Difference between revisions of "Patches (Beta)"

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(Added Ptch Notes 12/08/2010)
(Added Dec. 8th patch, might need revision?)
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* cp_5gorge
 
* cp_5gorge
 
** Fixed broken environment maps.
 
** Fixed broken environment maps.
 +
 +
=== December 8, 2010 ===
 +
'''General'''
 +
* Synced with changes from the official releases on [[December 2, 2010 Patch|Dec 2]].
 +
** [[December 7, 2010 Patch|http://store.steampowered.com/news/4751/]]
 +
 +
'''Natascha'''
 +
*Reduced stun effect by 20%
 +
*Variant 1:
 +
**-35% damage (was -40)
 +
*Variant 2:
 +
**-25% damage
 +
**-20% health (was -25)
 +
 +
'''Maps'''
 +
*[[cp_5gorge]]
 +
**changes to the mid arena:
 +
***raised cap and connected it to the surrounding space via two bridges
 +
***added cover on the each side of the main door entrance
 +
***fully connected the upper catwalk ring
 +
***fixed missing clips on BLU's upper observation room
 +
***reduced the amount of health and ammo in the pit
 +
***clipped the ceiling so the dome edge doesn't snag players
 +
***reduced defender spawn when on a final cap
 +
*[[cp_granary]]
 +
**tweaks to the new platforms by the ramproom:
 +
***extended the length of the platforms
 +
***made the light models above the platforms symmetrical for RED/BLU
 +
***made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
 +
***more playerclips to ease snagging on trim geometry
 +
  
 
== See also ==
 
== See also ==

Revision as of 02:45, 9 December 2010

List of Team Fortress 2 Beta patches. Text of updates taken from TF2 Beta Update History on Steam Users' Forums.

Patches

December 08, 2010

General:

  • Synced with changes from the official releases on Dec 7.

Natascha:

  • Reduced Stun effect by 20%
  • Variant 1:
    • -35% damage (was -40)
  • Variant 2:
    • -25% damage
    • -20% health (was -25)

Maps:

  • cp_5gorge:
    • changes to the mid arena:
      • raised cap and connected it to the surrounding space via two bridges
      • added cover on the each side of the main door entrance
      • fully connected the upper catwalk ring
      • fixed missing clips on BLU's upper observation room
      • reduced the amount of health and ammo in the pit
      • clipped the ceiling so the dome edge doesn't snag players
    • reduced defender spawn when on a final cap
  • cp_granary:
    • tweaks to the new platforms by the ramproom:
      • extended the length of the platforms
      • made the light models above the platforms symmetrical for RED/BLU
      • made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
    • more playerclips to ease snagging on trim geometry


December 3, 2010

General:

  • Synced with changes from the official releases on Dec 2.
  • Added cp_5gorge to mapcycle.txt

Maps:

  • cp_5gorge
    • Fixed broken environment maps.

December 8, 2010

General

Natascha

  • Reduced stun effect by 20%
  • Variant 1:
    • -35% damage (was -40)
  • Variant 2:
    • -25% damage
    • -20% health (was -25)

Maps

  • cp_5gorge
    • changes to the mid arena:
      • raised cap and connected it to the surrounding space via two bridges
      • added cover on the each side of the main door entrance
      • fully connected the upper catwalk ring
      • fixed missing clips on BLU's upper observation room
      • reduced the amount of health and ammo in the pit
      • clipped the ceiling so the dome edge doesn't snag players
      • reduced defender spawn when on a final cap
  • cp_granary
    • tweaks to the new platforms by the ramproom:
      • extended the length of the platforms
      • made the light models above the platforms symmetrical for RED/BLU
      • made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
      • more playerclips to ease snagging on trim geometry


See also

  • Patches – game updates to standard Team Fortress 2