Obtenir les succès du Pyro

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Pyromane
Pyromane
Détruisez 50 constructions d'Engineers.
Difficulté: Facile
Comment l'obtenir: Le Brûleur Arrière ou le Destructeur de Maisons permettent de détruire des bâtiments plus rapidement. Essayez d'éliminer les Teleporteurs et Distributeurs sans défense ou strafez en cercle autour de Mitrailleuses de niveau 1 ou 2. Si l'Engineer est à proximité, tuez le d'abord pour l'empêcher de réparer. N'essayez pas de strafer autour d'une mitrailleuse niveau 3 à moins d'arriver derrière elle ou de bénéficier d'une ÜberCharge. Gardez un œil sur les Engineers qui commencent à construire ou qui transportent un bâtiment; il est très simple de détruire un bâtiment inachevé ou en cours de redéploiement. Détruire les Saboteurs des Spies adverses avec le Destructeur de Maisons est pris en compte pour ce succès.


Angle d'approche
Angle d'approche
Incendiez 100 ennemis avec le pistolet de détresse.
Difficulté: Facile
Comment l'obtenir: Contrairement au Lance-Flamme, le Pistolet de détresse impose de viser précisément pour toucher sa cible. La fusée ayant une trajectoire courbée, il faut viser au dessus de la cible et anticiper ses déplacement. Envoyez des fusées dans les endroits où les joueurs ont tendance à s'agglutiner comme les points de contrôle, le wagon et les couloirs étroits. Les Snipers, les Engineers et les Heavies font d'excellentes cibles pour votre Pistolet de détresse. Les Snipers ont tendance à rester immobiles pendant qu'ils visent, les Engineers qui construisent leurs Bâtiments peuvent être atteints en restant hors de portée de leur Mitrailleuse (attention au Dompteur) et les Heavies en plus d'être gros sont lents quand ils font tourner leur arme. Comme tous les succès qui demandent d'enflammer un ennemi, toucher un Pyro adverse avec une flamme ou une fusée ne comptera pas, puisqu'un Pyro ne s'enflamme pas.


Baptême du feu
Baptême du feu
Forcez 10 ennemis en feu à se jeter dans l'eau.
Difficulté: Très facile
Comment l'obtenir: Patrouillez les zones avec des plans d'eau et brûlez les ennemis que vous rencontrez. Ils vont probablement se diriger vers le plan d'eau le plus proche pour éteindre les flammes. Notez que l'eau doit être suffisamment profonde pour qu'un joueur puisse être complètement submergé ; certains plans d'eau, comme les rivières dans Hydro, ne peuvent éteindre les joueurs.


Barbecue
Barbecue
Faites en sorte qu'un joueur dominé quitte le serveur.
Difficulté: Très facile
Comment l'obtenir: Bien que ce succès ne soit pas de votre ressort, éventuellement quelqu'un que vous dominez va quitter le serveur, donc ne quittez jamais un serveur quand vous dominez un autre joueur. Essayez d'éviter une confrontation directe avec le joueur dominé pour éviter les chances d'être tué et que votre adversaire obtienne une revanche. Vous pouvez obtenir ce succès en dominant des joueurs en étant de n'importe quelle classe, puis en passant à Pyro avant qu'ils ne quittent le serveur. Faites attention que le joueur que vous dominez ne joue pas une classe forte contre le Pyro, telle que le Heavy.


En service
En service
Incendiez 3 Medics prêt à lancer une ÜberCharge.
Difficulté: Facile/Moyenne
Comment l'obtenir: Rencontrer un Medic solitaire avec sa charge pleine est rare. Utilisez des chemins alternatifs pour flanquer le Medic et son escorte, et attaquez avant que l'Übercharge ne puisse être déployée. Des Medics compétents auront une Übercharge prête avant la fin de la phase de setup sur une carte Point de Contrôle ou Charge utile, présentant un moment opportun pour les enflammer quand le round commence. Vous devez seulement enflammer le Medic, vous n'avez pas besoin d'obtenir un kill ; il est donc possible d'utiliser le Pistolet de Détresse de loin pour arriver à ce résultat.


Feu de camp
Feu de camp
Tuez à la suite 3 ennemis situés dans la même zone.
Difficulté: Facile
Comment l'obtenir: Utilisez les excellentes capacités de combat rapproché du Pyro et tendez des embuscades aux ennemis dans une zone encombrée ou un chokepoint. Les kills ne doivent pas avoir lieu dans un certain intervalle de temps, il est donc possible de battre en retraite et revenir plus tard si vous tombez à court de santé ou de munitions.


Élagueur
Élagueur
Tuez 6 personnes avec votre hache avec une seule vie.
Difficulté: Difficile
Comment l'obtenir: See Lumberjack. Given the Pyro’s close-quarters nature, it is very hard to survive long enough to find enough targets to safely get this achievement. It is highly recommended to utilize the Puff and Sting tactic to kill opponents quickly with the Axtinguisher, as it can guarantee kills against all but a Heavy in a single hit. Don't be afraid to take your time; you can play extremely conservatively, only going for easy kills such as Snipers and Spies. This achievement works with all of the Pyro’s melee weapons, including the Homewrecker and the Powerjack.


Feu nourri
Feu nourri
Utilisez votre fusil à pompe pour achever 20 joueurs en flammes.
Difficulté: Facile/Moyenne
Comment l'obtenir: If a foe retreats out of your Flamethrower's range while firing at you, taking out your Shotgun should be the default course of action. Remember to have your Shotgun as your quick-switch weapon, in order to quickly access it. The faster weapon switch time granted by the Degreaser will allow ignited players to be finished off by the Shotgun more efficiently.


Feu maîtrisé
Feu maîtrisé
Incendiez 50 ennemis en train de capturer l'un de vos points de contrôle.
Difficulté: Facile
Comment l'obtenir: Stay around control points and burn any enemies you see. Igniting enemies pushing the Payload cart will count towards this achievement; try to ambush the cart whenever you see multiple players pushing it, netting you multiple points at once. Remember that the Flare Gun can ignite enemies from a distance, providing a safer alternative.


Brûlez les livres
Brûlez les livres
Incendiez 5 ennemis transportant vos documents secrets.
Difficulté: Facile
Comment l'obtenir: Guard the Intelligence and play defensively. The beginnings of a round, when Scouts are almost guaranteed to rush towards the enemy Intelligence, present opportune moments to earn points towards this achievement. Equip the Flare Gun so you can ignite Intelligence carriers at a distance.


Danse de l'immolation
Danse de l'immolation
Tuez 3 ennemis alors qu'ils vous raillent.
Difficulté: Facile/Moyenne
Comment l'obtenir: Keep an eye out for enemies attempting to get various taunt-related achievements and attack. A Heavy eating a Sandvich will be considered taunting and often is low on health. Enemies often taunt during Humiliation, presenting a good opportunity to get points towards this achievement. If you have the Flare Gun, you can ignite enemies who taunt at ranges where they think that they are safe.


Ex-aequo
Ex-aequo
Tuez un ennemi à l'instant même où il vous tue.
Difficulté: Facile/Moyenne
Comment l'obtenir: Enemies that you fight (and lose against) will usually be on fire at the end of a duel. Hope that they have taken enough damage to be finished off by the flames after you die. It is possible to accomplish this when fighting an enemy Pyro; due to the innate lag time of flames, there is a chance that you’ll both flame each other to death at the same time, depending on what weapons you are both carrying.


Je meurs, tu meurs
Je meurs, tu meurs
Tuez 15 joueurs alors que vous êtes mort.
Difficulté: Facile/Moyenne
Comment l'obtenir: Attempt to deal as much fire damage as possible before dying. It may help to attack classes that lack the ability to extinguish afterburn, as well as steal any nearby Medkits to prevent enemies from extinguishing themselves.


Pompier en chef
Pompier en chef
Tuez 1 000 ennemis.
Difficulté: Facile
Comment l'obtenir: A follow-up to "Firefighter," simply play Pyro long enough and you will eventually get this achievement.


Guerrier du feu
Guerrier du feu
Tuez 500 ennemis.
Difficulté: Facile
Comment l'obtenir: Remember that only kills, not assists, count towards this achievement, so always try to be the one to finish off your enemies whenever possible. Play to your strengths, killing unsuspecting Snipers and Spies, and always fight enemies on your own terms. Use flanking and ambushing tactics, and fight in enclosed areas where enemies cannot flee as easily.


Pare-feu
Pare-feu
Incendiez 5 Spies ayant un saboteur sur un bâtiment de votre équipe.
Difficulté: Très facile
Comment l'obtenir: Hang around friendly Engineer buildings located in high-action choke points on maps such as Dustbowl and Gold Rush, where Spies will come along more frequently. Watch the kill notifications for placed Sappers, Spy-check the area if Sappers appear on the buildings, and listen for the telltale “Spy’s sappin’ my Sentry!” reports coming from friendly Engineers. Some Spies may refuse to decloak to place Sappers on buildings if the area is patrolled too closely, so wander away occasionally to coax them into revealing themselves.


Feu rapproché
Feu rapproché
Incendiez 10 Snipers pendant qu'ils utilisent leur lunette de fusil.
Difficulté: Facile/Moyenne
Comment l'obtenir: Inattentive Snipers are often irresistible targets for any Pyro. However, maneuvering to their perches can be challenging, as they will often be located away from direct combat and behind enemy lines. Maps with easily accessible Sniper decks such as 2Fort are optimal for this achievement. Take routes that are infrequently used in order to ambush them. Note that the Huntsman does not have a scope, so be sure to target Snipers that have the Sniper Rifle or Sydney Sleeper equipped. This achievement can be accomplished far more easily by using the Flare Gun, which allows you to ignite Snipers from range. Keep in mind that if you can fire your Flare Gun at Snipers from mid-long range, they can use their Rifle to fire back.


Brûlure de congélation
Brûlure de congélation
Fournissez à vos ennemis des arrêts sur image de chacune de vos railleries.
Difficulté: Très facile
Comment l'obtenir: Kill enemies with any of your weapons and taunt over their body immediately upon their death. Remember that you do not need to get the kills with different weapons, you can quickly switch weapons and taunt. Killing classes that are generally isolated from the rest of the enemy team, such as Snipers and Spies, reduce your chances of being ambushed as you taunt. This achievement can be gradually accomplished; there is no need to show all three of your taunts in a single life or to a single player.


Vous avez du feu ?
Vous avez du feu ?
Incendiez un Spy ennemi alors qu'il jette sa cigarette.
Difficulté: Moyenne/Difficile
Comment l'obtenir: It is rare to actually see enemy Spies taunting, let alone ones taunting with their Disguise Kit out. Try to find an enemy Spy attempting to get the “For Your Eyes Only” achievement, which requires the Spy to taunt with the Disguise Kit out. Most Spies will be cautious about getting this achievement and will only attempt it if they are sure that they will be safe for the duration of the taunt. Make sure to stay hidden until you see the Spy taunt. The Flare Gun can be used to snipe the Spy from a greater distance.


Sur vos talons
Sur vos talons
Tuez 50 ennemis par derrière au lance-flammes.
Difficulté: Facile
Comment l'obtenir: Ambush enemies and attempt to circle-strafe behind them if they turn to face you. If you can position yourself behind a Medic healing another player, be sure to kill the Medic first to eliminate any sources of healing. The Medic's patient may not notice until it is too late, as well. Provided you can sneak your way behind them, inattentive Snipers also make good targets. The Backburner can be useful for obtaining this achievement, as it will kill enemies much faster from behind than the Flamethrower or Degreaser. It also allows you to land guaranteed Critical hits on enemies that try to flee by turning their backs on you.


