Difference between revisions of "Template:Dictionary/common strings"
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m (→Did you know...: More fixes to DYK, isn't 557 facts too much (especially for translators)?) |
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en: ...that [[Non-player characters#Abraham Lincoln|Abraham Lincoln]] invented stairs? | en: ...that [[Non-player characters#Abraham Lincoln|Abraham Lincoln]] invented stairs? | ||
pt-br: ...[[Non-player characters/pt-br#Abraham Lincoln|Abraham Lincoln]] inventou a escada? | pt-br: ...[[Non-player characters/pt-br#Abraham Lincoln|Abraham Lincoln]] inventou a escada? | ||
− | ru: ...[[Non-player characters/ru# | + | ru: ...[[Non-player characters/ru#Авраам Линкольн|Авраам Линкольн]] изобрёл лестницу? |
zh-hans: …[[Non-player characters/zh-hans#亚伯拉罕·林肯|阿伯拉罕·林肯]]发明了楼梯? | zh-hans: …[[Non-player characters/zh-hans#亚伯拉罕·林肯|阿伯拉罕·林肯]]发明了楼梯? | ||
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dyk-mp-51: | dyk-mp-51: | ||
en: ...that [[MONOCULUS]] is the [[Demoman]]'s missing eye? | en: ...that [[MONOCULUS]] is the [[Demoman]]'s missing eye? | ||
− | pt-br: ...que o | + | pt-br: ...que o {{cl|MONOCULUS}} é o olho esquerdo do {{cl|Demoman}}? |
− | ru: ... | + | ru: ...{{cl|MONOCULUS}} это отсутствующий глаз {{cl|Demoman}}? |
− | zh-hans: …{{ | + | zh-hans: …{{cl|MONOCULUS}}是{{cl|Demoman}}的那个失去的眼睛? |
dyk-mp-52: | dyk-mp-52: | ||
en: ...that the [[Medic]] has no class-specific domination lines? | en: ...that the [[Medic]] has no class-specific domination lines? | ||
pt-br: ...o {{cl|Medic}} não tem falas de dominação específicas de classe? | pt-br: ...o {{cl|Medic}} não tem falas de dominação específicas de classe? | ||
− | ru: ...у | + | ru: ...у {{cl|Medic}} нет особых реплик при доминировании? |
zh-hans: …{{cl|Medic}}没有针对任何一种兵种的控制台词? | zh-hans: …{{cl|Medic}}没有针对任何一种兵种的控制台词? | ||
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en: ...that the [[Beggar's Bazooka]] kill icon's name is "dumpster_device"? | en: ...that the [[Beggar's Bazooka]] kill icon's name is "dumpster_device"? | ||
pt-br: ...o ícone de morte do {{item link|Beggar's Bazooka}} se chama "dumpster_device" ("dispositivo do lixão")? | pt-br: ...o ícone de morte do {{item link|Beggar's Bazooka}} se chama "dumpster_device" ("dispositivo do lixão")? | ||
− | ru: ...иконка убийства | + | ru: ...иконка убийства {{item link|Beggar's Bazooka}} имеет название «dumpster_device» (рус. ''мусорный_агрегат'')? |
zh-hans: …{{item link|Beggar's Bazooka}}击杀图标的名字是“dumpster_device(垃圾设备)”? | zh-hans: …{{item link|Beggar's Bazooka}}击杀图标的名字是“dumpster_device(垃圾设备)”? | ||
dyk-mp-54: | dyk-mp-54: | ||
− | en: ...that on the map [[Banana Bay]] there is a hidden ritual to [[Poopy Joe]] near BLU spawn? | + | en: ...that on the map [[Banana Bay]] there is a hidden ritual to [[Non-player characters#Poopy Joe]] near BLU spawn? |
− | pt-br: ...no mapa {{map link|Banana Bay}} há um ritual secreto para [[ | + | pt-br: ...no mapa {{map link|Banana Bay}} há um ritual secreto para [[Non-player characters/pt-br#Poopy Joe|Poopy Joe]] perto da base BLU? |
− | ru: ...на карте | + | ru: ...на карте {{map link|Banana Bay}} недалеко от базы СИНИХ расположен скрытый ритуал [[Non-player characters/ru#Простофиля Джо|Простофили Джо]]? |
− | zh-hans: …在地图 | + | zh-hans: …在地图{{map link|Banana Bay}}中的[[BLU/zh-hans|蓝队]]基地附近,有一个供奉[[Non-player characters/zh-hans#波比·乔|波比·乔]]的祭坛? |
dyk-mp-55: | dyk-mp-55: | ||
− | en: ...that the [[Carlton]] is based off a dance move done by | + | en: ...that the [[Carlton]] is based off a dance move done by Carlton Banks in [[w:The Fresh Prince of Bel-Air|''The Fresh Prince of Bel-Air'']]? |
pt-br: ...a provocação {{item link|Carlton}} é baseada em uma dança feita por Carlton Banks em [[w:pt:The Fresh Prince of Bel-Air|''Um Maluco no Pedaço'']]? | pt-br: ...a provocação {{item link|Carlton}} é baseada em uma dança feita por Carlton Banks em [[w:pt:The Fresh Prince of Bel-Air|''Um Maluco no Pedaço'']]? | ||
− | ru: ...насмешка | + | ru: ...насмешка {{item link|Carlton}} основана на танцевальных движениях Карлтона Бэнкса из американского ситкома [[w:ru:Принц из Беверли-Хиллз|Принц из Беверли-Хиллз]]? |
zh-hans: …嘲讽{{item link|Carlton}}的设计来源于喜剧《[[w:zh:新鲜王子妙事多|新鲜王子妙事多]]》中的角色Carlton Banks的舞蹈? | zh-hans: …嘲讽{{item link|Carlton}}的设计来源于喜剧《[[w:zh:新鲜王子妙事多|新鲜王子妙事多]]》中的角色Carlton Banks的舞蹈? | ||
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en: ...that it is a common running joke and theory that [[Spy]] is [[Scout]]'s father? | en: ...that it is a common running joke and theory that [[Spy]] is [[Scout]]'s father? | ||
pt-br: ...é uma piada e hipótese recorrente de que o {{cl|Spy}} é o pai do {{cl|Scout}}? | pt-br: ...é uma piada e hipótese recorrente de que o {{cl|Spy}} é o pai do {{cl|Scout}}? | ||
− | ru: ...это распространённая шутка и теория о том, что | + | ru: ...это распространённая шутка и теория о том, что {{cl|Spy}} — отец {{cl|Scout}}? |
zh-hans: …有一个普遍流传的玩笑和说法称{{cl|Spy}}是{{cl|Scout}}的父亲? | zh-hans: …有一个普遍流传的玩笑和说法称{{cl|Spy}}是{{cl|Scout}}的父亲? | ||
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en: ...that the scrapped [[Nail Gun]]'s ammo belt appears in the bottom space of a [[Dispenser]], regardless of level? | en: ...that the scrapped [[Nail Gun]]'s ammo belt appears in the bottom space of a [[Dispenser]], regardless of level? | ||
pt-br: ...o cinto de munição da {{item link|Nail Gun}}, uma arma descartada, aparece na parte de baixo do [[Dispenser/pt-br|Fornecedor]], independente do nível? | pt-br: ...o cinto de munição da {{item link|Nail Gun}}, uma arma descartada, aparece na parte de baixo do [[Dispenser/pt-br|Fornecedor]], independente do nível? | ||
− | ru: ...боеприпасы для вырезанного оружия | + | ru: ...боеприпасы для вырезанного оружия {{item link|Nail Gun}} расположены в нижнем отсеке [[Dispenser/ru|раздатчика]], независимо от уровня постройки? |
zh-hans: …在[[Dispenser/zh-hans|补给器]]底部的物件槽中,无论哪个等级,都可以找到废案武器{{item link|Nail Gun}}的弹药带? | zh-hans: …在[[Dispenser/zh-hans|补给器]]底部的物件槽中,无论哪个等级,都可以找到废案武器{{item link|Nail Gun}}的弹药带? | ||
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fr: ...que le texte japonais écrit en haut de la boîte de la raillerie {{item link|Box Trot}} signifie "Le Spy est dans cette boîte" (スパイは、この箱のなかにいる) ? | fr: ...que le texte japonais écrit en haut de la boîte de la raillerie {{item link|Box Trot}} signifie "Le Spy est dans cette boîte" (スパイは、この箱のなかにいる) ? | ||
pt-br: ...a caixa da provocação {{item link|Box Trot}} possui texto escrito em japonês (スパイは、この箱のなかにいる) que pode ser traduzido para "O Spy está nesta caixa"? | pt-br: ...a caixa da provocação {{item link|Box Trot}} possui texto escrito em japonês (スパイは、この箱のなかにいる) que pode ser traduzido para "O Spy está nesta caixa"? | ||
− | ru: ...текст на японском, написанный на коробке из насмешки | + | ru: ...текст на японском, написанный на коробке из насмешки {{item link|Box Trot}}, переводится как «Шпион в этой коробке» (スパイは、この箱のなかにいる)? |
zh-hans: …嘲讽{{item link|Box Trot}}的箱子上写着日语“スパイは、この箱のなかにいる”,意为“间谍就在这个箱子中”? | zh-hans: …嘲讽{{item link|Box Trot}}的箱子上写着日语“スパイは、この箱のなかにいる”,意为“间谍就在这个箱子中”? | ||
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en: ...that [[Weapons|melee weapons]] have a higher chance to have [[Critical hits|random crits]] than any other weapons? | en: ...that [[Weapons|melee weapons]] have a higher chance to have [[Critical hits|random crits]] than any other weapons? | ||
pt-br: ...[[Weapons/pt-br|armas corpo a corpo]] têm uma chance maior de causar [[Critical hits/pt-br|críticos aleatórios]] do que as outras armas? | pt-br: ...[[Weapons/pt-br|armas corpo a corpo]] têm uma chance maior de causar [[Critical hits/pt-br|críticos aleatórios]] do que as outras armas? | ||
− | ru: ...в отличие от всего оружия в игре, любое оружие [[ | + | ru: ...в отличие от всего оружия в игре, любое оружие [[Weapons/ru|ближнего боя]] имеет бóльшую вероятность на случайные [[Critical hits/ru|криты]]? |
zh-hans: …[[Weapons/zh-hans|近战武器]]比其它武器有更高的几率造成随机[[Critical hits/zh-hans|爆击]]? | zh-hans: …[[Weapons/zh-hans|近战武器]]比其它武器有更高的几率造成随机[[Critical hits/zh-hans|爆击]]? | ||
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en: ...that a fully overhealed [[Heavy]] can survive all of [[Pyro]]'s taunt kills? | en: ...that a fully overhealed [[Heavy]] can survive all of [[Pyro]]'s taunt kills? | ||
pt-br: ...um {{cl|Heavy}} totalmente sobrecurado é capaz de sobreviver a todas as provocações de morte de {{cl|Pyro}}? | pt-br: ...um {{cl|Heavy}} totalmente sobrecurado é capaz de sobreviver a todas as provocações de morte de {{cl|Pyro}}? | ||
− | ru: ... | + | ru: ...{{cl|Heavy}} со сверхлечением может пережить любые убийственные насмешки {{cl|Pyro}}? |
zh-hans: …处于完全超量治疗下的{{cl|Heavy}}能够挺过所有{{cl|Pyro}}的嘲讽攻击? | zh-hans: …处于完全超量治疗下的{{cl|Heavy}}能够挺过所有{{cl|Pyro}}的嘲讽攻击? | ||
dyk-mp-61: | dyk-mp-61: | ||
