Difference between revisions of "Ammo"

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{{DISPLAYTITLE: Ammunisjon}}
 
 
{{Pickup infobox
 
{{Pickup infobox
| pickup-type  = [[Building/no|Byggning]] & Ammo
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| pickup-type  = [[Building]] & Ammo
 
| pickup-image = Ammoico.png
 
| pickup-image = Ammoico.png
 
}}
 
}}
{{Quotation|'''Engineer'''|Nevermind the bullets; how much all these coffins costin' ya?
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{{Quotation|'''The Engineer'''|Nevermind the bullets; how much all these coffins costin' ya?
 
|sound=Engineer_dominationheavy01.wav}}
 
|sound=Engineer_dominationheavy01.wav}}
  
'''Ammo''', eller '''ammunisjon''', er en kilde som hjelper spillere's våpen ammunisjons lager. Ammunisjon kan bli funnet i forskjellige bokser, våpen, eller ødelagte byggnings deler. Ammo er universal, som betyr at all ammunisjon kan brukes i alle andre våpen; ammo som man får av en [[Flamethrower/no|Flammekaster]] fra en død fiende vil den fortsatt bli brukt som [[Sniper Rifle/no|Krypskyter Rifle]] ammo, og kan også brukes til å fylle opp [[Cloak/no|Cloak]] måleren til en [[Spy/no|Spy]]'s [[Invisibility Watch/no|Usynelighets Klokke]] og [[Dead Ringer/no|Dødringeren]]. I tillegg, vil all den ammunisjonen som blir plukket opp bli lagt til alle våpnene som bruker skudd, ikke bare til den som er for øyeblikket brukt. Lade om et våpen kan ikke bli gjort med reserve ammunisjon. Skulle spilleren bli tom for ammunisjon i det ene våpenet, vil det automatisk bli byttet til et annent og vil forbli ubrukelig inntil man får mer ammo.
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'''Ammo''', or '''ammunition''', is a resource that contributes to a player's weapon ammunition supply. Ammunition can be found in the form of ammo box pickups, dropped weapons, or destroyed building parts. Ammo is universal, meaning that ammo in the form of any dropped weapon can be used in any other weapon; ammo acquired from a dropped [[Flamethrower]] will still be usable as [[Sniper Rifle]] ammo, and can also be used to fill the [[Cloak]] charge for the [[Spy]]'s [[Invisibility Watch]] and [[Dead Ringer]]. Additionally, the amount of ammo in a pick-up is applied to all weapons equipped, not just the one currently held. Reloading cannot be performed without having reserve ammunition. Should the player expend all ammunition with a weapon, it will be automatically switched with another and will be unavailable for use until more ammo is obtained.
  
== Kilder ==
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== Sources ==
Ammo bokser kommer i tre ulike størrelser. Hver og en fyller opp en viss prosent av spillerens totale ammo kapasitet, dette regnes også med [[Engineer/no|Engineer]]'s metall. Det finnes også flere andre veier å skaffe mer ammo:
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Ammo pickups come in three different sizes. Each one refills a different percentage of their player's total ammo capacity, as well as an [[Engineer]]'s metal. There are also several other sources of ammo that can be found:
  
; Ammo Bokser
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; Ammo Boxes
Alle ammo boksene har en 10 sekunders tilbakevending's tid.
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All ammo crates have a 10 second respawn time.
* Liten Ammo Boks: Fyller opp en femte del (20%) av våpenets ammo kapasitet
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* Small Ammo Pickup: Refills a fifth (20%) of each weapon's ammo capacity
* Medium Ammo Boks: Fyller opp halve (50%) av våpenets ammo kapasitet.
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* Medium Ammo Pickup: Refills half (50%) of each weapon's ammo capacity.
* Stor Ammo Boks: Fyller opp hele (100%) våpenets ammo kapasitet.
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* Large Ammo Pickup: Refills all (100%) of each weapon's ammo capacity.
; Byggninger
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; Debris
* Metall biter gjort av [[Stickybomb/no|Klistrebomber]]: '''1''' av hver.
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* Metal scraps created by broken [[Stickybomb]]s: '''1''' unit of ammo each.
* Ødelagt [[Dispenser/no|Ladestasjon]] deler
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* Broken [[Dispenser]] parts
* Ødelagt [[Teleporter/no|Teleporter]] deler
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* Broken [[Teleporter]] parts
* Ødelagt [[Sentry Gun/no|Sensorvåpen]] deler
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* Broken [[Sentry Gun]] parts
* Ødelagt [[Sentry Gun/no#Combat Mini-Sentry Gun|Mini-Sensorvåpen]] deler
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* Broken [[Sentry Gun#Combat Mini-Sentry Gun|Mini-Sentry Gun]] parts
; Droppede gjenstander
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; Dropped items
* Våpen fra døde spillere: Fyller opp halve (50%) av våpenets maks kapasitet.  
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* Weapons dropped from dead players: Refills half (50%) of each weapon's ammo capacity.  
* Verktøys kasser som blir igjen etter døde Engineer's: Fyller opp alt (100%).  
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* Toolboxes dropped from dead Engineers: Refills all (100%) of each weapon's ammo capacity.  
; Andre kilder
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; Other sources
* ladestasjoner
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* Dispensers
** Nivå 1 – 20% / sek
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** Level 1 – 20% / sec
** Nivå 2 – 30% / sek
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** Level 2 – 30% / sec
** Nivå 3 – 40% / sek
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** Level 3 – 40% / sec
** Noter: Fiendens Ladestasjoner kan fylle opp Ammo og Cloak meteret om en Spy er forkledd som fienden. Den har ingen effekt om det blir gjort på vennlige Ladestasjoner.  
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** Note: Enemy Dispensers will also refill Ammo and Cloak if a Spy disguises as the enemy team. This has no effect on the operation of friendly Dispensers.  
* [[Carts/no|Vogner]]: 20% / sek
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* [[Carts]]: 20% / sec
* [[Resupply Lockers/no|Forsynings Skap]]: Fyller opp til 100% ammo for alle våpnene (i tillegg fyller den opp det nåværende magasinet på våpenet man bruker).
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* [[Resupply Lockers]]: Refills to 100% ammo for all weapons (as well as refilling the current magazine).
  
