Difference between revisions of "July 29, 2008 Patch"

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* Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
 
* Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
 
* Fixed players being killed and creating [[ragdolls]] during team switches
 
* Fixed players being killed and creating [[ragdolls]] during team switches
* Fixed various [[Exploit|exploits]] and performance problems in [[CP_Badlands]], [[Well|CP_Well]], and [[Fastlane|CP_Fastlane]]
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* Fixed various [[Exploit|exploits]] and performance problems in [[Badlands (Control Point)|CP_Badlands]], [[Well (Control Point)|CP_Well]], and [[Fastlane|CP_Fastlane]]
 
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Latest revision as of 02:40, 2 June 2012

Patch notes

Team Fortress 2

  • Fixed several cases where files were synchronously loaded while the game was running
  • Fixed a shutdown crash in the material system
  • Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
  • Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
  • Players killing themselves will now give a kill credit to the last enemy who damaged them
  • Removed health bonus from the Backburner
  • Fixed team switches on Attack/Defense maps spamming the console
  • Fixed the Kritzkrieg not working on servers with crits turned off
  • Fixed some clipped localized strings in various in-game dialogs
  • Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
  • Fixed players being killed and creating ragdolls during team switches
  • Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane