Difference between revisions of "August 21, 2014 Patch"

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| month        = august
 
| month        = august
 
| year        = 2014
 
| year        = 2014
| after        =  
+
| after        = {{Patch name|8|22|2014}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
| source      = http://store.steampowered.com/news/14224/
 
| source      = http://store.steampowered.com/news/14224/
| notes        = === Team Fortress 2 ===
+
| source2-title = Team Fortress 2 Update Released
* Fixed rockets colliding with other projectiles and getting stuck in the world
+
| source2      = http://store.steampowered.com/news/14225
* Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen
+
| notes        = === Patch 1 ===
* Fixed the Demoman not being able to equip The Grandmaster
+
* Fixed [[Rocket Launcher|rockets]] colliding with [[Projectiles|other projectiles]] and getting stuck in the world
* Fixed a bug where Professional Killstreak items were being displayed as Specialized
+
* Fixed a bug with the [[Soldier|Soldier]]'s [[Fresh Brewed Victory]] taunt and the [[Power Up Canteen]]
* Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted
+
* Fixed the [[Demoman]] not being able to equip The [[Grandmaster]]
**  Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice
+
* Fixed a bug where Professional [[Killstreak Kit|Killstreak]] items were being displayed as Specialized
* Fixed character audio being cut short when characters clap during the Conga taunt
+
* [[Steam Community Market|Market]] Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted
* Unusual taunts that are tradable can now be listed on the Steam Community Market
+
**  [[Stickybomb Launcher]], [[Minigun]], [[Direct Hit]], [[Huntsman]], [[Backburner]], [[Back Scatter]], [[Kritzkrieg]], [[Ambassador]], [[Frontier Justice]]
* The Classic can now accept Enemies Gibbed strange parts
+
* Fixed [[Voice_responses|character audio]] being cut short when characters clap during the [[Conga]] taunt
* The Manmelter can now accept Allies Extinguished strange parts
+
* [[Unusual]] [[Taunts|taunts]] that are tradable can now be listed on the Steam Community Market
* Added mp_spectators_restricted server convar
+
* The [[Classic]] can now accept Enemies Gibbed [[Strange Part|strange parts]]
**  Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit
+
* The [[Manmelter]] can now accept Allies Extinguished strange parts
* Updated the HTML display in the MOTD to use shared Steam browser control
+
* Added {{cvar|mp_spectators_restricted}} server convar
* Updated the materials for The Dalokohs Bar
+
**  Prevents players on [[RED|Red]]/[[BLU|Blue]] from joining team Spectator if it would exceed {{cvar|mp_teams_unbalance_limit}}
* Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers
+
* Updated the HTML display in the [[Dedicated_server_configuration#MOTD|MOTD]] to use shared Steam browser control
* Updated the localization files
+
* Updated the materials for The [[Dalokohs Bar]]
* Updated pl_cactuscanyon
+
* Updated the {{code|[[Equip region|equip_region]]}} for the [[Soldier's Stash]], [[Exquisite Rack]], The [[Pencil Pusher]], and [[Antlers]]
 +
* Updated the [[Localization files|localization files]]
 +
* Updated {{code|[[Cactus Canyon|pl_cactuscanyon]]}}
 
** Stage 1
 
** Stage 1
 
*** Reworked the geometry of the back stairwell route leading to the final cap
 
*** Reworked the geometry of the back stairwell route leading to the final cap
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***  Reworked Red spawn exit by capture point 2
 
***  Reworked Red spawn exit by capture point 2
 
***  Removed rocks and added a new structure by the final cart push
 
***  Removed rocks and added a new structure by the final cart push
***  Cart now takes longer to pass through the building at the end of
+
***  Cart now takes longer to pass through the building at the end of{{sic}}
 
***  Adjusted spawn times
 
***  Adjusted spawn times
***  Adjusted Health and ammo packs
+
***  Adjusted [[Health|Health]] and [[Ammo|ammo packs]]
 +
 
 +
=== Undocumented changes ===
 +
* Updated the backpack image for the Dalokohs Bar.
 +
* Updated the item type of the Soldier's Stash, Pencil Pusher, and Antlers.
 +
 
 +
=== Patch 2 ===
 +
* Fixed Linux and Mac clients not being able to launch the game
 
}}
 
}}

Latest revision as of 17:46, 22 August 2014

Patch notes

Patch 1

Undocumented changes

  • Updated the backpack image for the Dalokohs Bar.
  • Updated the item type of the Soldier's Stash, Pencil Pusher, and Antlers.

Patch 2

  • Fixed Linux and Mac clients not being able to launch the game

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes

Patch 1

Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Deleted: bin/Steam.dll
Modified: bin/StudioRender.dll
Deleted: bin/avcodec-53.dll
Deleted: bin/avformat-53.dll
Deleted: bin/avutil-51.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Deleted: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Deleted: bin/libcef.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/steam_api.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Added: hl2/hl2_misc_dir.vpk/shaders/fxc/debugluxel_ps20.vcs
Added: hl2/hl2_misc_dir.vpk/shaders/fxc/debugluxel_ps20b.vcs
Added: hl2/hl2_misc_dir.vpk/shaders/fxc/debugluxel_vs20.vcs
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pl_cactuscanyon.bsp
Modified: tf/tf2_misc_dir.vpk/models/player/soldier_animations.mdl
Modified: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_chocolate/c_chocolate.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_chocolate/c_chocolate_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_chocolate.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_chocolate_blue.vtf

Patch 2

Modified: tf/steam.inf
Modified: bin/vguimatsurface.dll