== Oppdaterings historie ==
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== Update history ==
  
'''[[February 19, 2008 Patch/no|19 Februar, 2008]]'''
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'''[[February 19, 2008 Patch]]'''
* Våpen som ligger nå på bakken etter døde fiender kan nå fylle opp halve av maks ammo kapasitet
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* Dropped weapons now replenish half of your max ammo when picked up
  
== Galleri ==
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== Gallery ==
 
<gallery>
 
<gallery>
Image:Smallammo.png|Liten Ammo Boks
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Image:Smallammo.png|Small Ammo Pickup
Image:Mediumammo.png|Medium Ammo Boks
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Image:Mediumammo.png|Medium Ammo Pickup
Image:Largeammo.png|Stor Ammo Boks
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Image:Largeammo.png|Large Ammo Pickup
Image:Resupplylocker.png|[[Resupply/no|Forsysnings Skap]]
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Image:Resupplylocker.png|[[Resupply|Resupply Locker]]
Image:Lvl1dispenser.png|Nivå 1 [[Dispenser/no|Ladestasjon]]
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Image:Lvl1dispenser.png|Level 1 [[Dispenser]]
Image:Lvl2dispenser.png|Nivå 2 [[Dispenser/no|Ladestasjon]]
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Image:Lvl2dispenser.png|Level 2 [[Dispenser]]
Image:Lvl3dispenser.png|Nivå 3 [[Dispenser/no|Ladestasjon]]
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Image:Lvl3dispenser.png|Level 3 [[Dispenser]]
 
Image:Payloads.png|[[Carts]]
 
Image:Payloads.png|[[Carts]]
File:Toolboxengineer cropped.png|Verktøys boks
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File:Toolboxengineer cropped.png|Toolbox
File:Medieval resupply locker closed.png|[[Medieval Mode/no|Middelalder Modus]] Forsynings Skap
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File:Medieval resupply locker closed.png|[[Medieval Mode]] Resupply Locker
 
</gallery>
 
</gallery>
  
== Se også ==
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== See also ==
 
* [[Weapons]]
 
* [[Weapons]]
  
 
{{Pickup Nav}}
 
{{Pickup Nav}}

Revision as of 15:47, 14 August 2011

Ammo
Ammo
Pickup Type: Building & Ammo

Ammo, or ammunition, is a resource that contributes to a player's weapon ammunition supply. Ammunition can be found in the form of ammo box pickups, dropped weapons, or destroyed building parts. Ammo is universal, meaning that ammo in the form of any dropped weapon can be used in any other weapon; ammo acquired from a dropped Flamethrower will still be usable as Sniper Rifle ammo, and can also be used to fill the Cloak charge for the Spy's Invisibility Watch and Dead Ringer. Additionally, the amount of ammo in a pick-up is applied to all weapons equipped, not just the one currently held. Reloading cannot be performed without having reserve ammunition. Should the player expend all ammunition with a weapon, it will be automatically switched with another and will be unavailable for use until more ammo is obtained.

Sources

Ammo pickups come in three different sizes. Each one refills a different percentage of their player's total ammo capacity, as well as an Engineer's metal. There are also several other sources of ammo that can be found:

Ammo Boxes

All ammo crates have a 10 second respawn time.

  • Small Ammo Pickup: Refills a fifth (20%) of each weapon's ammo capacity
  • Medium Ammo Pickup: Refills half (50%) of each weapon's ammo capacity.
  • Large Ammo Pickup: Refills all (100%) of each weapon's ammo capacity.
Debris
Dropped items
  • Weapons dropped from dead players: Refills half (50%) of each weapon's ammo capacity.
  • Toolboxes dropped from dead Engineers: Refills all (100%) of each weapon's ammo capacity.
Other sources
  • Dispensers
    • Level 1 – 20% / sec
    • Level 2 – 30% / sec
    • Level 3 – 40% / sec
    • Note: Enemy Dispensers will also refill Ammo and Cloak if a Spy disguises as the enemy team. This has no effect on the operation of friendly Dispensers.
  • Carts: 20% / sec
  • Resupply Lockers: Refills to 100% ammo for all weapons (as well as refilling the current magazine).

Update history

February 19, 2008 Patch

  • Dropped weapons now replenish half of your max ammo when picked up

Gallery

See also