Difference between revisions of "Cliffside Clashing (custom mission)"

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(Created page with "{{custom mission}} {{Mission infobox | mission-name = Cliffside Clashing | mission-file-name = mvm_steep_rc2_int_cliffside_clashing.pop | developer...")
 
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   | mission-diff          = {{common string|mission intermediate}}
 
   | mission-diff          = {{common string|mission intermediate}}
 
   | mission-startingmoney = 900
 
   | mission-startingmoney = 900
   | mission-maxmoney      = —
+
   | mission-maxmoney      = 5700
 
   | mission-minrespawn    = 6
 
   | mission-minrespawn    = 6
 
   | mission-maxrespawn    = 12
 
   | mission-maxrespawn    = 12

Latest revision as of 15:46, 7 July 2023

Cliffside Clashing
Basic Information
Name: Cliffside Clashing

File name:

mvm_steep_rc2_int_cliffside_clashing.pop
Developer(s): HeRp-A-dErP-a-NErp
Map: Steep
Mission type: Invasion
Waves: 7
Difficulty: Intermediate
Starting credits: 900
Maximum possible credits: 5700
Minimum respawn wave time: 6
Maximum respawn wave time: 12
Fixed respawn time: No
Tour: Canteen Crasher
Sentry Buster spawn time: 20 seconds, Does not spawn
Sentry Buster respawn time: 35 seconds, Does not spawn


Cliffside Clashing is an intermediate invasion mission made by HeRp-A-dErP-a-NErp. It is available on the custom Steep map.

Contents

Waves

Sub-wave Class Count Delay(s) Credits
Wave 1 (600 Credits)
1A
Scout
Hard Melee only 3 12 24 0 1 100
1B-1
Pyro
Easy 2 6 16 0 1 100
1B-2
Demoman
Easy 4 8 16 0 10 100
1C
Heavy gru
Easy 3 12 24 0 5 100
Scout
Expert 1 1 1 10 0 100
Tank
16,000 1 1 1 0 0 100
Support
Scout
Easy Wave begins after 1A is all dead 2 8 10 40 8 0
Wave 2 (600 Credits)
2A
Sniper bow
Hard 4 8 16 0 10 50
Pyro
Easy Fires continuously
Soldier
Easy 4 4 16 0 10 100
2B-1
Heavy
Easy 3 3 12 15 10 50
Scout shortstop
Normal Pictogram info.png No size changes
Pictogram minus.png 125 HP
5 5 25 8 10 100
2B-2
Soldier infinite
Expert Pictogram minus.png Holds fire until full reload
2 2 2 20 0 100
Medic
Easy Pictogram plus.png Spawns with full Über
2C-1
Heavy champ
Easy 1 6 24 0 0.5 50
2C-2
Soldier infinite
Expert Pictogram minus.png Holds fire until full reload
2 2 2 10 0 50
Medic
Easy Pictogram plus.png Spawns with full Über
2D
Soldier infinite
Expert Pictogram minus.png Holds fire until full reload
3 3 3 15 0 100
Medic
Medic
Easy Pictogram plus.png Spawns with full Über
Support
Scout
Easy Wave begins after 2B-1 and 2B-2 is all dead 2 4 10 0 10 0
Engineer
Expert 1 60 30
Wave 3 (600 Credits)
3A-1
Tank
26,000 1 1 1 0 0 200
3A-2
Scout
Easy 4 16 20 0 6 100
3A-3
Soldier conch
Easy Pictogram plus.png Spawns with full rage
Pictogram plus.png +50% buff duration
4 12 28 30 10 100
Soldier
Soldier
Soldier
Easy
3B
Pyro
Expert 5 15 15 20 10 150
Scout stun
Scout stun
Scout stun
Hard
Support
Scout
Hard Melee only 1 4 20 40 8 50
Sniper
Hard Vision range 3000 2 40 20
Wave 4 (600 Credits)
4A
Pyro
Normal Phlogistinator
Pictogram plus.png Spawns with full rage
2 4 16 0 9 50
Pyro flare
Easy Manmelter 2 8 32 0 1 50
4B-1
Heavy steelfist
Expert 1 1 4 10 15 100
4B-2
Soldier buff
Hard Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% buff duration
4 8 16 0 10 50
Heavy shotgun
Easy Pictogram info.png No modified stats 2 10 10 15 6 50
4C
Soldier blackbox
Expert 2 4 4 0 20 100
Medic uber
Normal Pictogram plus.png Spawns with full Über
Scout bonk
Hard 3 9 18 0 10 50
4D
Soldier infinite
Expert 1 4 4 0 8 150
Support
Engineer
Expert 1 60 20
Sniper
Hard Vision range 3000 2 30 20
Wave 5 (600 Credits)
5A
Scout giant fast
Easy 1 2 2 0 10 100
Heavy
Normal Natascha 2 8 12 0 1 50
Soldier blackbox
Normal 3 6 12 10 10 50
5B-1
Tank
17,500 1 1 1 0 0 50
Scout
Hard Melee only 5 10 40 0 10 50
5B-2
Tank
17,500 1 1 1 10 0 50
5C
Heavy
Expert 6 6 6 5 0 100
Medic
Medic
Medic
Medic
Medic
Easy Pictogram plus.png +900% heal rate
Pictogram minus.png -90% ubercharge rate
Scout
Easy 1 5 20 0 1 50
5D
Soldier conch
Expert Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% buff duration
1 2 2 0 2 50
Support
Demoman
Easy Wave begins after 5A is all dead 1 3 15 0 10 50
Engineer
Expert Does not teleport in 3 3 3 0 60 0
Wave 6 (600 Credits)
6A
Soldier backup
Hard Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% buff duration
4 4 12 0 10 50
Soldier conch
Hard Pictogram plus.png Spawns with full rage
Pictogram plus.png +800% buff duration
4 4 12 0 10 50
Heavy gru
Easy 1 5 24 0 0.5 50
6B
Pyro flare
Expert 6 6 6 0 0 50
Pyro
Pyro
Pyro
Pyro
Pyro
Normal Dragon's Fury
6C
Pyro
Expert Dragon's Fury
Pictogram plus.png +50% damage bonus
6 6 6 10 0 50
Pyro flare
Pyro flare
Pyro flare
Pyro flare
Pyro flare
Easy Detonator
Pictogram plus.png +70% faster firing speed
6D
Heavy
Hard 3 9 15 0 7.5 100
Medic uber
Medic uber
Normal Pictogram plus.png Spawns with full Über
Pictogram plus.png +400% ubercharge rate
Pictogram minus.png -3 seconds shorter ubercharge
6E
Soldier
Expert 1 5 5 0 2 100
6F
Heavy
Expert 1 1 1 3 0 100
Support
Scout
Hard Melee only
Wave begins after 6B has finished spawning
2 2 22 0 10 50
Engineer
Expert Does not teleport in 4 4 4 0 60 0
Sniper
Hard Vision range 3000 3 30 30
Wave 7 (600 Credits)
7
Soldier sergeant crits

Sergeant Mini-Crits
Expert 1 1 1 0 0 200
Support
Scout
Hard Melee only 6 6 40 5 10 400
Sniper
Hard Machina
Vision range 3000
4 30 20
Spy
Expert 6 30 25