Patate chaude
Patate chaude
Renvoyez 100 projectiles avec un tir d'air comprimé.
Difficulté: Très facile
Comment l'obtenir: The Flamethrower and Degreaser’s compression blast can be a bit tricky to time at first, especially when the server latency is high. However, practice makes perfect, and this will eventually happen after some time playing as Pyro. Reflectable projectiles include the Sandman baseballs, Mad Milk, Rockets from any of the Soldier's primary weapon, flares from the Flare Gun, Grenades, Sticky bombs, Sentry Gun rockets, Huntsman arrows, and Jarate. Demoman explosives, especially carpets of Sticky bombs, are some of the easier targets to blow away. While you can safely use the compression blast on Sticky bombs without them detonating in your face, don’t stand too close.


Chaud devant
Chaud devant
Tuez un Soldier en lui renvoyant un tir de roquette critique.
Difficulté: Moyenne
Comment l'obtenir: Once you have enough experience reflecting projectiles, start specifically targeting enemy Soldiers and use the compression blast to reflect their rockets back at them. Because all reflected projectiles Mini-Crit, killing any Soldier with a reflected rocket will earn you this achievement. However, reflecting fully Critical rockets will deal enough damage to kill the Soldier in almost any situation.


Friture
Friture
Incendiez 10 Spies déguisés.
Difficulté: Très facile
Comment l'obtenir: Using the Flamethrower to check for Spies is one of the Pyro’s jobs. Routinely Spy-checking any suspicious teammates will inevitably reveal a number of Spies, and eventually nab you this achievement. Be sure you check all of your teammates occasionally, as experienced Spies can imitate them fairly well.


Bûcheron
Bûcheron
Tuez 3 personnes avec votre hache avec une seule vie.
Difficulté: Moyenne
Comment l'obtenir: Use the Flamethrower to do the bulk of the damage, then switch to the axe for the finishing blow. Play cautiously, and retreat if the situation becomes too dangerous. Using the Axtinguisher with the Puff and Sting tactic, especially when combined with the Degreaser, can make this achievement somewhat easier. Lone targets, such as a Sniper or ignited Spy, make for easy kills. This achievement works with all of the Pyro’s melee weapons, including the Homewrecker and the Powerjack.


Je prépare le casse-croûte
Je prépare le casse-croûte
Tuez 50 Heavies au lance-flammes.
Difficulté: Moyenne/Difficile
Comment l'obtenir: The Heavy’s Minigun will shred Pyros who opt for a frontal assault, so either take an alternate route to ambush the Heavy or attack alongside your teammates. Remember to circle-strafe around the Heavy to reduce the amount of damage you will take from his Minigun. Assists do not count toward this achievement, so always try to get in the last shot on enemy Heavies under fire, or do enough damage to make sure that they will succumb to the afterburn. The Backburner can make this achievement easier, as you can ambush and quickly overwhelm any Heavy with Critical hits from behind.


Petit bois
Petit bois
Incendiez un ennemi et le Medic qui le soigne.
Difficulté: Très facile
Comment l'obtenir: Try to ambush the Medic and his patient from behind to increase your chances of igniting them before dying. Killing the pair is optional (but helpful), you only need to ignite them. As with all ignite achievements, this will not work if the Medic is healing another Pyro.


OMGWTFBBQ
OMGWTFBBQ
Tuez un ennemi avec une raillerie.
Difficulté: Moyenne/Difficile
Comment l'obtenir: Taunt with the Shotgun or Flare Gun equipped to unleash a Hadouken. Due to the long execution time of the Hadouken, it is best performed on unaware players, such as distracted Snipers. On certain maps with indoor vantage points and small, enclosed spaces (such as the lofts overlooking the final point on Badwater Basin or the buildings overlooking the points on the first two stages of Pipeline), performing a Hadouken on a distracted enemy can be somewhat easier, due to the increased likelihood that they’ll strafe right into the taunt. Be aware that the Pyro makes some noises before executing the taunt, which may alert your target prematurely.


