Difference between revisions of "Bloodwater"

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(Update history)
m (Reverted edits by Chad696969696596969696 (talk) to last revision by M0ntenegro)
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=== Checkpoint A ===
 
=== Checkpoint A ===
Time added if captured: dashie
+
Time added if captured: 4 minutes
  
 
=== Checkpoint B ===
 
=== Checkpoint B ===
Time added if captured: dashie
+
Time added if captured: 4 minutes
  
 
=== Checkpoint C ===
 
=== Checkpoint C ===
Time added if captured: dashie
+
Time added if captured: 5 minutes
  
 
+
=== Final Checkpoint ===
=== Final Dashie
 
===
 
  
 
== Update history ==
 
== Update history ==
{{Update history | '''{{Patch name|10|1|2069}}''' (Half Life 3)
+
{{Update history | '''{{Patch name|10|1|2020}}''' (Scream Fortress XII)
* Added Gordon Freeman to the game.}}
+
* Added Bloodwater to the game.}}

Revision as of 22:06, 1 October 2020

Bloodwater
Pl bloodwater.png
Basic Information
Variants: Payload
Developer(s): {{{map-developer}}}
Map Info
Environment: Halloween
Map Overview
Bloodwater overview.png

Bloodwater is a single-stage Payload map with four checkpoints for BLU team to capture. It was added during Scream Fortress XII, and is a community-made Halloween-themed version of Badwater Basin. The setup timer is 1 minute and 10 seconds.

Locations

Checkpoint A

Time added if captured: 4 minutes

Checkpoint B

Time added if captured: 4 minutes

Checkpoint C

Time added if captured: 5 minutes

Final Checkpoint

Update history

October 1, 2020 Patch (Scream Fortress XII)
  • Added Bloodwater to the game.