en: ...that the [[Box Trot]] was hidden in the background of various places on the pages for the [[Gun Mettle Update]]? | en: ...that the [[Box Trot]] was hidden in the background of various places on the pages for the [[Gun Mettle Update]]? | ||
− | pt-br: ...a {{item link|Box Trot}} estava escondida no fundo de vários lugares nas páginas da {{ | + | pt-br: ...a {{item link|Box Trot}} estava escondida no fundo de vários lugares nas páginas da {{update link|Gun Mettle Update}}? |
− | ru: ...коробку из насмешки | + | ru: ...коробку из насмешки {{item link|Box Trot}} можно увидеть в различных местах на фоне страниц {{update link|Gun Mettle Update}}? |
zh-hans: …在{{update link|Gun Mettle Update}}更新页面上,嘲讽{{item link|Box Trot}}的盒子藏匿在网页背景的许多位置中? | zh-hans: …在{{update link|Gun Mettle Update}}更新页面上,嘲讽{{item link|Box Trot}}的盒子藏匿在网页背景的许多位置中? | ||
dyk-mp-62: | dyk-mp-62: | ||
en: ...that BLU team's first Pyro was former US president [[w:Abraham Lincoln|Abraham Lincoln]]? | en: ...that BLU team's first Pyro was former US president [[w:Abraham Lincoln|Abraham Lincoln]]? | ||
− | fr: ... que le premier Pyro de l'équipe BLU était [[w:fr:Abraham Lincoln|Abraham Lincoln]] ? | + | fr: ...que le premier Pyro de l'équipe BLU était [[w:fr:Abraham Lincoln|Abraham Lincoln]] ? |
pt-br: ...a primeira equipe BLU tinha como Pyro o ex-presidente dos Estados Unidos [[w:pt:Abraham Lincoln|Abraham Lincoln]]? | pt-br: ...a primeira equipe BLU tinha como Pyro o ex-presidente dos Estados Unidos [[w:pt:Abraham Lincoln|Abraham Lincoln]]? | ||
− | ru: ...первым поджигателем СИНЕЙ команды был Авраам Линкольн? | + | ru: ...первым поджигателем СИНЕЙ команды был [[w:ru:Авраам Линкольн|Авраам Линкольн]]? |
− | |||
dyk-mp-63: | dyk-mp-63: | ||
en: ...that development on [[Powerhouse]] actually began in 2007, but the developer left it unfinished and then released the map for the [[Gun Mettle Update]]? | en: ...that development on [[Powerhouse]] actually began in 2007, but the developer left it unfinished and then released the map for the [[Gun Mettle Update]]? | ||
− | fr: ...que le développement de {{map link|Powerhouse}} a en réalité débuté en 2007, mais le développeur l'a laissé inachevé et a ensuite publié la carte pour la {{update | + | fr: ...que le développement de {{map link|Powerhouse}} a en réalité débuté en 2007, mais le développeur l'a laissé inachevé et a ensuite publié la carte pour la {{update link|Gun Mettle Update}} ? |
− | pt-br: ...o desenvolvimento de {{map link|Powerhouse}} começou em 2007, mas o desenvolvedor o deixou inacabado e então lançou o mapa para a {{ | + | pt-br: ...o desenvolvimento de {{map link|Powerhouse}} começou em 2007, mas o desenvolvedor o deixou inacabado e então lançou o mapa para a {{update link|Gun Mettle Update}}? |
− | ru: ...разработка карты | + | ru: ...разработка карты {{map link|Powerhouse}} началась ещё в 2007 году, но её создатель оставил своё детище незаконченным, правда потом карта всё-таки была доделана и добавлена в игру с {{update link|Gun Mettle Update}}? |
− | zh-hans: …地图 | + | zh-hans: …地图{{map link|Powerhouse}}从2007年就开始开发了,但开发者一直没有完工,并在{{update link|Gun Mettle Update}}中直接将它发布了? |
dyk-mp-64: | dyk-mp-64: | ||
en: ...that the [[Capo's Capper]] is a slightly modified and retextured [[Fancy Fedora]]? | en: ...that the [[Capo's Capper]] is a slightly modified and retextured [[Fancy Fedora]]? | ||
pt-br: ...o {{item link|Capo's Capper}} é uma versão levemente modificada e retexturizada do {{item link|Fancy Fedora}}? | pt-br: ...o {{item link|Capo's Capper}} é uma versão levemente modificada e retexturizada do {{item link|Fancy Fedora}}? | ||
− | ru: ... | + | ru: ...{{item link|Capo's Capper}} является слегка переделанной версией предмета {{item link|Fancy Fedora}}? |
zh-hans: …{{item link|Capo's Capper}}就是一件经过稍微修改并采用了全新材质的{{item link|Fancy Fedora}}? | zh-hans: …{{item link|Capo's Capper}}就是一件经过稍微修改并采用了全新材质的{{item link|Fancy Fedora}}? | ||
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en: ...that the loading screen of [[Yukon]] still shows the old control point placement? | en: ...that the loading screen of [[Yukon]] still shows the old control point placement? | ||
pt-br: ...a tela de carregamento de {{map link|Yukon}} ainda mostra o posicionamento antigo do ponto de controle? | pt-br: ...a tela de carregamento de {{map link|Yukon}} ainda mostra o posicionamento antigo do ponto de controle? | ||