Lampe témoin
Lampe témoin
Incendiez un Soldier en train de faire un saut propulsé.
Difficulté: Facile/Moyenne
Comment l'obtenir: Stay on the lookout for Soldiers attempting to rocket jump to high places, such as the battlements on 2Fort, and light them up. Incidentally, using the compression blast to reflect a rocket back at an enemy Soldier and then igniting him or her will also count towards this achievement. If you see a Soldier rocket-jumping at a distance, you can also try to ignite him or her with the Flare Gun.


Plan B
Plan B
Tuez 10 ennemis pendant que vous êtes sous l'eau en même temps qu'eux.
Difficulté: Moyenne
Comment l'obtenir: The Pyro does not excel in underwater combat; when underwater, the Flamethrower will not deal damage, the Axtinguisher will deal reduced damage, and the Flare Gun cannot fire at all. Specific maps with bodies of water close to the main combat area include 2Fort and Well. Use your Shotgun and Fire Axe on anyone that enters the water. You can use the compression blast to push enemies into the water, and then chase after them to finish them off. Depending on the map and situation, enemies who jump into the water may already be injured, making them easier to kill.


Pyromancien
Pyromancien
Réalisez un total d'un million de points de dégâts par le feu.
Difficulté: Moyenne
Comment l'obtenir: Note that this achievement requires one million points of fire damage, so using your Shotgun or melee weapons to deal damage will not count towards this achievement. While this achievement is not exactly difficult, it does require a considerable amount of time. If grinding for this achievement, remember that the Backburner is better for those who want to deal more raw damage, while the Flamethrower and Degreaser can provide players with more opportunities to inflict fire damage as the compression blast gives you more options. Damage inflicted by the Flare Gun counts as well, and can be highly effective when used to deal Mini-Crits and full Crits to already-burning enemies.


Pyrotechnique
Pyrotechnique
Tuez 3 ennemis en une seule ÜberCharge.
Difficulté: Moyenne
Comment l'obtenir: In general, charging an enemy chokepoint while under the influence of an ÜberCharge will result in at least a couple of kills unless something unfortunate happens (such as if you were pushed away by an enemy Pyro or multiple Sentry Guns). It is advantageous to be under the effects of an ÜberCharge from the Medi Gun rather than the Kritzkrieg, as the Pyro’s need to fight at shorter ranges will allow you to be easily killed before getting within range if the enemy sees you coming.


Brûlure au second degré
Brûlure au second degré
Tuez un ennemi en feu qui a été incendié par un autre Pyro.
Difficulté: Très facile
Comment l'obtenir: Use any weapon you see fit to finish off a player who has been ignited by a friendly Pyro. In general, simply killing any enemies that are on fire will get you this achievement as long as you were not the one who ignited that player.


Combustion spontanée
Combustion spontanée
Faites brûler 10 Spies invisibles.
Difficulté: Très facile
Comment l'obtenir: Use the telltale puffs of smoke and shimmering to chase down your target in his or her probable hiding area. Consistently checking areas where Spies often try to hide will prove advantageous. Puff flames into corners and hidden recesses and patrol narrow chokepoints frequently, as Spies using the Cloak and Dagger will often hide in such places to recharge their cloaks.


Pionnier
Pionnier
Incendiez 10 ennemis ayant récemment utilisé un téléporteur.
Difficulté: Moyenne
Comment l'obtenir: Players that have recently used a Teleporter will leave a distinctive glowing trail for ten seconds. Use this to discern where enemy Engineers have placed their Teleporters. Whenever you take out an Engineer’s nest of buildings, try to leave the Teleporter exit intact. Sooner or later an enemy will teleport in, where you are then free to ignite him or her.


Rôti de lavettes
Rôti de lavettes
Incendiez simultanément 2 Scouts ennemis.
Difficulté: Moyenne
Comment l'obtenir: Play on a map that suits Scouts, such as Granary and 2Fort, and defend a chokepoint as they come through. Should you have trouble encountering two Scouts at the same time, try igniting and chasing one away, looking for a second one before the first one succumbs to the flames or find a health source to extinguish them.