Difference between revisions of "Mann Up"

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[[File:Mann up mode.png|400px|right]]
 
[[File:Mann up mode.png|400px|right]]
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{{Quotation|'''The Administrator'''|Mann Up Mode activated! I won't lie to you: you're going to die!|sound=Mvm mann up mode02.wav}}
  
{{quotation|'''The Administrator'''|Mann Up Mode activated! I won't lie to you: you're going to die!|sound=Mvm_mann_up_mode02.wav}}
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'''Mann Up''' is the official version of the [[Mann vs. Machine|Mann vs. Machine game mode]] that allows players to receive items upon finishing a mission. The mode is accessible only by owning a [[Tour of Duty Ticket]], a tool that allows entry into official Mann Up servers, which is consumed upon finishing a mission. A [[Squad Surplus Voucher]] is presentable as well, giving all players in the game an additional item upon completion of the mission, including players who did not present a Squad Surplus Voucher of their own. Like regular Mann vs. Machine, random drops are obtainable, and the [[Power Up Canteen]] is obtainable and usable. Any weapon is usable with no restrictions.
'''Mann Up''' is the official version of the [[Mann vs. Machine (game mode)|Mann vs. Machine game mode]] that allows players to receive items upon finishing a mission. The mode is accessible only by owning a [[Tour of Duty Ticket]], a tool that allows entry into official Mann Up servers, which is consumed upon finishing a mission. A [[Squad Surplus Voucher]] is presentable as well, giving all players in the game an additional item upon completion of the mission, including players who did not present a Squad Surplus Voucher of their own. Like regular Mann vs. Machine, random drops are obtainable, and the [[Power Up Canteen]] is obtainable and usable. Any weapon is usable with no restrictions.
 
  
==Tour of Duty badges==
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== Tour of Duty badges ==
 
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'''Tour of Duty badges''' or '''Operation badges''' are items given to players upon completing their first Mann Up mission in [[Operation Steel Trap]], [[Operation Oil Spill]], [[Operation Gear Grinder]], [[Operation Two Cities]], or [[Operation Mecha Engine]]. The badges are the [[Operation Steel Trap Badge]], the [[Operation Oil Spill Badge]], the [[Operation Gear Grinder Badge]], the [[Operation Two Cities Badge]], and the [[Operation Mecha Engine Badge]], respectively. The badges are all-class [[cosmetic items]] that count how many missions the player has completed, similar to the [[Dueling Mini-Game#Winning badges|Dueling Badge]]. Each mission that is completed is added to the badge's counter. Completed missions use the Tour of Duty Ticket, but uncompleted missions do not, leaving the ticket open for another mission. Missions that are lost or disconnected from do not use the ticket. Upon completing a tour, the tour progress is wiped, the Tour of Duty Badge increases its level by one, and another tour can be taken. Tickets are once again required for every mission of the tour.
'''Tour of Duty badges''' or '''Operation badges''' are items given to players upon completing their first Mann Up mission in [[Operation Steel Trap]], [[Operation Oil Spill]], [[Operation Gear Grinder]] or [[Operation Mecha Engine]]. The badges are the [[Operation Steel Trap Badge]], the [[Operation Oil Spill Badge]], the [[Operation Gear Grinder Badge]] and the [[Operation Mecha Engine Badge]], respectively. The badges are all-class [[miscellaneous items]] that count how many missions the player has completed, similar to the [[Dueling Mini-Game#Winning badges|Dueling Badge]]. Each mission that is completed is added to the badge's counter. Completed missions will use the Tour of Duty Ticket, but uncompleted missions will not, leaving the ticket open for another mission. Missions that are lost or disconnected from will not use the ticket. Upon completing a tour, the tour progress will be wiped, the Tour of Duty Badge will increase its level by one, and another tour can be taken. Tickets are once again required for every mission of the tour.
 
 
 
==Items obtainable only in Mann Up==
 
  
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== Items obtainable only in Mann Up ==
 
=== Weapons ===
 
=== Weapons ===
 
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
| width="60px" style="background:#F3A957;" | '''{{Class link|All Classes|br=yes}}'''
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| width="65px" style="background:#F3A957;" rowspan=2 | '''{{Class link|All Classes|br=yes}}'''
| align="center" style="background:#F9D483;" | {{Icon item|Silver Botkiller Scattergun|75px}}
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| width="75px" style="background:#F9D483;" | {{Icon item|Silver Botkiller Scattergun|75px}}
| width="125px" | '''[[Botkiller weapon]]'''
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| width="130px" | '''{{item link|Botkiller weapons}}'''
 
|-
 
|-
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| style="background:#F9D483;" | {{Icon item|Scattergun gold|75px}}
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| '''{{item link|Australium weapons}}'''
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|-
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| style="background:#F3A957;" | '''{{common string|Notes}}'''
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| colspan="2" | The type of weapon varies based on the chosen [[Tour of Duty|campaign]].
 
|}
 
|}
  
Note that the type of botkiller weapon varies depending on the [[mission]]'s difficulty. See the [[Botkiller weapon]]'s page for a full list of item and types available.
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=== Cosmetic items ===
 
 
=== Hats ===
 
 
 
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
| width="60px" style="background:#F3A957;" | '''{{Class link|scout|br=yes}}'''
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| width="65px" style="background:#F3A957;" | '''{{Class link|Scout|br=yes}}'''
| align="center" style="background:#F9D483;" | {{Icon item|Robot Running Man|75px}}
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| width="75px" style="background:#F9D483;" | {{Icon item|Robot Running Man|75px}}
| width="125px" | '''[[Robot Running Man]]'''
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| width="130px" | '''{{item link|Robot Running Man}}'''
 
|-
 
|-
| width="60px" style="background:#F3A957;" | '''{{Class link|soldier|br=yes}}'''
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| style="background:#F3A957;" | '''{{Class link|Soldier|br=yes}}'''
| align="center" style="background:#F9D483;" | {{Icon item|Tin Pot|75px}}
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| style="background:#F9D483;" | {{Icon item|Tin Pot|75px}}
| '''[[Tin Pot]]'''
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| '''{{item link|Tin Pot}}'''
 
|-
 
|-
| width="60px" style="background:#F3A957;" | '''{{Class link|heavy|br=yes}}'''
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| style="background:#F3A957;" | '''{{Class link|Pyro|br=yes}}'''
| align="center" style="background:#F9D483;" | {{Icon item|U-clank-a|75px}}
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| style="background:#F9D483;" | {{Icon item|Pyrobotics Pack|75px}}
| '''[[U-clank-a]]'''
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| '''{{item link|Pyrobotics Pack}}'''
 
|-
 
|-
| width="60px" style="background:#F3A957;" | '''{{Class link|engineer|br=yes}}'''
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| style="background:#F3A957;" | '''{{Class link|Demoman|br=yes}}'''
| align="center" style="background:#F9D483;" | {{Icon item|Tin-1000|75px}}
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| style="background:#F9D483;" | {{Icon item|Battery Bandolier|75px}}
| '''[[Tin-1000]]'''
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| '''{{item link|Battery Bandolier}}'''
 
|-
 
|-
| width="60px" style="background:#F3A957;" | '''{{Class link|sniper|br=yes}}'''
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| style="background:#F3A957;" | '''{{Class link|Heavy|br=yes}}'''
| align="center" style="background:#F9D483;" | {{Icon item|Bolted Bushman|75px}}
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| style="background:#F9D483;" | {{Icon item|U-clank-a|75px}}
| '''[[Bolted Bushman]]'''
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| '''{{item link|U-clank-a}}'''
 
|-
 
|-
| width="60px" style="background:#F3A957;" | '''{{Class link|spy|br=yes}}'''
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| style="background:#F3A957;" | '''{{Class link|Engineer|br=yes}}'''
| align="center" style="background:#F9D483;" | {{Icon item|Stealth Steeler|75px}}
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| style="background:#F9D483;" | {{Icon item|Tin-1000|75px}}
| '''[[Stealth Steeler]]'''
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| '''{{item link|Tin-1000}}'''
 
|-
 
|-
|}
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| style="background:#F3A957;" | '''{{Class link|Medic|br=yes}}'''
 
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| style="background:#F9D483;" | {{Icon item|Medic Mech-Bag|75px}}
=== Miscellaneous items ===
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| '''{{item link|Medic Mech-Bag}}'''
 
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|-
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
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| style="background:#F3A957;" | '''{{Class link|Sniper|br=yes}}'''
| width="60px" style="background:#F3A957;" | '''{{Class link|pyro|br=yes}}'''
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| style="background:#F9D483;" | {{Icon item|Bolted Bushman|75px}}
| align="center" style="background:#F9D483;" | {{Icon item|Pyrobotics Pack|75px}}
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| '''{{item link|Bolted Bushman}}'''
| '''[[Pyrobotics Pack]]'''
 
 
|-
 
|-
| width="60px" style="background:#F3A957;" | '''{{Class link|demoman|br=yes}}'''
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| style="background:#F3A957;" | '''{{Class link|Spy|br=yes}}'''
| align="center" style="background:#F9D483;" | {{Icon item|Battery Bandolier|75px}}
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| style="background:#F9D483;" | {{Icon item|Stealth Steeler|75px}}
| '''[[Battery Bandolier]]'''
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| '''{{item link|Stealth Steeler}}'''
 
|-
 
|-
| width="60px" style="background:#F3A957;" | '''{{Class link|medic|br=yes}}'''
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| style="background:#F3A957;" rowspan=5 | '''{{Class link|All classes|br=yes}}'''
| align="center" style="background:#F9D483;" | {{Icon item|Medic Mech-bag|75px}}
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| style="background:#F9D483;" | {{Icon item|Operation Steel Trap Badge|75px}}
| '''[[Medic Mech-bag]]'''
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| '''{{item link|Operation Steel Trap Badge}}'''<sup>†</sup>
 
|-
 
|-
| width="60px" style="background:#F3A957;" rowspan=4 | '''{{Class link|all classes|br=yes}}'''
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| style="background:#F9D483;" | {{Icon item|Operation Oil Spill Badge|75px}}
| align="center" style="background:#F9D483;" | {{Icon item|Operation Steel Trap Badge|75px}}
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| '''{{item link|Operation Oil Spill Badge}}'''<sup>†</sup>
| '''[[Operation Steel Trap Badge]]'''<sup>†</sup>
 
 
|-
 
|-
| align="center" style="background:#F9D483;" | {{Icon item|Operation Oil Spill Badge|75px}}
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| style="background:#F9D483;" | {{Icon item|Operation Gear Grinder Badge|75px}}
| '''[[Operation Oil Spill Badge]]'''<sup>†</sup>
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| '''{{item link|Operation Gear Grinder Badge}}'''<sup>†</sup>
 
|-
 
|-
| align="center" style="background:#F9D483;" | {{Icon item|Operation Gear Grinder Badge|75px}}
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| style="background:#F9D483;" | {{Icon item|Operation Mecha Engine Badge|75px}}
| '''[[Operation Gear Grinder Badge]]'''<sup>†</sup>
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| '''{{item link|Operation Mecha Engine Badge}}'''<sup>†</sup>
 
|-
 
|-
| align="center" style="background:#F9D483;" | {{Icon item|Operation Mecha Engine Badge|75px}}
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| style="background:#F9D483;" | {{Icon item|Operation Two Cities Badge|75px}}
| '''[[Operation Mecha Engine Badge]]'''<sup>†</sup>
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| '''{{item link|Operation Two Cities Badge}}'''<sup>†</sup>
 
|-
 
|-
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| style="background:#F3A957;" | '''{{common string|Notes}}'''
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| colspan="2" | <sup>†</sup>Each badge is earned upon completion of a player's first mission in a respectively leveled tour.
 
|}
 
|}
:<sup>†</sup> ''Each badge is earned upon completion of a player's first mission in a respectively leveled tour.''
 
  
== Abandoning a game ==
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=== Tools ===
 
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{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
When a player repeatedly leaves a game, they will be temporarily put into a low-priority pool for matchmaking, causing them to experience longer matchmaking times in the future. A player will be found to be "abandoning" a game when '''all''' the following conditions are met:
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| width="75px"  style="background:#F9D483;" | {{Icon item|item=Battle-Worn Robot Money Furnace|icon-size=75px}}
 
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| width="125px" | '''{{item link|Robot Parts}}'''
* Leaving a game while playing a Mann Up game on an official server.
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|-
* Leaving without playing through a single wave to completion or failure.
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| style="background:#F9D483;" | {{Icon item|item=Specialized Killstreak Fabricator|icon-size=75px}}
* There are 5 or more players currently connected to the server (including the player).
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| '''{{item link|Killstreak Kit Fabricator}}'''
 
+
|-
Therefore, the player is never penalized if they play in Boot Camp (normal) mode or on a unofficial server, leaves after completing at least one wave (no matter the outcome), or has three or fewer teammates.
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| style="background:#F9D483;" | {{Icon item|item=Killstreak Kit|icon-size=75px}}
 
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| '''{{item link|Killstreak Kit}}'''
When a player chooses to leave a game, pressing the "disconnect" button will warn him either that:
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|}
 
 
* they are not considered abandoning the game and disconnecting will not incur in any penalty
 
* they are considered abandoning the game, but disconnecting will not incur in any penalty
 
* they are considered abandoning the game and disconnecting will incur in a penalty.
 
