Difference between revisions of "March 6, 2009 Patch"

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m (Bug fixes)
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== Changes ==
+
{{Patch layout
* You can now duck twice in the air. Scout double jumps reset the in-air jump counts
+
| before      = {{Patch name|3|5|2009}}
 +
| day          = 6
 +
| month        = march
 +
| year        = 2009
 +
| after        = {{Patch name|3|13|2009}}
 +
| source-title = Team Fortress 2 Update Released
 +
| source      = http://store.steampowered.com/news/2321/
 +
| notes        = ===Team Fortress 2===
 +
* You can now duck twice in the air. [[Scout]] [[Double Jump|double jumps]] reset the in-air jump counts
 
* Added "<tt>tf_clamp_airducks</tt>" convar, set to <tt>1</tt> by default
 
* Added "<tt>tf_clamp_airducks</tt>" convar, set to <tt>1</tt> by default
 
** Setting it to <tt>0</tt> will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps
 
** Setting it to <tt>0</tt> will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps
 
== Bug fixes ==
 
 
* Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights
 
* Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights
 
{{Patch|SOURCE=http://store.steampowered.com/news/2321/}}
 
 
{{Succession box
 
|before= [[March 5, 2009 Patch]]
 
|title= Patches
 
|after= [[March 13, 2009 Patch]]
 
 
}}
 
}}
{{Languages}}
 

Latest revision as of 02:41, 4 April 2012

Patch notes

Team Fortress 2

  • You can now duck twice in the air. Scout double jumps reset the in-air jump counts
  • Added "tf_clamp_airducks" convar, set to 1 by default
    • Setting it to 0 will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps
  • Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights