Deze pagina is momenteel niet beschikbaar in jouw taal
De Engelse versie wordt daarom hier weergegeven.
Spreek jij vloeiend Engels en Nederlands? Help ons met vertalen (Engels)!
|
“Oké jongens, slecht nieuws, we zijn deze verloren.” Dit artikel gaat over experimentele inhoud die getest is in de openbare of de gesloten bèta. |
“ | If you know what's good for ya, you will run!
Klik om te luisteren
— The Soldier
|
” |
The Beta Split Equalizer is a melee weapon for the Soldier that underwent testing in Team Fortress 2 Beta. Its model was later recycled for the Escape Plan.
There exist two variants of this weapon, though both share the disadvantage of being unable to call for or be healed by Medics whilst active. For the Beta Split Equalizer 1, the movement speed of the player increases as their health diminishes, yet it delivers uniform damage regardless. For the Beta Split Equalizer 2, the damage dealt by the player increases as their health diminishes, yet does not provide any speed boosts.
Both variants of this weapon were removed from players' backpacks as of the 9 november 2011-patch (bèta), but have been given out again as a part of the 1 juni 2012-patch (bèta).
In the 27 juni 2012-patch, the Beta Split Equalizer 2's attributes replaced those of the Equalizer, while the Beta Split Equalizer 1 was added to the game as the Escape Plan.
Inhoud
Damage and function times
Beta Split Equalizer 1
Schade en functietijden | ||
---|---|---|
Schade | ||
Basisschade | 100% | 65 |
Op de man af | 56-74 | |
Voltreffer | 195 | |
Minivoltreffers | 75-101 | |
Functietijden | ||
Attack interval | 0.8 s | |
Waarden zijn bij benadering en bepaald door testen vanuit de community. |
Speed
Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 velocity units per second — the speed of the Pyro, Engineer, and Sniper — whilst the Scout moves at 400v, 33% above the standard movement speed.
Health range | Speed (units per second) | Relative speed increase | Notes |
---|---|---|---|
161-300 | 240 | 0% | |
121-160 | 264 | 10% | |
81-120 | 288 | 20% | Faster than Demoman |
41-80 | 336 | 40% | Faster than Medic |
1-40 | 384 | 60% |
Beta Split Equalizer 2
Scales inversely with health. Approximately 107.25 − 0.375 × H (107.25 minus 0.375 multiplied H), where H is player's current health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 107 (before damage modifiers and critical hits).
Health | Damage | Notes |
---|---|---|
200+ | 33 | |
114 | 65 | Base damage of Shovel |
52 | 88 | Mini-Crit damage of Shovel |
1 | 107 |
Update history
- The item was added with the following stats
- Beta Split Equalizer 1
- Damage increases as the user becomes injured
- Blocks healing while in use
- Beta Split Equalizer 2
- Move speed increases as the user becomes injured
- Blocks healing while in use
- Beta Split Equalizer 1
- Note: These stats are reversed from the actual in-game stats
- [Onbeschreven] Removed the Beta Split Equalizers from players' backpacks.
- [Onbeschreven] The Beta Split Equalizers were given to players again.
Bugs
- The weapon has the taunt and kill icon of the Shovel.
- The Beta Split Equalizer 1 does not prevent healing from Medics, nor does it suppress the Medic call, contrary to its description.
|