • Stickies can be destroyed with most weapons. Take them out from a safe distance to avoid being killed.
  • When using the Scottish Resistance, you can destroy enemy Stickybombs with your own.
  • Using an explosive weapon around corners can dislodge enemy sticky traps, revealing them before it's too late.

Stickybomb Launcher

  • The Stickybomb Launcher is more difficult to use at close range due to the lengthy arming time.
  • The Stickybomb Launcher has a lengthy reload time. Attack the Demoman when he's empty.

Scottish Resistance

  • The Scottish Resistance is not suited for direct combat. Be wary of any traps when pressuring the Demoman.

Chargin' Targe

Item icon Chargin' Targe.png

  • The Targe gives the Demoman blast and fire resistance. Use a weapon with a different form of attack.
  • As a Scout, using the Sandman to stun a charging Demoman will cancel his charge.
  • As a Heavy, using Natascha against a charging Demoman will cancel his charge.
  • As a Pyro, Airblast can save you and/or your team-mates from a charging Demoman.
  • A well placed rocket, grenade, or sticky trap at the foot of an approaching Demoman can delay him long enough to waste the rest of his charge.

Bottle / Frying Pan

Item icon Bottle.png Item icon Frying Pan.png

Eyelander / Horseless Headless Horsemann's Headtaker

Item icon Eyelander.png Item icon Horseless Headless Horsemann's Headtaker.png

  • Both weapons have extended melee range. Consider this when meleeing the Demoman..

Pain Train

Item icon Pain Train.png

  • The Demoman has a 10% vulnerability to bullets with the Pain Train equipped. Switch to a weapon that fires bullets for extra damage.

Scotsman's Skullcutter

Item icon Scotsman's Skullcutter.png

  • This weapon makes the Demoman much slower, making him an easier target.
  • This weapon has extended melee range. Consider this when meleeing the Demoman.

Claidheamh Mòr

Item icon Claidheamh Mòr.png

  • This weapon has extended melee range. Consider this before trying to melee the Demoman.

Ullapool Caber

Item icon Ullapool Caber.png

  • This weapon explodes on melee hit with anything solid and severely damages the Demoman. Try to make the Demoman miss you and hit a wall so he is much easier to take down.

See also