− | ru: ...на загрузочном экране используется снимок старой версии карты | + | ru: ...на загрузочном экране используется снимок старой версии карты {{map link|Yukon}}, ещё со старым местоположением контрольной точки? |
− | zh-hans: … | + | zh-hans: …{{map link|Yukon}}的加载界面仍然显示着旧版控制点的位置? |
dyk-mp-66: | dyk-mp-66: | ||
− | en: ...that the first time the [[Engineer]] is seen without his goggles is in the [[Loose Canon]] comic? | + | en: ...that the first time the [[Engineer]] is seen without his goggles is in the ''[[Loose Canon]]'' comic? |
− | pt-br: ...a primeira vez que o {{cl|Engineer}} é visto sem seus óculos de proteção é na história em quadrinhos [[Loose Canon/pt-br| | + | pt-br: ...a primeira vez que o {{cl|Engineer}} é visto sem seus óculos de proteção é na história em quadrinhos [[Loose Canon/pt-br|Materiais Perdidos]]? |
− | ru: ...впервые | + | ru: ...впервые {{cl|Engineer}} можно увидеть без очков в комиксе [[Loose Canon/ru|Свои правила]]? |
− | zh-hans: … | + | zh-hans: …{{cl|Engineer}}没有戴护目镜的模样首次在漫画[[Loose Canon/zh-hans|《跌宕事典》]]中出现了? |
dyk-mp-67: | dyk-mp-67: | ||
− | en: ...that [[Soldier]] was originally supposed to receive | + | en: ...that [[Soldier]] was originally supposed to receive the [[Stratonic Swatter]] weapon? |
− | pt-br: ..o {{cl|Soldier}} teria recebido | + | pt-br: ...o {{cl|Soldier}} teria recebido o {{item link|Stratonic Swatter}} como arma? |
− | ru: ... | + | ru: ...{{cl|Soldier}} изначально должен был иметь оружие {{item link|Stratonic Swatter}}? |
− | zh-hans: …{{ | + | zh-hans: …{{cl|Soldier}}原本有一件叫作“{{item link|Stratonic Swatter}}”的武器准备加入游戏? |
dyk-mp-68: | dyk-mp-68: | ||
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en: ...that the [[Fan O'War]] was originally going to be for Soldier instead of Scout? | en: ...that the [[Fan O'War]] was originally going to be for Soldier instead of Scout? | ||
pt-br: ... o {{item link|Fan O'War}} originalmente seria para o Soldier e não para o Scout? | pt-br: ... o {{item link|Fan O'War}} originalmente seria para o Soldier e não para o Scout? | ||
− | ru: ...изначально | + | ru: ...изначально {{item link|Fan O'War}} должен был быть оружием для солдата, а не разведчика? |
zh-hans: …{{item link|Fan O'War}}原本是为士兵而非侦察兵设计的? | zh-hans: …{{item link|Fan O'War}}原本是为士兵而非侦察兵设计的? | ||
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en: ...that the Valve Store incorrectly listed the [[Stickybomb Launcher]] as the [[Scottish Resistance]] on the Demoman Action Figure? | en: ...that the Valve Store incorrectly listed the [[Stickybomb Launcher]] as the [[Scottish Resistance]] on the Demoman Action Figure? | ||
pt-br: ...a Loja da Valve listou incorretamente o {{item link|Stickybomb Launcher}} como sendo a {{item link|Scottish Resistance}} na Figura de Ação do Demoman? | pt-br: ...a Loja da Valve listou incorretamente o {{item link|Stickybomb Launcher}} como sendo a {{item link|Scottish Resistance}} na Figura de Ação do Demoman? | ||
− | ru: ...в магазине Valve Store неправильно перепутано название оружия | + | ru: ...в магазине Valve Store неправильно перепутано название оружия {{item link|Stickybomb Launcher}} как {{item link|Scottish Resistance}} на фигурке подрывника? |
− | zh-hans: | + | zh-hans: …在Valve商店中,爆破手可动人偶的{{item link|Stickybomb Launcher}}被错误地展示成{{item link|Scottish Resistance}}? |
dyk-mp-71: | dyk-mp-71: | ||
− | en: ...that there are two RED Spy indicators on BLU's dashboard in Meet the Spy? | + | en: ...that there are two RED Spy indicators on BLU's dashboard in ''[[Meet the Spy]]''? |
− | pt-br: ...há dois avisos de Spy RED entre os letreiros de aviso BLU em Conheça o Spy? | + | pt-br: ...há dois avisos de Spy RED entre os letreiros de aviso BLU em [[Meet the Spy/pt-br|Conheça o Spy]]? |
− | ru: ...в ролике «Знакомьтесь, Шпион» на панели с предупреждениями СИНИХ два раза встречается сигнал «Шпион КРС»? | + | ru: ...в ролике «Знакомьтесь, Шпион» на панели с предупреждениями СИНИХ два раза встречается сигнал [[Meet the Spy/ru|«Шпион КРС»]]? |
− | zh-hans: | + | zh-hans: …[[Meet the Spy/zh-hans|《拜见间谍》]]中蓝队显示屏上有两个红队间谍的指示灯? |
dyk-mp-72: | dyk-mp-72: | ||
en: ...that the [[Degreaser]]'s airblast was originally intended to be chargeable, similar to the [[Stickybomb Launcher]]? | en: ...that the [[Degreaser]]'s airblast was originally intended to be chargeable, similar to the [[Stickybomb Launcher]]? | ||
