Standin/ro

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Standin
Cp standin B.jpg
Informaţii de bază
Tipul hărţii: Punct de Control
Numele fişierului: cp_standin_final
Data de lansare: Patch-ul din 10 iulie 2013
(Summer Event 2013)
Dezvoltator(i): Ian "Scorpio Uprising" Cuslidge
Informaţii despre hartă
Mediu: Alpine
Scenariu: Daylight, cloudy
Apă adâncă: Nu
Pyrovision Support: Nu
Obiecte din hartă
Healthico.png Kituri de viață: Smallhealth.png ×7  •  Mediumhealth.png ×1
Ammoico.png Cutii de muniție: Smallammo.png ×3   •   Mediumammo.png ×5
Poze cu harta
Loading screen photos.
Vedere de deasupra
Standin overview.png
Timbru de hartă
Item icon Map Stamp - Standin.png
Tabelul de donatori
Standin' around like a bloody idiot!
The Sniper

Standin is a community-created Control Point map that was added in the Summer Event 2013. It is set in an alpine area with RED and BLU attempting to control all three control points in the area.

The moment one team is in possession of all three control points, that team immediately wins the round, even if one or more of the control points are in the process of being captured by the other team or in Overtime.

Standin has been played in competitive leagues such as ESEA and UGC.

Locations

Control Point A

  • Control Point: This capture point is set in an area enclosed by cliffs. Both RED and BLU's spawn rooms have a door leading down a hallway to this point. At the foot of a large satellite tower is a Cap A, which has two ramps leading onto it and a sheltered enclave behind it. Two large rock ledges, easily accessible from the spawn room entries, flank the point and provide an easy jump down onto A. The only other exit leads to Capture B. Health kits and ammo boxes are scarce around this point, barring a small ammo box in the enclave.

Control Point B

  • Control Point: This point marks the center of the map, inside a high-walled rocky canyon. The point is a covered bridge over a ravine, with openings in its walls which a Scout can easily jump over the ravine to reach. Both RED and BLU's spawns have two openings directly into this area, each at the bottom of a slope that leads up to the control point. Health and ammo refills surround the capture point bridge.

Control Point C

  • Control Point: The third point is markedly different from the visual styles of the others. The area is a concrete-walled rocket launch facility with a high ceiling. A U-shaped corridor connects it to Capture Point B, and longer doglegs connect it from the sides to the teams' respective spawn rooms. The point itself stands between the rocket launch towers and is cross-shaped. A small health and small ammo kit lie within easy reach of the point.

Strategy

Articol principal: Strategia comunității pentru Standin

Control Point timing

Punct de Control Multiplicator Secunde
Toate punctele de control ×1
44 ,000
×2
29 ,333
×3
24 ,000
×4
21 ,120
×5
19 ,270


Related achievements

Vezi și: Obtaining Standin achievements

Standin has 1 map-specific achievement.

Răzbește și Izbăvește
Răzbește și Izbăvește
Câștigă 139 de Runde.


Update history

Patch-ul din 10 iulie 2013 (Summer Event 2013)

  • Added Standin to the game.

Patch-ul din 11 iulie 2013

  • Fixed players getting out of map in cp_standin.
  • Fixed players hiding in vents in cp_standin.

Patch-ul din 21 noiembrie 2013 (Two Cities Update)

Gallery