Advanced Weaponiser

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Advanced Weaponiser is a Sourcemod server plugin that adds additional weapons to Team Fortress 2. It is developed by Mecha the Slag.

Weapons List

The Elektric Assurance

  • +25% ÜberCharge Rate
  • +Can instantly deploy ÜberCharge at 10% or more
  • -Medic is unaffected by ÜberCharge
  • -50% Heal Rate
  • -50% Overheal


The Atomic Bat

  • +30% Firing Speed
  • +Each Hit adds 7% evasiveness
  • Evasiveness is subtracted from damage taken
  • Evasiveness is ineffective against melee
  • -90% Damage Done
  • -No Random Critical hits


The Bloody Hurtland

  • +Bleed for half a second
  • +7% Damage Done
  • -10% Clip Size
  • -80% Firing Speed
  • -20% Reload Time


The Bulldog

  • +20% Damage Done
  • +50% Firing Speed
  • -70% Clip Size
  • -50% Bullet Distance


The Endless Carnage

  • +25% Damage Done
  • +50% Health from Medkits
  • -75% Health from Healers
  • -10% Firing Speed


The Khopesh Climber

  • +Can Climb Walls
  • -10% Damage Done
  • -90% Firing Speed


The Drill

  • +10% Move Speed
  • +15% Damage Done
  • +Disables use of Primary and Secondary Slot


The Electroshock

  • +Revives You With an Electrical Shock Upon Death
  • The Machine needs to be charged by Dealing Damage
  • It Cannot Revive If Exploded
  • All Ammo is Lost Upon Revival


The Great Escape

  • On Hit with 50% Cloak or More:
  • Instant Cloak
  • Cloud of Smoke
  • Instant Disguise
  • Removes fluids and burning
  • +20% Firing Speed
  • -30% Damage Done


The Gentle Manne's Olde Firecannone

  • +Alt Click Explodes the Flare
  • - Flare Does No Damage Elsewise
  • -No Random Critical hits


The Fire-Retardant Suit

  • +Afterburn Retardant
  • +90% Fire Damage Resistance


The Fists of Steel

  • On Hit: Knocks Back Victim
  • 90 Damage is dealt if the victim is smashed into a Wall
  • -40% Damage Done
  • -30% Firing Speed


The Heart Opener

  • +Backstabs infect the victim
  • Infection disables the victim after 4 seconds
  • The victim is killed after 8 seconds
  • +Does not remove disguise on a successful backstab
  • -Infection can be removed by a Medic or Health Kit


The Matador

  • +30% Explosion Radius
  • -10% Damage Done
  • -25% Projectile Speed


Maxine

  • +75% Speed while Firing
  • -Will Always Fire When Spun Up
  • 15% Slower Spin Up Time


The Nailgun

  • +50% Damage Done
  • -50% Clip Size


The Perceptionist

  • +Disorientates on Impact
  • -40% Clip Size
  • -20% Firing Speed


The Pilot Light

  • +Airblasts can now be charged, which will push enemies further
  • + Reflected Projectiles are now full Crits instead of Mini-Crits
  • +40% Airblast Cost
  • +10% Afterburn Duration
  • -40% Damage Done


The RainMan

  • -50% Clip Size
  • +Leaves a Trail of Grenades
  • Each Grenade Deals 50% Damage


The Walkabout

  • +Combo System
  • Combo is Reset Upon Missing
  • Damage Increases by 35% For Every Hit
  • 3rd Hit Will Be A Crit and Reset the Combo
  • +50% Faster Move Speed While Zoomed
  • -Can't Charge
  • -No Headshots

External Links