Talk:Quick-Fix

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Revision as of 23:08, 14 May 2011 by Tib (talk | contribs) (Anyone else?: new section)
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tf_english info?

When was that added? – Smashman (talk) 14:13, 24 December 2010 (UTC)

Oh. Erm. Today! – Smashman (talk) 14:15, 24 December 2010 (UTC)

Yesterday with the ninjapatch, I think. Untouch 19:26, 24 December 2010 (UTC)

So Ninja that I didn't even notice it until this morning, except for TF2 appearing in the Downloads. PS Smashman.. talking to yourself? Been in the sun too long, I'll throw some liquid on ya when you're next on the KritzKast servers Nutter 19:30, 25 December 2010 (UTC)

Beta

The Quick Fix is real. Maggosh 23:50, 11 February 2011 (UTC)

Make up you mind!

The image for the quick-fix is the regular medigun, whilst the backpack icon is the kritzkrieg. Pick one User M-NINJA Signature.png 03:59, 12 February 2011 (UTC)

Changed icon to regular Medigun, since that's what's at the top of this page and used as the icon on the beta page. Toomai Glittershine 04:21, 12 February 2011 (UTC)


Regarding 100% Crit chance

It's not true; the weapon is just based on the Kritz. That's why the backpack icon shows the kritzkrieg. Pretty basic, here, read the patch notes guys. yyler (talk) 05:09, 12 February 2011 (UTC)

Bugs?

There are some bugs I'd like to point out that aren't already on the page~ Although the description of the weapon says "Move at the speed of any faster heal target." this is infact not true, if you heal a demoman who was 5 heads (or whichever amount it needs to be before he is faster the a medic) He will not move as fast as the demoman, but instead move at regular, medic speed.

Anothe bug is if you are in the respawn area, and you are currently healing a Scout, if that scout changes class and you are still healing him, the medic will still have the Scouts speed.

Another bug is that you do not move as fast as a medic healing a scout...if that makes sense?

Although the speed problem with the demoman, I don't know if it effects with the buffalo steak sandvich or the Poly Count set Pyro --LightDasher 22:49, 12 February 2011 (UTC)


How Should I play with this?

I was using this on orange and I couldn't come up with any good strategies that I use with any other medigun. Anyone want to braingstorm some type of strategy to play as a Quick-Fix medic?

I don't think strategy will be added before it gets released, since the weapon's stats may change.  – Awesome.png Ohyeahcrucz [T][C] 03:45, 30 April 2011 (UTC)

Anyone else?

Whenever Ubercharging a teammate with the Quick-Fix, I seem to remain vulnerable to damage. Does anyone else have this problem, or is it an intended feature?