Difference between revisions of "December 17, 2009 Patch"

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(Don't call a hat a "Chicken Hat" when it has a name >.<)
(Undo edit by BiBi (Talk) (666167) - The patch notes said chicken hat :p We're stickin to em)
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* Fixed attachable wearables not staying on [[ragdolls]]
 
* Fixed attachable wearables not staying on [[ragdolls]]
 
* Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
 
* Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
* Added [[jiggle bones]] for [[Pyro|Pyro's]] [[Respectless Rubber Glove]]
+
* Added [[jiggle bones]] for [[Pyro|Pyro's]] [[Respectless Rubber Glove|chicken hat]]
 
* Added 2 new game startup [[songs]]<ref>[[Intruder Alert (Soundtrack)|Intruder Alert]] and [[Petite Chou-Fleur (Soundtrack)|Petite Chou-Fleur]]</ref>
 
* Added 2 new game startup [[songs]]<ref>[[Intruder Alert (Soundtrack)|Intruder Alert]] and [[Petite Chou-Fleur (Soundtrack)|Petite Chou-Fleur]]</ref>
 
* Community Mapmaker requests
 
* Community Mapmaker requests

Revision as of 21:40, 9 August 2011

This article is specific to the patch released. For information on the update, see WAR! Update.
Official update page: WAR! Update

Patch notes

War Update Titlecard.png

Team Fortress 2

  • Added new control point map Gorge
  • Added new capture the flag map Double Cross
  • Added item crafting
  • Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)[1]
  • Added headshot death animations
  • Added more backstab animations
  • Leaderboard class soldier.png Soldier
  • 20px Demoman
  • Leaderboard class spy.png Spy
    • Now pretends to be carrying the weapons & wearables of the target he's disguised as
    • Moved the Spy's Camera Beard to the Misc loadout slot so he can equip it with a hat
  • Leaderboard class scout.png Scout
    • The Sandman now only stuns on a max range hit (when you hear the cheering)
    • All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)
  • Added new options to the Multiplayer->Advanced dialog:
    • Combat text, which displays damage amounts you do to enemies.
    • Medic auto caller, which automatically shows you nearby friends at low health.
    • Heal target marker, which better highlights the target your Medi Gun is locked onto.
    • Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
  • Fixed being able to affect friendly pipes with airblast (they would unstick)
  • Added recharge sound to abilities with a recharge bar
  • Fixed attachable wearables not staying on ragdolls
  • Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
  • Added jiggle bones for Pyro's chicken hat
  • Added 2 new game startup songs[4]
  • Community Mapmaker requests
    • Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
    • Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)

References

  1. Blog post can be found here
  2. The items added were the Direct Hit, Buff Banner, Gunboats, and Equalizer
  3. The items added were the Chargin' Targe, Scottish Resistance, and Eyelander
  4. Intruder Alert and Petite Chou-Fleur