Difference between revisions of "February 11, 2014 Patch"

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{{Patch layout
 
{{Patch layout
| before      = {{Patch name|1|23|2014}}
+
| before      = {{Patch name|2|7|2014}}
| day          = 7
+
| day          = 11
 
| month        = february
 
| month        = february
 
| year        = 2014
 
| year        = 2014
| after        = {{Patch name|2|11|2014}}
+
| after        = {{Patch name|2|19|2014}}
| source-title = No patch note released
+
| source-title = Team Fortress 2 Update Released
| source      =
+
| source      = http://store.steampowered.com/news/12392/
=== Patch Note ===
+
| notes        = === Team Fortress 2 ===
* No patch note provided
+
* Fixed an infinite [[ÜberCharge]] exploit related to [[Customize items#Loadout|loadout]] presets
 +
* Fixed a case where players that are the target of a [[Voting|vote kick]] would not be banned from the server
 +
* Fixed a [[Quickplay]] crash for Linux clients
 +
* Fixed Linux servers getting disconnected from Steam when multiple servers are run from the same IP
 +
* Fixed [[Taunts|taunts]] not previewing in the character loadout screen after being equipped
 +
* Fixed the [[High Five!|High-Five! taunt]] not hiding the [[Engineer]]'s weapon
 +
* Fixed some missing knobs on the level 2 [[dispenser]]
 +
* Fixed being able to [[Jarate|jarate]] invulnerable targets with the [[Sydney Sleeper]]
 +
* [[Lugermorph]] [[Killstreak Kit|Killstreakifier]]{{sic}} can now be applied to all Lugermorph guns
 +
* Updated several [[Cosmetic items|cosmetic items]] that were missing an {{code|item_type}} description<ref>[[Bird-Man of Aberdeen]], [[Archimedes]], [[Sir Hootsalot]], [[Steel Songbird]], [[Mecha-Medes]], [[Chucklenuts]], [[Ein]], [[Backstabber's Boomslang]]</ref>
 +
* Updated several cosmetic items to count as [[Assist|assisters]] in [[Pyroland|Pyrovision]]<ref>[[Red Army Robin]], [[Cobber Chameleon]], [[Compatriot]], [[Lieutenant Bites]], [[Li'l Snaggletooth]], [[Pocket Horsemann]], [[Accursed Apparition]], [[Ivan The Inedible]], [[Polly Putrid]], [[Guano]], [[Carious Chameleon]], [[Lieutenant Bites the Dust]],[[Archimedes the Undying]], [[Quoth]], [[Larval Lid]]</ref>
 +
* Updated the [[Medi-Mask]] to use {{code|[[Equip region|equip_region]]}} beard instead of face
 +
* Quickplay: Added option to search for "{{code|nodmgspread}}" servers
 +
* Quickplay: Removed disabling of non-vanilla option radio buttons when official servers are selected
 +
 
 +
== Undocumented changes ==
 +
* Added a new [[Promotional items|promo item.]] <ref>[[Fortified Compound]]</ref>
 +
 
 +
== Notes ==
 +
<references/>
 
}}
 
}}

Latest revision as of 14:39, 5 June 2023

Patch notes

Team Fortress 2

  • Fixed an infinite ÜberCharge exploit related to loadout presets
  • Fixed a case where players that are the target of a vote kick would not be banned from the server
  • Fixed a Quickplay crash for Linux clients
  • Fixed Linux servers getting disconnected from Steam when multiple servers are run from the same IP
  • Fixed taunts not previewing in the character loadout screen after being equipped
  • Fixed the High-Five! taunt not hiding the Engineer's weapon
  • Fixed some missing knobs on the level 2 dispenser
  • Fixed being able to jarate invulnerable targets with the Sydney Sleeper
  • Lugermorph Killstreakifier(sic) can now be applied to all Lugermorph guns
  • Updated several cosmetic items that were missing an item_type description[1]
  • Updated several cosmetic items to count as assisters in Pyrovision[2]
  • Updated the Medi-Mask to use equip_region beard instead of face
  • Quickplay: Added option to search for "nodmgspread" servers
  • Quickplay: Removed disabling of non-vanilla option radio buttons when official servers are selected

Undocumented changes

Notes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/replay.dll
Modified: bin/sourcevr.dll
Modified: bin/steam_api.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.vvd
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_bow/c_bow_thief.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_bow/c_bow_thief_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bow_thief.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bow_thief_n.vtf