Difference between revisions of "July 18, 2011 Patch"

From Team Fortress Wiki
Jump to: navigation, search
m (I broke it :()
m
Line 13: Line 13:
 
* Fixed a case where stickybombs could sometimes damage enemies on the other side of a wall.
 
* Fixed a case where stickybombs could sometimes damage enemies on the other side of a wall.
 
* Updated [[Duel|duels]] to apply a short duel ban to the loser if they team switched or disconnected during the duel.
 
* Updated [[Duel|duels]] to apply a short duel ban to the loser if they team switched or disconnected during the duel.
* Updated [[The Private Eye]] so it can be equipped by the Medic and Demoman.
+
* Updated [[Private Eye]] so it can be equipped by the Medic and Demoman.
 
* Updated [[Crafting]]:  
 
* Updated [[Crafting]]:  
 
** Added a new "Custom Blueprint" option to the Special blueprints
 
** Added a new "Custom Blueprint" option to the Special blueprints

Revision as of 23:48, 18 July 2011

Note: No source link has been provided.

Patch notes

A required update for Team Fortress 2 is now available. The specific changes include:

  • Added a music clip from Meet the Medic to the menu startup music list.
  • Fixed a case where stickybombs could sometimes damage enemies on the other side of a wall.
  • Updated duels to apply a short duel ban to the loser if they team switched or disconnected during the duel.
  • Updated Private Eye so it can be equipped by the Medic and Demoman.
  • Updated Crafting:
  • Updated Matchmaking:
    • Added a progress bar and server count during the matchmaking search
    • Added more filtering on the master server to avoid pinging non-matching servers
  • Community Requests:
    • Mod makers:
      • Added inputs to the player:
        • "SetCustomModelRotation": Parameter is a string that specifies the angle rotation (Pitch, Yaw, Roll)
        • "ClearCustomModelRotation". No parameter. Will return the model rotation to following the player view yaw.
      • Restarted the player's animation cycle whenever the custom model changes.
    • Movie makers:
      • Added "tf_clientsideeye_lookats" convar. Set it to zero to disable TF players automatic clientside pupil focusing on nearby players.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/sound/ui/gamestartup11.mp3
Added: team fortress 2 materials.gcf/tf/materials/models/props_skybox/grocket_001.vtf
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.mdl
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.vvd