Difference between revisions of "Nostromo Napalmer"

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m (Its largest use (to date) is its use during bombing campaigns (WW2, Korea, and Vietnam), but also fuels flamethrowers since world war 2 and not just during.)
(Replaced content with "Pyro is a shit class")
(Tag: Replaced)
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{{Item infobox
+
Pyro is a shit class
| type            = weapon
 
| team-colors      = yes
 
| skin-image-red  = Nostromo Napalmer.png
 
| used-by          = [[Pyro]]
 
| slot            = primary
 
| contributed-by  = {{Backpack Item Link|76561197993359730|2978718820}}<br/>{{Steamid|76561198047019536}}
 
| released        = {{Patch name|9|17|2014}}
 
| availability    = {{avail|promotional-expired|purchase|craft}}
 
| trade            = yes
 
| gift            = yes
 
| marketable      = yes
 
| rename          = yes
 
| numbered        = yes
 
| medieval        = no
 
| ammo-loaded      = 200
 
| ammo-carried    = N/A
 
| show-ammo        = yes
 
| reload          = No Reload
 
| loadout          = yes
 
  | item-kind      = Flame Thrower
 
  | item-level    = 10
 
  | att-1-positive = Extinguishing teammates restores 20 health
 
}}
 
 
 
{{Quotation|'''The Scout''' on encountering a Xenomorph|So scared!|sound=Scout sf12 scared02.wav}}
 
 
 
The '''Nostromo Napalmer''' is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[Weapons#pyroprimary|primary weapon]] for the [[Pyro]]. It resembles the flamethrowers created by Dennis Monroe Parker, one of the characters in the movie [[w:Alien (film)|Alien]]. The four lighters at the front of the weapon [[glow]] in the dark.
 
 
 
This weapon functions exactly the same as the [[Flame Thrower]].
 
 
 
If the [[Isolated Merc]] set is completed, it will do bonus damage to those wearing the complete [[Isolationist Pack]] set with the trade-off of taking more [[melee]] damage from said enemies, about 4x for both.
 
 
 
The Nostromo Napalmer was awarded in [[Genuine]] quality to players who pre-purchased ''[[Alien: Isolation]]'' on [[Steam]] before October 7th, 2014.
 
 
 
The Nostromo Napalmer was [http://steamcommunity.com/sharedfiles/filedetails/?id=314359247 contributed] to the Steam Workshop.
 
 
 
== Damage and function times ==
 
{{Damage table
 
| identical = [[Flame Thrower]]
 
| type              = Particle
 
| damagetype        = Fire
 
| rangetype          = Ranged
 
 
 
| damage            = yes
 
| flame close      = {{tooltip|6.5-13 / particle|86.7-173.3 / s}}
 
| flame far        = {{tooltip|3.25-6.5 / particle|43.3-86.7 / s}}
 
| flame far % = 50
 
| crit              = {{tooltip|9.75-19.5 / particle|133-266 / s}}
 
| minicrit          = {{tooltip|4.3875-8.775 / particle|58-117 / s}}
 
| afterburn        = {{tooltip|4 / tick|8 / s}}
 
| afterburn minicrit = {{tooltip|5 / tick|10 / s}}
 
| function times    = yes
 
| attack interval    = {{tooltip|0.075 s|A new flame is made every 0.03s, but enemies can only be hit every 0.075s.}}
 
| ammo interval    = 0.08 s
 
| airblast cooldown = 0.75 s
 
| afterburn time    = {{tooltip|4-10 s|Each hit from a flame particle increased afterburn duration by 0.4 seconds.}}
 
}}
 
 
 
'''''Note:''' Flame damage is proportional to particle lifetime instead of distance from target. Unlike most weapons, Critical hits are also affected by the scaling. Additionally, there is a very slight damage variance (±0.08 / particle) due to differences in particle angles.''
 
 
 
{{Weapon Demonstration}}
 
 
 
== Item set ==
 
{{set|The Isolated Merc}}
 
 
 
== Crafting ==
 
{{See also|Crafting}}
 
 
 
== Blueprint ==
 
{{Blueprint|autoresult = Pyro Primary}}
 
 
 
== Related achievements ==
 
=== {{class link|Soldier}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Soldier|Backdraft Dodger}}
 
}}
 
 
 
=== {{class link|Pyro}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Pyro|Hot on Your Heels}}
 
      {{Show achievement|Pyro|Hot Potato}}
 
| 2 = {{Show achievement|Pyro|Hotshot}}
 
}}
 
 
 
=== [[File:Mvm navicon.png|20px|link=Mann vs. Machievements]] [[Mann vs. Machievements]] ===
 
{{Achievement table
 
| 1 = {{Show achievement|Mann vs. Machievements|Hard Reset}}
 
}}
 
 
 
== Update history ==
 
{{update history|'''{{Patch name|9|17|2014}}'''
 
* The Nostromo Napalmer was added to the game.
 
 
 
'''{{Patch name|9|25|2014}}'''
 
* {{Undocumented}} Added a [[kill icon]] for Nostromo Napalmer.
 
 
 
'''{{Patch name|10|30|2014}}'''
 
* {{Undocumented}} Removed promo restrictions on Nostromo Napalmer.
 
 
 
'''{{Patch name|12|8|2014}}''' ([[End of the Line Update]])
 
* {{Undocumented}} Added [[Killstreak Kit|killstreak]] and crit glow support to Nostromo Napalmer.
 
 
 
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
 
* The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range.
 
* Extinguishing a teammate will now return 20 health to the Pyro.
 
 
 
'''{{Patch name|1|7|2016}}'''
 
* Changed attribute:
 
** {{Undocumented}} Updated 20 health restoration when used to extinguish a burning teammate from neutral attribute to positive attribute.
 
 
 
'''{{Patch name|1|20|2016}}'''
 
* Fixed the Nostromo Napalmer drawing the flamethrower pilot light by mistake.
 
 
 
'''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]])
 
* Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
 
** Medics hear a "healing interrupted" sound when this is happening to their heal target.
 
 
 
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]])
 
* Flamethrowers no longer apply maximum-duration afterburn on contact. Afterburn duration is now based on how long the target is in contact with direct flames.
 
* Better visual sync, more consistent (no visuals/damage mismatch).
 
* New particle effects.
 
* Airblast
 
** Hit detection for both players and projectiles is now a consistent cone.
 
** Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction.
 
** Airblast now causes target player to have reduced footing and air control for a short period.
 
** Now factors in the upward angle of the airblast, rather than having a fixed upward force.
 
** Total push force slightly increased.
 
 
 
'''{{Patch name|10|30|2017}}'''
 
* Fixed flamethrowers not damaging buildings at close distance.
 
 
 
'''{{Patch name|11|7|2017}}'''
 
* Fixed not seeing the new flamethrower effects on some machines.
 
 
 
'''{{Patch name|3|28|2018}} #1'''
 
* Flame damage per second now ramps up based on density of flame encountered, up to 200%.
 
* Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged.
 
* Fixed Flamethrower particles sometimes failing to draw on the client.
 
* Fixed Flamethrower flames not colliding with {{code|tf_generic_bomb}} entities.
 
 
 
'''March 28, 2018 Patch #2'''
 
* Fixed a server crash related to the Flamethrower.
 
}}
 
 
 
== Notes ==
 
* Unlike other promotional [[reskins]], the Nostromo Napalmer does not have any [[Killstreak]] Kits or Fabricators specifically made for it, but Killstreak Kits for the Stock [[Flame Thrower]] can be applied to it.
 
 
 
== Trivia ==
 
* In the movie "[[w:Alien (film)|Alien]]", the "Nostromo" is the name of ship that encounters the [[w:Alien (creature in Alien franchise)|Xenomorphs]].
 
* [[w:Napalm|Napalm]] is a highly flammable, gelatine-based incendiary that was used during bombing campaigns and is used to fuel flamethrowers since World War 2.
 
 
 
== Gallery ==
 
<gallery perrow="3">
 
File:Nostromo Napalmer First Person.png|First-person view.
 
File:Alien Isolation Steam Ad.jpg|Steam advertisement for ''Alien: Isolation''.
 
File:Alien Isolation promo items.jpg|Promotional artwork featured on the Steam Store page for ''Alien: Isolation''.
 
File:Steamworkshop tf2 aift thumb.jpg|Steam Workshop thumbnail for the Nostromo Napalmer.
 
</gallery>
 
 
 
== See also ==
 
* [[Pyro strategy#Flame Thrower + reskins|Nostromo Napalmer strategy]]
 
* ''[[Alien: Isolation]]''
 
* [[Alien Cranium]]
 
* [[Biomech Backpack]]
 
* [[MK 50]]
 
* [[Xeno Suit]]
 
* [[Isolated Merc]]
 
* [[Isolationist Pack]]
 
 
 
{{Promo nav}}
 
{{Allweapons Nav}}
 
{{Pyro Nav}}
 
 
 
[[Category:Reskins]]
 

Revision as of 07:35, 22 July 2021

Pyro is a shit class