pt-br: ...a rajada de ar comprimido do {{item link|Degreaser}} originalmente poderia ser carregado, semelhante ao {{item link|Stickybomb Launcher}}? | pt-br: ...a rajada de ar comprimido do {{item link|Degreaser}} originalmente poderia ser carregado, semelhante ao {{item link|Stickybomb Launcher}}? | ||
− | ru: ...изначально | + | ru: ...изначально {{item link|Degreaser}} должен был иметь силу заряда выстрела сжатым воздухом, подобно силе выстрела из {{item link|Stickybomb Launcher}}? |
zh-hans: …{{item link|Degreaser}}的压缩空气在原设计中拥有充能能力,类似{{item link|Stickybomb Launcher}}? | zh-hans: …{{item link|Degreaser}}的压缩空气在原设计中拥有充能能力,类似{{item link|Stickybomb Launcher}}? | ||
dyk-mp-73: | dyk-mp-73: | ||
− | en: ...that all of the Demoman's alternate grenade launchers were released in Christmas updates? | + | en: ...that all of the [[Demoman]]'s alternate grenade launchers were released in Christmas updates? |
− | pt-br: ...todos os lança-granadas alternativos do Demoman foram lançados em atualizações de fim de ano? | + | pt-br: ...todos os lança-granadas alternativos do {{cl|Demoman}} foram lançados em atualizações de fim de ano? |
− | ru: ...альтернативные версии гранатомёта | + | ru: ...альтернативные версии гранатомёта {{cl|Demoman}} были добавлены в Шмождественских обновлениях? |
zh-hans: …{{cl|Demoman}}所有的榴弹发射器都是在圣诞节的更新中发布的? | zh-hans: …{{cl|Demoman}}所有的榴弹发射器都是在圣诞节的更新中发布的? | ||
Line 28,008: | Line 28,007: | ||
en: ...that the [[Conniver's Kunai]]'s overheal bonus removes damaging debuffs such as [[Fire|afterburn]] and [[Bleeding]]? | en: ...that the [[Conniver's Kunai]]'s overheal bonus removes damaging debuffs such as [[Fire|afterburn]] and [[Bleeding]]? | ||
pt-br: ...o bônus de sobrecura da {{item link|Conniver's Kunai}} remove aflições como [[Fire/pt-br|queimação]] e [[Bleeding/pt-br|sangramento]]? | pt-br: ...o bônus de sobrecura da {{item link|Conniver's Kunai}} remove aflições como [[Fire/pt-br|queimação]] e [[Bleeding/pt-br|sangramento]]? | ||
− | ru: ...при убийстве ударом в спину, | + | ru: ...при убийстве ударом в спину, {{item link|Conniver's Kunai}} убирает эффекты [[Fire/ru|догорания]] и [[Bleeding/ru|кровотечения]]? |
zh-hans: …{{item link|Conniver's Kunai}}的治疗效果可以移除负面效果,比如[[Fire/zh-hans|着火]]与[[Bleeding/zh-hans|流血]]? | zh-hans: …{{item link|Conniver's Kunai}}的治疗效果可以移除负面效果,比如[[Fire/zh-hans|着火]]与[[Bleeding/zh-hans|流血]]? | ||
Line 28,020: | Line 28,019: | ||
en: ...that the [[Stickybomb]]s placed during [[Setup time]] or [[Mann vs. Machine]] while under effect of the [[Kritzkrieg]] disappear if the Medic changes class? | en: ...that the [[Stickybomb]]s placed during [[Setup time]] or [[Mann vs. Machine]] while under effect of the [[Kritzkrieg]] disappear if the Medic changes class? | ||
pt-br: ...[[Stickybomb/pt-br|stickybombs]] colocadas durante o [[Setup time/pt-br|tempo de preparação]] ou no [[Mann vs. Machine/pt-br|Mann vs. Máquina]] enquanto sob os efeitos da {{item link|Kritzkrieg}} desaparecem se o Medic trocar de classe? | pt-br: ...[[Stickybomb/pt-br|stickybombs]] colocadas durante o [[Setup time/pt-br|tempo de preparação]] ou no [[Mann vs. Machine/pt-br|Mann vs. Máquina]] enquanto sob os efeitos da {{item link|Kritzkrieg}} desaparecem se o Medic trocar de classe? | ||
− | ru: ...[[Stickybomb/ru|бомбы-липучки]], установленные во время [[Setup time/ru|периода подготовк]] или в режиме «[[Mann vs. Machine/ru|Манн против машин]]» подрывником во время действия убер-заряда | + | ru: ...[[Stickybomb/ru|бомбы-липучки]], установленные во время [[Setup time/ru|периода подготовк]] или в режиме «[[Mann vs. Machine/ru|Манн против машин]]» подрывником во время действия убер-заряда {{item link|Kritzkrieg}} исчезнут, если медик сменит класс? |
zh-hans: …在[[Setup time/zh-hans|准备时间]]或[[Mann vs. Machine/zh-hans|曼恩 vs. 机器]]模式中,使用{{item link|Kritzkrieg}}为[[Stickybomb/zh-hans|黏性炸弹]]提供爆击的医生在更改兵种后,其爆击黏性炸弹也会随之消失? | zh-hans: …在[[Setup time/zh-hans|准备时间]]或[[Mann vs. Machine/zh-hans|曼恩 vs. 机器]]模式中,使用{{item link|Kritzkrieg}}为[[Stickybomb/zh-hans|黏性炸弹]]提供爆击的医生在更改兵种后,其爆击黏性炸弹也会随之消失? | ||
dyk-mp-77: | dyk-mp-77: | ||
− | en: ...that players on the winning team during [[Humiliation]] can respawn via switching classes? | + | en: ...that players on the winning team during [[Match outcomes#Humiliation|Humiliation]] can respawn via switching classes? |
− | pt-br: ...jogadores da equipe vitoriosa podem resnacer durante a fase de [[ | + | pt-br: ...jogadores da equipe vitoriosa podem resnacer durante a fase de [[Match outcomes/pt-br#Humilhação|humilhação]] ao trocar de classe? |
