Difference between revisions of "March 13, 2009 Patch"

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{{Patch layout
 
{{Patch layout
 
| notes =
 
| notes =
===Gameplay Changes===
+
===Team Fortress 2===
* Players who are [[stun|stunned]] by a Scout now take 50% less damage
+
* Players who are [[stun|stunned]] by a [[Scout]] now take 50% less damage
 
* Increased the minimum distance to stun a player with the [[Sandman]]
 
* Increased the minimum distance to stun a player with the [[Sandman]]
===Bug fixes===
 
 
* Fixed problem where clients were unable to join a team or maintain a connection to the server
 
* Fixed problem where clients were unable to join a team or maintain a connection to the server
* Fixed [[Scout]] taunt kill achievement firing for people who didn't actually qualify
+
* Fixed Scout [[Homerun|taunt kill]] [[achievement]] firing for people who didn't actually qualify
 
* Fixed client crash in when creating muzzle flash effects
 
* Fixed client crash in when creating muzzle flash effects
 
* Fixed client crash when determining which disguise weapon to use for a [[spy]]
 
* Fixed client crash when determining which disguise weapon to use for a [[spy]]

Revision as of 09:39, 16 February 2011

Patch notes

Team Fortress 2

  • Players who are stunned by a Scout now take 50% less damage
  • Increased the minimum distance to stun a player with the Sandman
  • Fixed problem where clients were unable to join a team or maintain a connection to the server
  • Fixed Scout taunt kill achievement firing for people who didn't actually qualify
  • Fixed client crash in when creating muzzle flash effects
  • Fixed client crash when determining which disguise weapon to use for a spy
  • Fixed Natascha's chain not being drawn on the view model
  • Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect
  • Fixed rocket & grenade jumps not propelling players as far as they're supposed to