Difference between revisions of "Saw blade"

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{{Quotation|'''The Engineer'''|That'll cut'cha back down to size.|sound=Engineer_revenge01.wav}}
 
{{Quotation|'''The Engineer'''|That'll cut'cha back down to size.|sound=Engineer_revenge01.wav}}
  
'''Saw blades''' are an [[Environmental death|environmental hazard]] in ''[[Team Fortress 2]]''. [[Sawmill]] remains the only map to feature them, however, the saw blades have appeared in some [[custom maps]]. Saw blades typically run in set grooves along either side of a [[capture point]], usually in the center of a map. They move slowly enough that players can move out of harm's way, but are fast enough to catch sluggish or distracted players unaware, especially when they battle around the control point.
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'''Saw blades''' are an [[Environmental death|environmental hazard]] in ''[[Team Fortress 2]]''. [[Sawmill]] remains the only map to feature them, however, the saw blades have appeared in some [[custom maps]]. Saw blades typically run in set grooves along either side of a [[Control point (objective)|capture point]], usually in the center of a map. They move slowly enough that players can move out of harm's way, but are fast enough to catch sluggish or distracted players unaware, especially when they battle around the control point.
  
 
If a player is hit or touched by a saw blade, they will automatically be killed. Death occurs regardless of whether the player is [[ÜberCharge]]d, using the [[Dead Ringer]], or subject to any other protective buff. If a player is near death and subsequently hit by a saw blade, they will receive one [[death]] point and the player(s) who damaged him will receive a "finished off" kill.
 
If a player is hit or touched by a saw blade, they will automatically be killed. Death occurs regardless of whether the player is [[ÜberCharge]]d, using the [[Dead Ringer]], or subject to any other protective buff. If a player is near death and subsequently hit by a saw blade, they will receive one [[death]] point and the player(s) who damaged him will receive a "finished off" kill.

Revision as of 17:00, 30 January 2012

Saw blade
Saw blade
Kill Icon
Killicon saw blade.png
Basic Information
Damage Done: Instant-kill
Affected By:
• Battalion's Backup: No
• Bonk! Atomic Punch: No
• Candy Cane: No
• Chargin' Targe: No
• Dead Ringer: No
• Gunboats: No
• Mini-crits: Yes
• ÜberCharge: No
Found On: Sawmill (Arena), Sawmill (Capture the Flag), Sawmill (King of the Hill)
That'll cut'cha back down to size.
The Engineer

Saw blades are an environmental hazard in Team Fortress 2. Sawmill remains the only map to feature them, however, the saw blades have appeared in some custom maps. Saw blades typically run in set grooves along either side of a capture point, usually in the center of a map. They move slowly enough that players can move out of harm's way, but are fast enough to catch sluggish or distracted players unaware, especially when they battle around the control point.

If a player is hit or touched by a saw blade, they will automatically be killed. Death occurs regardless of whether the player is ÜberCharged, using the Dead Ringer, or subject to any other protective buff. If a player is near death and subsequently hit by a saw blade, they will receive one death point and the player(s) who damaged him will receive a "finished off" kill.

Gallery

Demonstration

Update history

August 17, 2009 Patch

  • Sticky bombs now ignore saw blades.

Trivia

  • After a player dies by a saw blade, the player's blood will stain the saw blade until the next round.
  • The damage type of the saw blade is coded in the Source Engine as "nerve gas".

Related achievements

Leaderboard class scout.png Scout

Foul Territory
Foul Territory
Cause an environmental death by stunning or slowing an enemy.
Fall Classic
Fall Classic
Cause an environmental death or suicide using the Force-A-Nature's knockback.

Leaderboard class demoman.png Demoman

He Who Celt It
He Who Celt It
Use the Sticky Launcher to kill an enemy player via environmental damage.


See also