− | ru: ...игроки победившей команды могут возродиться во время [[ | + | ru: ...игроки победившей команды могут возродиться во время [[Match outcomes/ru#Унижение|периода унижения]], просто сменив класс? |
− | zh-hans: …获胜方的死亡玩家在[[ | + | zh-hans: …获胜方的死亡玩家在[[Match outcomes/zh-hans#羞辱|羞辱]]期间切换兵种可以立刻重生? |
dyk-mp-78: | dyk-mp-78: | ||
en: ...that the [[Dragon's Fury]] projectile can be [[Compression blast|reflected]]? | en: ...that the [[Dragon's Fury]] projectile can be [[Compression blast|reflected]]? | ||
pt-br: ...os projéteis da {{item link|Dragon's Fury}} podem ser [[Compression blast/pt-br|refletidos]]? | pt-br: ...os projéteis da {{item link|Dragon's Fury}} podem ser [[Compression blast/pt-br|refletidos]]? | ||
− | ru: ...снаряд оружия | + | ru: ...снаряд оружия {{item link|Dragon's Fury}} можно [[Compression blast/ru|отразить]]? |
zh-hans: …{{item link|Dragon's Fury}}的发射物可以被[[Compression blast/zh-hans|压缩空气]]反弹? | zh-hans: …{{item link|Dragon's Fury}}的发射物可以被[[Compression blast/zh-hans|压缩空气]]反弹? | ||
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en: ...that the [[Rescue Ranger]]'s sine wave changes depending on the amount of metal the player has? | en: ...that the [[Rescue Ranger]]'s sine wave changes depending on the amount of metal the player has? | ||
pt-br: ...as ondas senoidais do item {{item link|Rescue Ranger}} se alteram de acordo com a quantidade de metal que o jogador possui? | pt-br: ...as ondas senoidais do item {{item link|Rescue Ranger}} se alteram de acordo com a quantidade de metal que o jogador possui? | ||
− | ru: ...индикатор на мониторе оружия | + | ru: ...индикатор на мониторе оружия {{item link|Rescue Ranger}} меняется в зависимости от количества металла у владельца? |
zh-hans: …{{item link|Rescue Ranger}}的正弦波图会随着玩家持有的金属数量而变化? | zh-hans: …{{item link|Rescue Ranger}}的正弦波图会随着玩家持有的金属数量而变化? | ||
dyk-mp-81: | dyk-mp-81: | ||
− | en: ...that a football can spawn when you equip with [[Ball-Kicking Boots]]? | + | en: ...that a football ball can spawn when you equip with [[Ball-Kicking Boots]]? |
fr: ...qu'une balle de football peut apparaître lorsque vous vous équipez des {{item link|Ball-Kicking Boots}} ? | fr: ...qu'une balle de football peut apparaître lorsque vous vous équipez des {{item link|Ball-Kicking Boots}} ? | ||
pt-br: ...uma bola de futebol pode aparecer ao equipar as {{item link|Ball-Kicking Boots}}? | pt-br: ...uma bola de futebol pode aparecer ao equipar as {{item link|Ball-Kicking Boots}}? | ||
− | ru: ...при надевании предмета | + | ru: ...при надевании предмета {{item link|Ball-Kicking Boots}} появится футбольный мяч? |
zh-hans: …当你装备了{{item link|Ball-Kicking Boots}}时,游戏里就会生成一个足球? | zh-hans: …当你装备了{{item link|Ball-Kicking Boots}}时,游戏里就会生成一个足球? | ||
dyk-mp-82: | dyk-mp-82: | ||
en: ...that you will regenerate all health lost from [[drowning]]? | en: ...that you will regenerate all health lost from [[drowning]]? | ||
− | pt-br: ...a vida perdida por [[ | + | pt-br: ...a vida perdida por [[Drowning/pt-br|afogamento]] é regenerada automaticamente? |
− | ru: ...всё здоровье будет восстановлено, которое игрок теряет при [[ | + | ru: ...всё здоровье будет восстановлено, которое игрок теряет при [[Drowning/ru|утоплении]]? |
dyk-mp-83: | dyk-mp-83: | ||
en: ...that the [[ghost]] of Zepheniah Mann is still wearing his [[Ghastly Gibus]]? | en: ...that the [[ghost]] of Zepheniah Mann is still wearing his [[Ghastly Gibus]]? | ||
pt-br: ...o [[Ghost/pt-br|fantasma]] de Zepheniah Mann ainda usa sua {{item link|Ghastly Gibus}}? | pt-br: ...o [[Ghost/pt-br|fantasma]] de Zepheniah Mann ainda usa sua {{item link|Ghastly Gibus}}? | ||
− | ru: ...[[ | + | ru: ...[[Ghost/ru|призрак]] Зефенайи Манна всё ещё носит свой {{item link|Ghastly Gibus}}? |
dyk-mp-84: | dyk-mp-84: | ||
− | en: ...that the [[Demoman]]'s eye was "given back" by the [[Medic]] in the comic [[The Naked and the Dead]]? | + | en: ...that the [[Demoman]]'s eye was "given back" by the [[Medic]] in the comic ''[[The Naked and the Dead]]''? |
− | pt-br: ...o olho do {{cl|Demoman}} foi "devolvido" pelo {{cl|Medic}} na história em quadrinhos [[The Naked and the Dead/pt-br| | + | pt-br: ...o olho do {{cl|Demoman}} foi "devolvido" pelo {{cl|Medic}} na história em quadrinhos [[The Naked and the Dead/pt-br|Os Nus e os Mortos]]? |
− | ru: ...глаз | + | ru: ...глаз {{cl|Demoman}} был "возвращён" {{cl|Medic}} в комиксе [[The Naked and the Dead/ru|Голые и Мёртвые]]? |
