Difference between revisions of "Boomerang"

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(Removed Stub tag. This is a page about a weapon that is not much known about. It's only natural that it would contain very little information, if any.)
m (Fixed a link)
 
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The '''Boomerang''' is a scrapped melee weapon that not much is known about. The functionality code for the Boomerang is almost entirely nonexistent save for some entity class information;
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The '''Boomerang''' is a scrapped [[melee weapon]] that not much is known about. The functionality code for the Boomerang is almost entirely nonexistent save for some entity class information.
 
 
//=============================================================================
 
//
 
// Boomerang class.
 
//
 
class CTFBoomerang : public CTFWeaponBaseMelee
 
{
 
public:
 
 
        DECLARE_CLASS( CTFBoomerang, CTFWeaponBaseMelee );
 
        DECLARE_NETWORKCLASS();
 
        DECLARE_PREDICTABLE();
 
 
        CTFBoomerang();
 
        virtual int        GetWeaponID( void ) const        { return TF_WEAPON_BOOMERANG; }
 
 
private:
 
 
        CTFBoomerang( const CTFBoomerang & ) {}
 
};
 
  
 
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{{Unused Content Nav}}

Latest revision as of 21:36, 12 October 2021

The Boomerang is a scrapped melee weapon that not much is known about. The functionality code for the Boomerang is almost entirely nonexistent save for some entity class information.