Barnblitz/zh-hant

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Barnblitz
Barnblitz.PNG
資訊
開發者: {{{map-developer}}}
地圖資料
所處地區: 高山
環境設定: 白天, 下雪
地圖相片
Loading screen photos.
地圖的俯瞰圖
Barnblitz overview.png
在Valve製作的這張地圖上,證明你是個 “出生在穀倉” (黑手黨在暗中觀察) 的傢伙! Show your enemies you can “hit the broad side of a barn” (be really good at the Mafia) while you make them “buy the farm” (quit their Mafia jobs and become farmers) on one outdoor and three indoor capture points (including a final indoor capture point).
超能更新 模糊的宣傳

Barnblitz(直譯為穀倉突擊) 是由Valve製作,在超能更新公布第一天所發布的推車護送模式地圖。這張地圖共有四個檢查點,其中有一個檢查點在室外,另外三個則在室內。穀倉式的建築遍布軌道周圍,包括大部分建築物以及紅隊和藍隊的重生室。


位置

檢查點 A

  • 重生室(藍隊)前庭: 最左側有出口可直接到彈頭車前方。 雙閘門出口,是最大的出口也是主要的出口,直接面向彈頭車,但這個出口也因爲面積較大而較容易暴露在敵人的視綫。 最右邊的出口可到大石塊掩護下的空曠處。 前庭中間的小棚子提供了中型的補血包和遮掩的作用。
  • 棚舍: 最左邊的棚舍可以在雪地平台上,從側翼對敵人發起攻擊。 可以透過跳上棚舍旁邊的箱子進入棚舍。 棚舍的後方還有一個小型補血包和一個大型彈藥盒。
  • 平台: 通常,工程師會在平台上建造建築物,以防止彈頭車被堆到第一個檢查點。 如果無法從平台底部的坡道進攻,請嘗試使用上述的棚舍作為側面的進攻路線。 在這裡,可以進入第一個檢查點附近的封閉區域,或沿著後坡道向下進入防守方(紅隊)的中庭。
  • 小巷: 可以在此處看到一個大型彈藥盒或一個小型補血包。 小棚舍旁邊的平台是工程師可以建造建築物的另一個好地方。
  • 檢查點 A: 此區域包含一個大型彈藥盒和一個中型補血包。 一個木造坡道環繞整個房間, 可以讓玩家自由進出白雪皚皚的平台。 工程師可以在此建造傳送裝置並藏在小房間的一側。

檢查點 A 至 檢查點 B

  • 中庭: 可以通過左側的樓梯到達跳台。 前方有一個中型彈藥盒。 在中庭中央的小棚子後方還有一個大型的補血包。 最右邊的金屬屋頂棚子非常適合伏擊從第一個檢查點來的玩家。 右後方的平台則可用於保護狙擊手。 從白雪皚皚的平台上來到懸崖的玩家,可以比中庭裡的敵人發揮更高的優勢。
  • 檢查點B入口: 底部的通道為下一個檢查點提供了側翼的進攻路線。 在不遠處,可以看到跳台下方的房間和通往樓梯的門口,以及通往較高樓層的樓梯。
  • 跳台: 可以跳落至下面的房間,也可以從俯瞰範圍內攻擊防守方(紅隊)。 跳台下方的房間包含一個中型彈藥盒和補血包。
  • 小巷: 上面描述的側翼進攻路線可以在右側看到。 左邊的樓梯向上至平台。 下一個檢查點在遠處可見。 工程師通常會在大型彈藥盒附近的大門右側,或左側建造步哨防禦槍
  • 平台: 左側是通往檢查點外面和周圍的一組樓梯。 右邊則是俯瞰軌道的平台。 右後方是一個帶窗戶的小走廊,還有一個方形小孔可跳落至檢查站後方的中型補血包,可以對敵人發出突擊。 在窗戶之前,上方平台的後方有一個中型彈藥盒和補血包。

