Difference between revisions of "June 19, 2008 Patch"

From Team Fortress Wiki
Jump to: navigation, search
m (auto: fix template)
(fix headers)
Line 1: Line 1:
 
{{Patch layout
 
{{Patch layout
 +
| source = http://store.steampowered.com/news/1635/
 +
 +
| updatelink = http://www.steampowered.com/pyro/
 +
| update = The Pyro Update
 +
 +
| before = [[June 11, 2008 Patch]]
 +
| after = [[June 20, 2008 Patch]]
 +
 
| notes =
 
| notes =
 
[[Image:Update_pyro.jpg|400px|right]]
 
[[Image:Update_pyro.jpg|400px|right]]
  
==== Changes ====
+
=== Changes ===
 
* Added 2 community maps: [[cp_fastlane]] and [[ctf_turbine]]
 
* Added 2 community maps: [[cp_fastlane]] and [[ctf_turbine]]
======[[Pyro]]======
+
==== [[Pyro]] ====
 
* Added alt-fire [[compression blast]] to the basic flamethrower
 
* Added alt-fire [[compression blast]] to the basic flamethrower
 
* Added [[The Axtinguisher]], [[The Backburner]], and [[The Flare Gun]]
 
* Added [[The Axtinguisher]], [[The Backburner]], and [[The Flare Gun]]
Line 11: Line 19:
 
* Tuned the flamethrower hit detection to improve detection versus retreating opponents
 
* Tuned the flamethrower hit detection to improve detection versus retreating opponents
 
* Removed Flamethrower's damage falloff (was falling off to 25% by the end)
 
* Removed Flamethrower's damage falloff (was falling off to 25% by the end)
======[[cp_well]]======
+
==== [[cp_well]] ====
 
* Added a route from the forward central foyer up to the battlements
 
* Added a route from the forward central foyer up to the battlements
 
* Redistributed health and ammunition throughout the bases
 
* Redistributed health and ammunition throughout the bases
======[[ctf_well]]======
+
==== [[ctf_well]] ====
 
* Added a route from the forward central foyer up to the battlements
 
* Added a route from the forward central foyer up to the battlements
 
* Removed central building, reduced overall map length
 
* Removed central building, reduced overall map length
 
* Redistributed health and ammunition throughout the bases
 
* Redistributed health and ammunition throughout the bases
====== Other Notes======
+
==== Other Notes ====
 
* Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
 
* Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
 
* In-game avatar images will now have a badge around them if the player is your friend
 
* In-game avatar images will now have a badge around them if the player is your friend
Line 28: Line 36:
 
* Returned the "Report a Bug" option to the main menu
 
* Returned the "Report a Bug" option to the main menu
  
==== Bug fixes ====
+
=== Bug fixes ===
 
* Fixed bug that allowed players to move around in a reference pose
 
* Fixed bug that allowed players to move around in a reference pose
  
| source = http://store.steampowered.com/news/1635/
 
 
| updatelink = http://www.steampowered.com/pyro/
 
| update = The Pyro Update
 
 
| before =  [[June 11, 2008 Patch]]
 
| after =  [[June 20, 2008 Patch]]
 
 
}}
 
}}
 
{{Languages}}
 
{{Languages}}

Revision as of 20:58, 30 November 2010

Official update page: The Pyro Update

Patch notes

Changes

Pyro

  • Added alt-fire compression blast to the basic flamethrower
  • Added The Axtinguisher, The Backburner, and The Flare Gun
  • Hadouken taunt now kills people it hits
  • Tuned the flamethrower hit detection to improve detection versus retreating opponents
  • Removed Flamethrower's damage falloff (was falling off to 25% by the end)

cp_well

  • Added a route from the forward central foyer up to the battlements
  • Redistributed health and ammunition throughout the bases

ctf_well

  • Added a route from the forward central foyer up to the battlements
  • Removed central building, reduced overall map length
  • Redistributed health and ammunition throughout the bases

Other Notes

  • Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
  • In-game avatar images will now have a badge around them if the player is your friend
  • Added custom death icons for unlockable weapons
  • The player join team message now specifies whether the player used the auto team option
  • Payload maps now support four control points per stage
  • Achievement dialog will stay open when you're moving in & out of the game and the main menu
  • Added full Russian localization, with both fonts & speech
  • Returned the "Report a Bug" option to the main menu

Bug fixes

  • Fixed bug that allowed players to move around in a reference pose