zh-hans: …在漫画[[The Naked and the Dead/zh-hans|《裸体与死者》]]中,{{cl|Medic}}提到他曾多次将{{cl|Demoman}}的眼球给“安回去”过? | zh-hans: …在漫画[[The Naked and the Dead/zh-hans|《裸体与死者》]]中,{{cl|Medic}}提到他曾多次将{{cl|Demoman}}的眼球给“安回去”过? | ||
Line 28,082: | Line 28,081: | ||
dyk-mp-87: | dyk-mp-87: | ||
− | en: ...that in the [[WAR! Comic|WAR! | + | en: ...that in the ''[[WAR! Comic|WAR! Comic]]'', the [[Administrator]] is watching the events of ''[[Meet the Spy]]'' unfold before [[Miss Pauling]] shows up? |
pt-br: ...a [[Administrator/pt-br|Administradora]], na [[WAR! Comic/pt-br|história em quadrinhos GUERRA!]], está observando os eventos de [[Meet the Spy/pt-br|Conheça o Spy]] ocorrendo antes da [[Miss Pauling/pt-br|Srta. Pauling]] aparecer? | pt-br: ...a [[Administrator/pt-br|Administradora]], na [[WAR! Comic/pt-br|história em quadrinhos GUERRA!]], está observando os eventos de [[Meet the Spy/pt-br|Conheça o Spy]] ocorrendo antes da [[Miss Pauling/pt-br|Srta. Pauling]] aparecer? | ||
− | ru: ...в [[WAR! Comic/ru|комиксе Война]], [[Administrator/ru]] наблюдает за [[Знакомством со шпионом]] до того, как появляется [[Miss Pauling/ru]]? | + | ru: ...в [[WAR! Comic/ru|комиксе Война]], [[Administrator/ru]] наблюдает за [[Meet the Spy/ru|Знакомством со шпионом]] до того, как появляется [[Miss Pauling/ru]]? |
dyk-mp-88: | dyk-mp-88: | ||
Line 28,094: | Line 28,093: | ||
en: ...that the [[Pyromancer's Mask]] has an unused [[bodygroup]], which gives it grey horns? | en: ...that the [[Pyromancer's Mask]] has an unused [[bodygroup]], which gives it grey horns? | ||
pt-br: ...a {{item link|Pyromancer's Mask}} possui um [[Bodygroup/pt-br|bodygroup]] que lhe dá chifres cinza? | pt-br: ...a {{item link|Pyromancer's Mask}} possui um [[Bodygroup/pt-br|bodygroup]] que lhe dá chifres cinza? | ||
− | ru: ...у | + | ru: ...у {{item link|Pyromancer's Mask}} есть неиспользуемая [[Bodygroup/ru|модельная группа]], которая даёт ей серые рога? |
dyk-mp-90: | dyk-mp-90: | ||
en: ...that you can actually see through [[Soldier]]'s [[Rocket Launcher]] from the ends? | en: ...that you can actually see through [[Soldier]]'s [[Rocket Launcher]] from the ends? | ||
− | pt-br: ...é possível ver através do cano do {{item link|Rocket Launcher}} do | + | pt-br: ...é possível ver através do cano do {{item link|Rocket Launcher}} do {{cl|Soldier}}? |
− | ru: ...отверстие на задней части | + | ru: ...отверстие на задней части {{item link|Rocket Launcher}} {{cl|Soldier}} просматриваемое? |
− | |||
dyk-mp-91: | dyk-mp-91: | ||
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dyk-mp-94: | dyk-mp-94: | ||
en: ...that the [[MONOCULUS]]' voice is the Demoman's voice but slowed down? | en: ...that the [[MONOCULUS]]' voice is the Demoman's voice but slowed down? | ||
− | fr: ...que la voix de | + | fr: ...que la voix de {{cl|MONOCULUS}} est la voix du Demoman mais au ralenti ? |
− | pt-br: ...as falas do | + | pt-br: ...as falas do {{cl|MONOCULUS}} são versões desaceleradas das falas do Demoman? |
− | ru: ...голос | + | ru: ...голос {{cl|MONOCULUS}} является замедленной версией голоса подрывника? |
− | zh-hans: … | + | zh-hans: …{{cl|MONOCULUS}}的声音其实就是爆破手的经过减速降调的声音? |
dyk-mp-95: | dyk-mp-95: | ||
en: ...that the [[Nostromo Napalmer]] is a reference to [[w:Alien (film)|''Alien'' (1979)]], and has the same design as the flamethrower props in the movie? | en: ...that the [[Nostromo Napalmer]] is a reference to [[w:Alien (film)|''Alien'' (1979)]], and has the same design as the flamethrower props in the movie? | ||
pt-br: ...o {{item link|Nostromo Napalmer}} é uma referência ao filme [[w:pt:Alien, o Oitavo Passageiro|''Alien, o Oitavo Passageiro'']], tendo o mesmo visual que o lança-chamas deste? | pt-br: ...o {{item link|Nostromo Napalmer}} é uma referência ao filme [[w:pt:Alien, o Oitavo Passageiro|''Alien, o Oitavo Passageiro'']], tendo o mesmo visual que o lança-chamas deste? | ||
− | ru: ... | + | ru: ...{{item link|Nostromo Napalmer}} является отсылкой к фильму «[[w:ru:Чужой (фильм)|Чужой]]» 1979 года, а также имеет схожий дизайн с огнемётами в фильме? |
dyk-mp-96: | dyk-mp-96: | ||
− | en: ...that some cosmetic hats and bot heads from [[Mann vs. Machine]] are available on the Steam | + | en: ...that some cosmetic hats and bot heads from [[Mann vs. Machine]] are available on the Steam Community Market for SteamVR? |
