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2 May 2024
m 21:37 | Patches (diff | hist) . . (-65) . . Mgpt (talk | contribs) (some adjustments for consistency with recent updates) |
m 18:57 | December 17, 2009 Patch (diff | hist) . . (+71) . . BrazilianNut (talk | contribs) |
m 16:18 | Replay Update (diff | hist) . . (-24) . . BrazilianNut (talk | contribs) |
15:30 | Gun Mettle Update (diff | hist) . . (+418) . . GrampaSwood (talk | contribs) |
1 May 2024
29 April 2024
26 April 2024
m 23:56 | Heavy Robot (diff | hist) . . (0) . . Dan the mann (talk | contribs) (There's only two types of non-boss giant Heal-on-Kill Heavies in the files, not 3) |
11:12 | Spy (3 changes | history) . . (-98) . . [Mediarch (3×)] | ||
m | 11:12 (cur | prev) . . (+2) . . Mediarch (talk | contribs) (Naked and the dead is mentioned earlier in the page so moved the link) | ||
11:09 (cur | prev) . . (-112) . . Mediarch (talk | contribs) (Where else would he store them? I don't see how this is really trivia worthy. Sorta just stating the obvious.) | |||
m | 11:03 (cur | prev) . . (+12) . . Mediarch (talk | contribs) |
25 April 2024
18:14 | Heads-up display (5 changes | history) . . (+251) . . [GrampaSwood (2×); HyperStormH (3×)] | ||
18:14 (cur | prev) . . (+226) . . GrampaSwood (talk | contribs) (Re-added after proof was given on my talk page) | |||
17:53 (cur | prev) . . (-232) . . GrampaSwood (talk | contribs) (Undo edit by HyperStormH (Talk) (3680396) Please provide proof of these bugs. Also note that not every instance should be linked, only once.) (Tag: Undo) | |||
m | 17:49 (cur | prev) . . (0) . . HyperStormH (talk | contribs) (→Bugs: Whoops, mistake.) | ||
m | 17:48 (cur | prev) . . (+11) . . HyperStormH (talk | contribs) (→Bugs: Minor tweaks) | ||
17:46 (cur | prev) . . (+246) . . HyperStormH (talk | contribs) (→Bugs: Added bugs with the Righteous Bison's ammo meter and Air Strike's kill counter, not sure why they weren't here before. It's similar to Spy's Diamondback bug.) |
14:47 | Griefing (2 changes | history) . . (0) . . [Mediarch; Civilian1] | ||
14:47 (cur | prev) . . (-50) . . Mediarch (talk | contribs) (Undo edit by Civilian1 (Talk) (3680357) basically every game mode requires fighting to win including saxton hale. You have to fight Hale.) (Tag: Undo) | |||
14:37 (cur | prev) . . (+50) . . Civilian1 (talk | contribs) (The refence pose is only griefing in some situations, for example, in Payload and Capture The Flag its not, howewer, in something like VS. Saxton Hale it is.) |
20 April 2024
m 02:11 | Multiplayer options (2 changes | history) . . (+63) . . [BrazilianNut (2×)] | ||
m | 02:11 (cur | prev) . . (-17) . . BrazilianNut (talk | contribs) (→Bugs) | ||
m | 02:07 (cur | prev) . . (+80) . . BrazilianNut (talk | contribs) |
19 April 2024
07:02 | Team Fortress 2 (2 changes | history) . . (-181) . . [Scorchshotgaming; GrampaSwood] | ||
07:02 (cur | prev) . . (-279) . . GrampaSwood (talk | contribs) (This is not really necessary to mention, as it was never talked about how TF2 was 32-bit. Removed bit about MacOS not working anymore because TF2 is no longer 32-bit.) (Tag: Undo) | |||
06:54 (cur | prev) . . (+98) . . Scorchshotgaming (talk | contribs) (Couldn't find out how to add a source. The source I meant to add was https://www.teamfortress.tv/64129/tf2-has-a-64bit-and-vulkan-update-in-testing.) |
00:43 | Multiplayer options (diff | hist) . . (+1) . . Mediarch (talk | contribs) (Raw Input is now enabled by default) |
m 00:16 | Team Fortress 2 Official Soundtrack (diff | hist) . . (+71) . . Kat (talk | contribs) (→Fight Songs: The Music of Team Fortress 2: Added Digital Card) |