檢查點 B 至 檢查點 C

  • Entrance: The doorway into the house leads to a flight of stairs and a medium health kit.
  • Second Story: The defender spawn is here when checkpoint 2 is being contested. Turning the corner and entering the doorway marked "capture point" overlooks the tracks. Heading up the ramp leads to the next story. The door underneath the ramp leads to the second story roof.
  • Roof: You can immediately access this roof using the overlook underneath the ramp in the second story. There is a wooden ramp leading to and from the ledge or ground near the checkpoint.
  • Third Story: You can either drop down out of the doorway onto the roof below or use the dropdown to the left to land on the platform outside. There is a small health kit and large ammunition box here. Attacking Engineers often place their Teleporters here when the Blu Team is capturing the final point.
  • Platform: You can access the roof here. There is a large ammunition box on this platform. Below, there is a small health kit along the edge.

Checkpoint 3 to Final Checkpoint

There are three entrances to the enclosed area that houses the final checkpoint.

  • Left Entrance: The left entrance is quickly accessible from the house roof or platform.
  • Main Entrance: This is the entrance the cart takes into the next area.
  • Right Entrance: A large opening furthest from checkpoint 3; The hill before it has a large ammunition box and medium health kit.
  • Platform: This platform is accessed from the left entrance stairs. There's a small ammunition box and health kit here. The stacks of wood provide cover from enemies on the ground. This platform can be accessed from the ground by its respective ramp.
  • Right Entrance Lower: The grate protects players moving through this area from enemy fire. This is a good spot to consider enemy placements before moving into the next area. Defending players should use the grate to anticipate flanking enemies. There is a small health kit here.
  • Right Entrance Upper: You can either attack the defenders from the small overlooking platform or return to the outside via the open window. There's a small ammunition box and health kit here.
  • Final Checkpoint Left: In the rear left of the last checkpoint is a small ramp and platform. Beneath the enclosed area is a large health kit. There is also a large ammunition box near the support column. The floor declines to a chute which defending players can slide down as well as an doorway to a flight of stairs leading to the platform above. Defenders spawn in the room on this platform.
  • Final Checkpoint Right: The defenders arrive out of the rear corridor from another spawn. The cart is dropped and detonated at this point. There is a small health kit beside the boxes along the grate overlooking the right entrance's lower level.
  • RED Spawn: Located on the right in the image "Final Checkpoint Left", the RED Spawn has two forms of exit. You can either turn left to the main exit which has a drop near the final checkpoint or take a slide exit (by walking straight), where there is a staircase near their left leading back to the spawn. You cannot go back up the slide.
  • Other RED Spawn: Located in the middle of the image "Final Checkpoint Right", this RED spawn consists of a simple room with one exit in front of the players. The final checkpoint is to their left.

Strategy

主條目: Community Barnblitz strategy

Update history

2011年6月23日更新 (Über Update)
  • Added Barnblitz to the game.

2011年7月7日更新

  • Reduced Blue respawn time at cap 1.
  • Fixed cart not allowing Overtime when it has to stop at the turn table.
  • Fixed players getting stuck in spawn doors when blue captures a point.
  • Fixed spawn doors staying open when points are captured.
  • Various clipping and exploit fixes.

2011年7月18日更新

  • [未記載] Added a "Grocket" to this map.

2011年10月13日更新 (Manniversary Update & Sale)

  • Made Barnblitz available in Offline Practice mode.

2011年11月16日更新

  • Fixed a bug that allowed players to get into the opposing team's respawn room.

2011年12月15日更新 (Australian Christmas 2011)

  • [未記載] Removed the crashed rocket from this map.

2012年12月20日更新 (Mecha Update)

  • Updated pl_barnblitz
    • Fixed various map exploits.

2013年7月10日更新

  • Fixed building in the skybox above Red's final spawn
  • Teleporters will no longer self destruct when used on the battlements near Blu's first spawn

2015年7月15日更新

2015年9月10日更新

  • [未記載] Added saucers and posters to Barnblitz.

2015年11月25日更新

  • [未記載] Removed Saucers and Posters from all maps.

Trivia

  • Official, password-protected Valve servers were running development versions of Barnblitz months before its official announcement.
    • Barnblitz was later leaked in a promotional image for Steam's screenshot feature.[1]

References


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