Announcer

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This article is about the generic role of voice over Announcers in the game. For the non-player character who is the main Announcer heard in the vast majority of maps, see Administrator.
Announcer
Administrator.png
The Announcer is a gameplay element that guides and updates the player on the match through voice lines. Team Fortress 2's Announcer is often personified as the Administrator.

The Announcer (also Host or voice over) refers to a wide assortment of informative, often entertaining, voice cues heard by players on each team before and during gameplay. While each class character contributes class-specific event voice over cues, the general Announcer is usually an individual non-player character.

The Announcer role was created by Helen, the Administrator of TF Industries, and it is portrayed that she monitors combat through the video cameras mounted throughout the maps. The Administrator's voice is heard on the vast majority of released maps, so much so that the names Announcer, Administrator, and Helen have been largely synonymous in discussions of Gameplay as well as in the Storyline. A deeper discussion of Helen's Announcer role in Gameplay and the related Storyline is given in her biography.

The Announcer provides verbal cues of various game events meant for the entire team, including, but not limited to (and possibly missing):

  • A reminder that the setup or round will end in the last 60, 30, and 10 seconds.
  • A countdown for the final five seconds of the setup or round.
  • Team wipeouts (all players on a team are waiting for respawn).
  • An alert when the match has gone into Overtime.
  • An announcement of one of several match outcomes, including victory, defeat, or a stalemate.
  • An alert when a control point (objective) is being captured or contested.
  • An alert when the Payload cart is close to a checkpoint .
  • An alert when a player has secured, dropped, or captured either Intelligence.
  • An announcement of a team scramble.
  • Various alerts and announcements for events in Mann vs. Machine. Prominent cues include the status and outcome of a wave, the status of the bomb, and the introduction of certain enemies.

A number of other characters have been introduced to perform the Announcer role, particularly in Halloween maps. Some of Helen's voice cues may play regardless of who the map's Announcer is.

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