Difference between revisions of "July 29, 2008 Patch"
m |
m |
||
Line 9: | Line 9: | ||
* Removed [[health]] bonus from the [[Backburner]] | * Removed [[health]] bonus from the [[Backburner]] | ||
* Fixed team switches on Attack/Defense maps spamming the console | * Fixed team switches on Attack/Defense maps spamming the console | ||
− | * Fixed the [[Kritzkrieg]] not working on servers with [[crits]] turned off | + | * Fixed the [[Kritzkrieg]] not working on servers with [[Critical hits|crits]] turned off |
* Fixed some clipped localized strings in various in-game dialogs | * Fixed some clipped localized strings in various in-game dialogs | ||
* Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts | * Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts |
Revision as of 23:56, 28 January 2012
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed several cases where files were synchronously loaded while the game was running
- Fixed a shutdown crash in the material system
- Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
- Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
- Players killing themselves will now give a kill credit to the last enemy who damaged them
- Removed health bonus from the Backburner
- Fixed team switches on Attack/Defense maps spamming the console
- Fixed the Kritzkrieg not working on servers with crits turned off
- Fixed some clipped localized strings in various in-game dialogs
- Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
- Fixed players being killed and creating ragdolls during team switches
- Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane