Difference between revisions of "March 1, 2008 Patch (Xbox)"
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| year = 2008 | | year = 2008 | ||
| after = {{Patch name|4|2|2008|xbox}} | | after = {{Patch name|4|2|2008|xbox}} | ||
− | | source = http:// | + | | source-title = "Team Fortress 2 Gets Patched for 360", 3/5/2008, gamespy.com |
+ | | source = http://xbox360.gamespy.com/xbox-360/half-life-2/857063p1.html | ||
| notes = ===Overview=== | | notes = ===Overview=== | ||
This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems. | This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems. |
Revision as of 20:02, 23 December 2014
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Patch notes
Overview
This was a major game update that fixed a number of glitches, exploits, gameplay issues, and technical problems.
Changes Made
- Medics no longer heal enemy Spies when they're not disguised.
- Tweaked autobalance calculations.
- When an Engineer dies in sudden death, his buildings explode.
- Added a dialog to indicate when the host shuts down the server.
- Added rumble to TF weapons.
- Added 10 and 14 player game sizes.
- Prevent hosts selecting game sizes above their bandwidth limits.
- Improved handling of large network packets to eliminate bandwidth spikes.
- Reduced respawn times for smaller games.
Bugs Fixed
- Fixed Medic invuln exploit.
- Fixed grenades going through players or buildings.
- Fixed exploit with rockets causing damage through thin walls.
- Fixed exploit allowing Snipers to fire faster than intended.
- Fixed exploit allowing players to teleport with the intelligence.
- Fixed exploit attaching Sappers to buildings through walls.
- Fixed Spy backstab exploit.
- Fixed Spy being able to attack without dropping his disguise.
- Fixed stats sometimes not reporting correctly.
- Fixed ping column sometimes getting hidden in some resolutions.