Difference between revisions of "Template:List of environmental slowdowns"
m (You reverted everything without look at your overlink) |
(Corrected the text stating that the player controlled ghosts in the Helltower can "scare other players".) |
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| en = * On the maps Harvest Event, Eyeaduct, and Ghost Fort, occasionally, a ghost or ghosts will wander around certain areas of the map. If any players are near, or come into contact with the ghost, they will be frightened and have their movement speed reduced in addition to being unable to fire any weapons, much like when stunned. | | en = * On the maps Harvest Event, Eyeaduct, and Ghost Fort, occasionally, a ghost or ghosts will wander around certain areas of the map. If any players are near, or come into contact with the ghost, they will be frightened and have their movement speed reduced in addition to being unable to fire any weapons, much like when stunned. | ||
* The [[Horseless Headless Horsemann]] in Mann Manor can scream and inflict a similar effect on all players nearby. | * The [[Horseless Headless Horsemann]] in Mann Manor can scream and inflict a similar effect on all players nearby. | ||
− | * In Helltower, the players will change to ghosts when they get killed in Hell. | + | * In Helltower, the players will change to ghosts when they get killed in Hell. Ghost players do not scare other players as the ghosts on Harvest will. |
| de = *Auf Harvest Event, Eyeaduct, und Ghost Fort wird ein mehrere Geister an bestimmten Punkten der Karte umherwandern. Wenn ein Spieler ihm zu nahe kommt, fürchtet sich dieser, wodurch er keine Waffen mehr benutzen und sich langsamer bewegen kann. | | de = *Auf Harvest Event, Eyeaduct, und Ghost Fort wird ein mehrere Geister an bestimmten Punkten der Karte umherwandern. Wenn ein Spieler ihm zu nahe kommt, fürchtet sich dieser, wodurch er keine Waffen mehr benutzen und sich langsamer bewegen kann. | ||
| es = * En los mapas Harvest Event, Eyeaduct, y Ghost Fort, ocasionalmente, un fantasma o un número de fantasmas se aproximarán a ciertas áreas del mapa. Si algún jugador está cerca, o entra en contacto con el fantasma, serán asustados y se reducirá su velocidad de movimiento y tampoco podrán ser capaces de disparar algún arma, de manera similar a estar aturdido. | | es = * En los mapas Harvest Event, Eyeaduct, y Ghost Fort, ocasionalmente, un fantasma o un número de fantasmas se aproximarán a ciertas áreas del mapa. Si algún jugador está cerca, o entra en contacto con el fantasma, serán asustados y se reducirá su velocidad de movimiento y tampoco podrán ser capaces de disparar algún arma, de manera similar a estar aturdido. |
Revision as of 01:40, 27 February 2014
List of environmental slowdowns | ||||||
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Harvest Event Mann Manor Eyeaduct Ghost Fort Helltower |
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Scared |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of environmental slowdowns/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, es, fi, fr, ko, nl, ru, sv (add) |