Difference between revisions of "Helltower"

From Team Fortress Wiki
Jump to: navigation, search
(Added an overhead screenshot of the map)
Line 40: Line 40:
 
*'''Cliff-House''': Its back wall is now opened up and can be fallen off of.
 
*'''Cliff-House''': Its back wall is now opened up and can be fallen off of.
 
*'''Balconies'''
 
*'''Balconies'''
*'''Tower Corridors''': Some changes have been made here, including small puddle rooms on each side that players can drop down into, and small inaccessible tunnels, possibly used by the skeletons.
+
*'''Tower Corridors''': Some changes have been made here, including small puddle rooms on each side that players can drop down into, and small inaccessible tunnels, which can be used to teleport to the opposite tunnel when you are affected by the shrinking spell.
 
*'''The Bridge''': Appears and disappears.
 
*'''The Bridge''': Appears and disappears.
 
*'''Hell''': When one of the caskets reaches its goal, both teams are sent to Hell.
 
*'''Hell''': When one of the caskets reaches its goal, both teams are sent to Hell.

Revision as of 03:32, 30 October 2013

For the original variant, see Hightower

Helltower
Screenshot needed.png
Basic Information
Variants: Hightower and Snowtower
Developer(s): {{{map-developer}}}
Map Info
Environment: Desert
Setting: Nighttime, cloudy
Hazards: Pitfall
Map Photos
Loading screen photos.
Map Overview
Helltower overview.png

Helltower is a Payload Race map added in the Scream Fortress Fifth Halloween Special. It is the Halloween-themed version of Hightower.


Objective

The objective is to push a cart of gravel containing the Mann brothers (Blutarch for RED, Redmond for BLU) to the checkpoint, like in the original Hightower.

There is a twist, however. Once either brother is pushed to the checkpoint, all players will be sent to a demonic cave only known as Hell.

In Hell, the teams are pitted against each other, and all players must attempt to enter the Skull Island. If they do so, they receive a special hat. Any players killed in Hell become ghosts and must pursue the living players.

Locations

  • The Hightowers
  • Central Tower
  • The Crossing
  • The Ramp: Unlike Hightower, the carts do not fall back down these ramps by gravity.
  • Cliff-House: Its back wall is now opened up and can be fallen off of.
  • Balconies
  • Tower Corridors: Some changes have been made here, including small puddle rooms on each side that players can drop down into, and small inaccessible tunnels, which can be used to teleport to the opposite tunnel when you are affected by the shrinking spell.
  • The Bridge: Appears and disappears.
  • Hell: When one of the caskets reaches its goal, both teams are sent to Hell.

Strategy

See Community Helltower strategy

Cast-able Spells

When playing on Helltower, players who have the Spellbook Magazine equipped can cast spells that are appear while the carts are being pushed, enemies are killed or during the "Witching Hour". The spells vary greatly, from launching a player into the air to turning invisible.

Gallery

Overhead View

Update history

October 29, 2013 Patch (Scream Fortress 2013)

  • Added New Halloween Map Helltower

See also