Difference between revisions of "Boomerang"

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m (Auto: infoboxFilter (Review RC#2722965))
(Removed Stub tag. This is a page about a weapon that is not much known about. It's only natural that it would contain very little information, if any.)
Line 1: Line 1:
 
{{beta|experimental}}
 
{{beta|experimental}}
{{stub}}
 
 
{{Item infobox
 
{{Item infobox
 
| name          = Boomerang
 
| name          = Boomerang

Revision as of 04:07, 7 January 2021

The Boomerang is a scrapped melee weapon that not much is known about. The functionality code for the Boomerang is almost entirely nonexistent save for some entity class information;

//=============================================================================
//
// Boomerang class.
//
class CTFBoomerang : public CTFWeaponBaseMelee
{
public:

       DECLARE_CLASS( CTFBoomerang, CTFWeaponBaseMelee );
       DECLARE_NETWORKCLASS(); 
       DECLARE_PREDICTABLE();

       CTFBoomerang();
       virtual int        GetWeaponID( void ) const        { return TF_WEAPON_BOOMERANG; }

private:

       CTFBoomerang( const CTFBoomerang & ) {}
};