Difference between revisions of "Talk:Panic Attack"

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== Bugs: Pressing the reload-key ==
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{{Talk archive
 
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| arc1name = Archive 1
In the Bugs-section there is a bug mentioned that the Panic Attack will reload and shoot forever if you press reload. However, that did not work for me when I tried it. Can anybody else confirm either side?
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| arc1link = Talk:Panic Attack/Archive 1
I should note that I have only tried this for the Engineer so far.
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[[User:DatWut|DatWut]] ([[User talk:DatWut|talk]]) 13:32, 26 December 2014 (PST)
 
 
 
== The 3d model is the quickiebomb launcher ==
 
 
 
title
 
[[User:TubbyMonster|TubbyMonster]] ([[User talk:TubbyMonster|talk]]) 12:30, 29 December 2014 (PST)
 
:I uploaded the image as "quickiebomb launcher" and then had to move it to Panic Attack. Some templates got confused during the move. (Model names are weird!) [[User:Darkid|<span style="color:red">Darkid</span>]] ([[User talk:Darkid|<span style="color:blue">Talk</span>]] | [[Special:Contributions/Darkid|<span style="color:grey">Contribs</span>]]) 12:38, 29 December 2014 (PST)
 
:: Made Omolong look like an idiot XD (sorry Omolong) [[User:ScottishDrunkard|ScottishDrunkard]] ([[User talk:ScottishDrunkard|talk]]) 13:04, 29 December 2014 (PST)
 
 
 
== Problem switching weapons as heavy ==
 
 
 
I am finding consistent trouble quickswitching weapons as heavy with this equipped. I have validated my files, it is not client side. Thus bug happens intermittently, it only happens with heavy and it happens with any loadout that contains panic attack. I edited the page with this info earlier but someone reversed it.
 
<small>— ''The preceding unsigned comment was added by'' '''[[User:Zacherle|Zacherle]]''' ([[User talk:Zacherle|talk]]) • ([[Special:Contributions/Zacherle|contribs]]) </small>
 
::This is actually a bug introduced in the [[January 7, 2015 Patch]], the fix '''Fixed switching to the grappling hook from a weapon that prevents switching''' also affected the normal game. After you spin your Minigun at least once, you can't press 1, 2 and 3 (and I think mouse wheel as well, but I don't use that) to choose weapons, you have to press Q (if you haven't chosen a weapon before, you're stuck with your Minigun). Note that this happen with every weapon equipped for the Heavy, so it's not a Panic Attack bug, and the bug probably is going to be fixed soon, at least that's what I hope. [[File:Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 19:28, 8 January 2015 (PST)
 
~~Thank you for the info. The mouse wheel does work to switch weapons, it's only the quickswitch (1, 2, 3) that's affected. [[User:Zacherle|Zacherle]] ([[User talk:Zacherle|talk]]) 19:24, 9 January 2015 (PST)
 
 
 
== Bugs: crafting Panic Attack  by using blueprint for Nostromo Napalmer ==
 
 
 
Hi guys. Really I have crafted Panic Attack twice by using blueprint for Nostromo Napalmer. And it is enough for me as testing this bug. And one else guy had same results. We may just check TF2 forum discussions:
 
- http://steamcommunity.com/app/440/discussions/0/622954023422917145/
 
- http://steamcommunity.com/app/440/discussions/0/622954023422916412/
 
There are my posts and  [EH] Shadow_Mantis had got the same result.
 
 
 
It just happened to me twice as well and was able to get screenshots on the second one: http://steamcommunity.com/sharedfiles/filedetails/?id=440312953 http://steamcommunity.com/sharedfiles/filedetails/?id=440313159 http://steamcommunity.com/sharedfiles/filedetails/?id=440313238 [[User:Chandlerj333|Chandlerj333]] ([[User talk:Chandlerj333|talk]]) 20:51, 9 May 2015 (PDT)
 
 
 
== Unused sound files? ==
 
 
 
Are air_burster_explode1, 2, and 3 used? If not, let's add it to the unused section of this page.
 
<small>— ''The preceding unsigned comment was added by'' '''[[User:Super Ninja Fat|Super Ninja Fat]]''' ([[User talk:Super Ninja Fat|talk]]) • ([[Special:Contributions/Super Ninja Fat|contribs]]) </small>
 
: They're for the Quickiebomb Launcher. --[[User:Omolong|Omolong]] ([[User talk:Omolong|talk]]) 21:13, 20 March 2015 (PDT)
 
 
 
== Standing next to dispensers and resupply lockers screw up pellet reloading ==
 
 
 
The system thinks that we're losing ammo and replenishes us but it also causes us to lose the pellet containers we've loaded in. is this a bug or is it intended?
 
 
 
[[User:Jimbo Jones|Jimbo Jones]] ([[User talk:Jimbo Jones|talk]]) 07:47, 30 March 2015 (PDT)
 
 
 
I assume this is why the bazooka prohibits you from getting ammo from dispensers. [[User:Chandlerj333|Chandlerj333]] ([[User talk:Chandlerj333|talk]]) 20:54, 9 May 2015 (PDT)
 
 
 
== Bug: Crafting as a primary weapon ==
 
 
 
I have crafted the panic attack today using a Soldier class token, a primary weapon token and scrap metal. Not sure if it's supposed to craft as a primary weapon.
 
[[User:Optimator|Optimator]] ([[User talk:Optimator|talk]]) 13:22, 18 July 2015 (PDT)
 
: Not a real bug, the shotguns are tagged as "Primary weapon". — The preceding assigned comment was added by '''[[User:Tark|Tark]]''' '''{'''[[User talk:Tark|Finish Him!]] ▪ [[Special:Contributions/Tark|Contribs]]'''}''' 13:40, 18 July 2015 (PDT)
 
::Ok, but shouldn't that only be the case for the engineer? If not, perhaps the crafting recipe for soldier token+primary+scrap should be amended; so far all that is showing on the wiki is the launchers. [[User:Optimator|Optimator]] ([[User talk:Optimator|talk]]) 14:01, 18 July 2015 (PDT)
 
::: Well no, because it's the same item. (Valve can "fix" it at any time) — The preceding assigned comment was added by '''[[User:Tark|Tark]]''' '''{'''[[User talk:Tark|Finish Him!]] ▪ [[Special:Contributions/Tark|Contribs]]'''}''' 08:03, 19 July 2015 (PDT)
 
 
 
== Damage & Function times ==
 
 
 
Please add damage and functions times, remember to also add that the default firing speed of the weapon is faster than the stock shotgun when at full health, thank you.[[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 16:41, 15 January 2016 (PST)
 
 
 
== Can shoot in humiliation on losing team? ==
 
 
 
I have not actually tested this yet, but if the panic attack is like the [[Beggar's Bazooka]] can it fire shots in humiliation?[[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 22:59, 15 January 2016 (PST)
 
 
 
== Fire Rate ==
 
 
 
Default (max health) fire rate is undoubtedly faster than stock shotgun. Probably 30% faster. Can someone test this? (in updates, the base fire rate was increased from 15% (presumably stock shotgun fire rate..?) to 30% (15% increase)).[[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 23:08, 15 January 2016 (PST)
 
 
 
== Out of date ==
 
In the individual classes' pages' descriptions in the weapons part for the panic attack, both the Soldier and Pyromaniac have the outdated description compared to the Heavy Weapons Guy and Engineer. Not entirely sure how to fix it. Can someone else fix it? [[User:Hayzze|Hayzze]] ([[User talk:Hayzze|talk]]) 02:22, 26 January 2016 (PST)
 
 
 
== Video is outdated ==
 
 
 
The video shows the Panic Attack before the Jungle Inferno update, but now that the mechanics have been changed completely, it's needs to be done again.
 
 
 
[[User:D3|D3]] ([[User talk:D3|talk]]) 07:25, 24 December 2017 (PST)
 
 
 
== "updated panic attack demonstration"  User:D3/  ==
 
 
 
Hello, I noticed that the panic attack demonstration video is outdated so I took the liberty of making an updated version.
 
 
 
https://youtu.be/GuV1Tksk4J8        [[User:Mana- -Tea|Mana- -Tea]] ([[User talk:Mana- -Tea|talk]]) 11:56, 22 January 2018 (PST)
 
 
 
== Wrong Gunslinger images ==
 
 
 
All images of the first person view of Engineer with the Gunslinger equipped are the same as the non-gunslinger version. Maybe a wrong file name ? [[Image:User Azsofe FFF3.png|25 px]] [[User:Azsofe|<font color="green">Azsofe</font>]] [[User_Talk:Azsofe|(talk)]] 14:08, 22 March 2019 (UTC)
 
: I can see a tiny bit of the gunslinger in the corner [[User:GrampaSwood|GrampaSwood]] ([[User talk:GrampaSwood|talk]]) 14:10, 22 March 2019 (UTC)
 

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