Difference between revisions of "Gibs"

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{{Quotation|'''The Demoman''' on postmortem repair work|Oh, they're gonna have to glue you back together...'''IN HELL'''!|sound=Demoman_taunts08.wav}}
 
{{Quotation|'''The Demoman''' on postmortem repair work|Oh, they're gonna have to glue you back together...'''IN HELL'''!|sound=Demoman_taunts08.wav}}
  
'''Gibs''', or '''giblets''', are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the [[Deathcam]]. Deaths caused by [[rockets]],<ref name="directihtonly">A player will only gib on a direct hit from one of these weapons.</ref> [[Grenade launcher|grenades]],<ref name="directihtonly" /> [[stickybomb]]s, the [[Eyelander]], the [[Scotsman's Skullcutter]], the [[Claidheamh Mòr]], the [[Horseless_Headless_Horsemann%27s_Headtaker|Horseless Headless Horsemann's Headtaker]], the [[Half-Zatoichi]], the [[Engineer]]'s [[Organ Grinder]] [[taunt]] or the [[Soldier]]'s [[Kamikaze]] [[taunt]], and [[Horseless Headless Horsemann]] kills result in the creation of gibs. Additionally, the Horseless Headless Horsemann always drops its own unique gibs on death.
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'''Gibs''', or '''giblets''', are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the [[Deathcam]]. Additionally, the Horseless Headless Horsemann always drops its own unique gibs on death.
  
 
The term gibs also encapsulates debris left by destroyed [[buildings]],<ref name="ammo" /> stickybombs,<ref name="ammo">Players can obtain [[ammo]] and [[metal]] from these gibs.</ref> [[Electro Sapper]]s,<ref name="ammo" /> [[Razorback]]s, [[Dischord|Guitar]]s, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a [[Payload]] map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.  
 
The term gibs also encapsulates debris left by destroyed [[buildings]],<ref name="ammo" /> stickybombs,<ref name="ammo">Players can obtain [[ammo]] and [[metal]] from these gibs.</ref> [[Electro Sapper]]s,<ref name="ammo" /> [[Razorback]]s, [[Dischord|Guitar]]s, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a [[Payload]] map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.  
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The server setting <code>tf_playergib</code> can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, with the setting {{code|tf_playergib 2}}, players will gib when killed by practically ''any'' means - be it a [[Backstab]], an [[Environmental death|environmental kill]], or a humble [[Shotgun]] blast.
 
The server setting <code>tf_playergib</code> can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, with the setting {{code|tf_playergib 2}}, players will gib when killed by practically ''any'' means - be it a [[Backstab]], an [[Environmental death|environmental kill]], or a humble [[Shotgun]] blast.
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==Causes==
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Deaths caused by the following will result in the creation of gibs:
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*[[Rockets]]<ref name="directihtonly">A player will only gib on a direct hit from one of these weapons.</ref>
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*[[Grenade launcher|Grenades]]<ref name="directihtonly" />
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*[[Stickybomb]]s
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*The [[Eyelander]]
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*The [[Scotsman's Skullcutter]]
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*The [[Claidheamh Mòr]]
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*The [[Horseless Headless Horsemann's Headtaker]]
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*The [[Half-Zatoichi]]
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*The [[Engineer]]'s [[Organ Grinder]] [[taunt]]
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*The [[Soldier]]'s [[Kamikaze]] [[taunt]]
  
 
== List ==
 
== List ==

Revision as of 22:47, 28 July 2011

A Scout gibbing. Clearly noticable are his headset, Ellis' Cap, as well as his regular hat.
Oh, they're gonna have to glue you back together...IN HELL!
The Demoman on postmortem repair work

Gibs, or giblets, are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the Deathcam. Additionally, the Horseless Headless Horsemann always drops its own unique gibs on death.

The term gibs also encapsulates debris left by destroyed buildings,[1] stickybombs,[1] Electro Sappers,[1] Razorbacks, Guitars, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a Payload map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.

Players can gib themselves on command by entering explode into the console (similar to suiciding by entering kill).

The server setting tf_playergib can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, with the setting tf_playergib 2, players will gib when killed by practically any means - be it a Backstab, an environmental kill, or a humble Shotgun blast.

Causes

Deaths caused by the following will result in the creation of gibs:

List

Deathcam examples

Class gibs

Generic gibs

Silly gibs

Birthday mode servers and censored versions of Team Fortress 2 have completely different types of gibs. They can also be enabled client-side with the -sillygibs launch option.

Debris gibs

Horseless Headless Horsemann gibs

Related achievements

Leaderboard class soldier.png Soldier

Spray of Defeat
Spray of Defeat
Use a grenade to gib a player.


Frags of our Fathers
Frags of our Fathers
Gib 1000 people.
Gore-a! Gore-a! Gore-a!
Gore-a! Gore-a! Gore-a!
Provide the enemy with a freezecam of you taunting over 3 of their body parts.

Leaderboard class engineer.png Engineer

Death Metal
Death Metal
Pick up 10,000 waste metal from pieces of destroyed buildings.

Update history

July 26, 2011 Patch

  • Fixed a bug that would cause team-painted wearable gibs to show an incorrect color

Bugs

  • Notification boxes that label the bodypart appear on censored gibs, even in the censored versions of Team Fortress 2.
  • The Engineer's right hand gib will always be his glove, even when the Gunslinger is equipped.
  • Gibs, like the ÜberCharge textures, with the exception of the Soldier's on BLU, do not show the class' final designs. For example, a gibbed Scout has a different shoe design, and his socks have stripes.
  • In addition to this, the default gib textures are low resolution. There are multiple fixes to this on sites such as GameBanana
  • If a player wearing a hat is gibbed, their hat will either disappear, or appear alongside the default hat in the player's gibs.

See also

Notes

  1. a b c Players can obtain ammo and metal from these gibs.
  2. a b A player will only gib on a direct hit from one of these weapons.