Difference between revisions of "March 23, 2009 Patch"

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== Bug fixes ==
+
{{Patch layout
 +
| before      = {{Patch name|3|19|2009}}
 +
| day          = 23
 +
| month        = march
 +
| year        = 2009
 +
| after        = {{Patch name|4|20|2009}}
 +
| source-title = Team Fortress 2 Update Released
 +
| source      = http://store.steampowered.com/news/2369/
 +
| notes        = ===Team Fortress 2===
 
* Fixed screenshots being black when Multicore Rendering is enabled.
 
* Fixed screenshots being black when Multicore Rendering is enabled.
 
* Fixed sprays not showing up on some surfaces.
 
* Fixed sprays not showing up on some surfaces.
Line 6: Line 14:
 
* Fixed crash caused by decals in the world render loop.
 
* Fixed crash caused by decals in the world render loop.
 
* Fixed crash caused by convars changing while rendering is queued.
 
* Fixed crash caused by convars changing while rendering is queued.
 
{{Patch|SOURCE=http://store.steampowered.com/news/2369/}}
 
 
{{Succession box
 
|before= [[March 19, 2009 Patch]]
 
|title= Patches
 
|after= [[April 20, 2009 Patch]]
 
 
}}
 
}}
{{Languages}}
 
 
[[Category:Every page]]
 

Latest revision as of 02:41, 4 April 2012

Patch notes

Team Fortress 2

  • Fixed screenshots being black when Multicore Rendering is enabled.
  • Fixed sprays not showing up on some surfaces.
  • Fixed decal crash during changelevel.
  • Fixed crash caused by setting the decal limit too high on some machines.
  • Fixed crash caused by decals in the world render loop.
  • Fixed crash caused by convars changing while rendering is queued.