 
 
Other ways to disconnect from a game, such as using the <code>disconnect</code> command from the developer [[console]] or accepting an invite to play over Steam, will not warn the player in any way but will still evaluate if the player is actually abandoning or not.
 
 
 
Players that do not intentionally leave a game, due to internet connection loss or game crash, will have their spot on the server reserved for '''three minutes''' and will be asked to rejoin the game; after that period, if the player does not resume the match they are considered as they had intentionally left the game.
 
 
 
Players that are kicked for [[Idling|inactivity]] are considered as intentionally quitting.
 
 
 
Players that are vote-kicked by other players are not considered to have intentionally quit and will not incur in any penalty.
 
  
 
== See also ==
 
== See also ==
*[[Mann vs. Machine (update)]]
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* [[Mann vs. Machine (update)]]
*[[Tour of Duty Ticket]]
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* [[Tour of Duty Ticket]]
  
 
== External links ==
 
== External links ==
*[http://www.teamfortress.com/mvm/bounty/ "Bounty" update page]
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* [https://www.teamfortress.com/mvm/bounty/ "Bounty" update page]
*[http://www.teamfortress.com/mvm/faq/ "Mann Up! FAQ"]
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* [https://www.teamfortress.com/mvm/faq/ "Mann Up! FAQ"]
 
 
  
{{MannVsMachineNav}}
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{{Mann Vs Machine Nav}}

Latest revision as of 08:25, 18 July 2022

Mann up mode.png

Mann Up is the official version of the Mann vs. Machine game mode that allows players to receive items upon finishing a mission. The mode is accessible only by owning a Tour of Duty Ticket, a tool that allows entry into official Mann Up servers, which is consumed upon finishing a mission. A Squad Surplus Voucher is presentable as well, giving all players in the game an additional item upon completion of the mission, including players who did not present a Squad Surplus Voucher of their own. Like regular Mann vs. Machine, random drops are obtainable, and the Power Up Canteen is obtainable and usable. Any weapon is usable with no restrictions.

Tour of Duty badges

Tour of Duty badges or Operation badges are items given to players upon completing their first Mann Up mission in Operation Steel Trap, Operation Oil Spill, Operation Gear Grinder, Operation Two Cities, or Operation Mecha Engine. The badges are the Operation Steel Trap Badge, the Operation Oil Spill Badge, the Operation Gear Grinder Badge, the Operation Two Cities Badge, and the Operation Mecha Engine Badge, respectively. The badges are all-class cosmetic items that count how many missions the player has completed, similar to the Dueling Badge. Each mission that is completed is added to the badge's counter. Completed missions use the Tour of Duty Ticket, but uncompleted missions do not, leaving the ticket open for another mission. Missions that are lost or disconnected from do not use the ticket. Upon completing a tour, the tour progress is wiped, the Tour of Duty Badge increases its level by one, and another tour can be taken. Tickets are once again required for every mission of the tour.

Items obtainable only in Mann Up

Weapons

Silver Botkiller Scattergun Botkiller weapons
Scattergun gold Australium weapons
Notes The type of weapon varies based on the chosen campaign.

Cosmetic items

Robot Running Man Robot Running Man
Tin Pot Tin Pot
Pyrobotics Pack Pyrobotics Pack
Battery Bandolier Battery Bandolier
U-clank-a U-clank-a
Tin-1000 Tin-1000
Medic Mech-Bag Medic Mech-Bag
Bolted Bushman Bolted Bushman
Stealth Steeler Stealth Steeler
Operation Steel Trap Badge Operation Steel Trap Badge
Operation Oil Spill Badge Operation Oil Spill Badge
Operation Gear Grinder Badge Operation Gear Grinder Badge
Operation Mecha Engine Badge Operation Mecha Engine Badge
Operation Two Cities Badge Operation Two Cities Badge
Notes Each badge is earned upon completion of a player's first mission in a respectively leveled tour.

Tools

Battle-Worn Robot Money Furnace Robot Parts
Specialized Killstreak Fabricator Killstreak Kit Fabricator
Killstreak Kit Killstreak Kit

See also

External links