fr: ...que certains chapeaux cosmétiques et têtes de robots du mode [[Mann vs. Machine/fr|Mann vs. Machine]] sont disponibles sur le marché de la communauté Steam pour SteamVR ? | fr: ...que certains chapeaux cosmétiques et têtes de robots du mode [[Mann vs. Machine/fr|Mann vs. Machine]] sont disponibles sur le marché de la communauté Steam pour SteamVR ? | ||
pt-br: ...alguns chapéus e cabeças de robô de [[Mann vs. Machine/pt-br|Mann vs. Máquina]] estão disponíveis no Mercado da Comunidade Steam para o SteamVR? | pt-br: ...alguns chapéus e cabeças de robô de [[Mann vs. Machine/pt-br|Mann vs. Máquina]] estão disponíveis no Mercado da Comunidade Steam para o SteamVR? | ||
ru: ...некоторые шляпы и головы роботов из [[Mann vs. Machine/ru|Манн против машин]] доступны на торговой площадке Steam для SteamVR? | ru: ...некоторые шляпы и головы роботов из [[Mann vs. Machine/ru|Манн против машин]] доступны на торговой площадке Steam для SteamVR? | ||
− | zh-hans: | + | zh-hans: …[[Mann vs. Machine/zh-hans|曼恩 vs. 机器]]中的一些饰品和机器人头颅可以在 SteamVR 的Steam社区生市场上买到? |
dyk-mp-97: | dyk-mp-97: | ||
− | en: ...that the picture that depicts the [[Pyro]] winning the [[Meet Your Match Update#Heavy vs. Pyro|Heavy vs. Pyro]] war is a reference to the [[Meet the Pyro]] cinematic in which the [[Heavy]] takes a [[Fire Axe]] to the head? | + | en: ...that the picture that depicts the [[Pyro]] winning the [[Meet Your Match Update#Heavy vs. Pyro|Heavy vs. Pyro]] war is a reference to the ''[[Meet the Pyro]]'' cinematic in which the [[Heavy]] takes a [[Fire Axe]] to the head? |
− | pt-br: ...a foto de vitória de | + | pt-br: ...a foto de vitória de {{cl|Pyro}} na guerra [[Meet Your Match Update/pt-br#Heavy vs. Pyro|Heavy X Pyro]] é uma referência ao curta [[Meet the Pyro/pt-br|Conheça Pyro]] onde o {{cl|Heavy}} é morto com um {{item link|Fire Axe}}? |
− | ru: ...изображение, выложенное после победы | + | ru: ...изображение, выложенное после победы {{cl|Pyro}} в состязании [[Meet Your Match Update/ru#Пулеметчик против поджигателя|Пулемётчик против Поджигателя]], ссылается на сцену из ролика «[[Meet the Pyro/ru|Знакомьтесь, Поджигатель]]», в которой можно увидеть {{cl|Heavy}} с воткнутым в голову {{item link|Fire Axe}}? |
zh-hans: …一张关于火焰兵赢得[[Meet Your Match Update/zh-hans#机枪手 vs. 火焰兵|机枪手 vs. 火焰兵]]战争的图片其实是参考了[[Meet the Pyro/zh-hans|拜见火焰兵]]中机枪手被火焰兵用{{item link|Fire Axe}}爆头的画面? | zh-hans: …一张关于火焰兵赢得[[Meet Your Match Update/zh-hans#机枪手 vs. 火焰兵|机枪手 vs. 火焰兵]]战争的图片其实是参考了[[Meet the Pyro/zh-hans|拜见火焰兵]]中机枪手被火焰兵用{{item link|Fire Axe}}爆头的画面? | ||
Line 28,142: | Line 28,140: | ||
en: ...that the [[Your Eternal Reward]] resembles the TFC knife? | en: ...that the [[Your Eternal Reward]] resembles the TFC knife? | ||
pt-br: ...a {{item link|Your Eternal Reward}} se parece com a {{botignore|faca}} do TFC? | pt-br: ...a {{item link|Your Eternal Reward}} se parece com a {{botignore|faca}} do TFC? | ||
− | ru: ... | + | ru: ...{{item link|Your Eternal Reward}} очень похож на нож шпиона из TFC? |
zh-hans: ...{{item link|Your Eternal Reward}}的模型与《军团要塞:经典》中的刀子十分相像? | zh-hans: ...{{item link|Your Eternal Reward}}的模型与《军团要塞:经典》中的刀子十分相像? | ||
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en: ...that the [[Equalizer]] and the [[Escape Plan]] were originally one item, under the former name, before being split in [[Team Fortress 2 Beta]]? | en: ...that the [[Equalizer]] and the [[Escape Plan]] were originally one item, under the former name, before being split in [[Team Fortress 2 Beta]]? | ||
pt-br: ...o {{item link|Equalizer}} e o {{item link|Escape Plan}} eram originalmente um único item antes do [[Team Fortress 2 Beta/pt-br|beta do Team Fortress 2]]? | pt-br: ...o {{item link|Equalizer}} e o {{item link|Escape Plan}} eram originalmente um único item antes do [[Team Fortress 2 Beta/pt-br|beta do Team Fortress 2]]? | ||
− | ru: ... | + | ru: ...{{item link|Equalizer}} и {{item link|Escape Plan}} изначально существовали как единый предмет под названием первого, прежде чем их решили разделить в [[Team Fortress 2 Beta/ru|Team Fortress 2 Бета]]? |
dyk-mp-100: | dyk-mp-100: | ||
Line 28,154: | Line 28,152: | ||
es: ...[[Robin Walker/es|Robin Walker]], [[John Cook/es|John Cook]] e [[Ian Caughley/es|Ian Caughley]] crearon originalmente [[Team Fortress/es|''QTF'']] porque querían una versión [[Classes/es|multiclase]] de Quake? | es: ...[[Robin Walker/es|Robin Walker]], [[John Cook/es|John Cook]] e [[Ian Caughley/es|Ian Caughley]] crearon originalmente [[Team Fortress/es|''QTF'']] porque querían una versión [[Classes/es|multiclase]] de Quake? | ||
pt-br: ...[[Robin Walker/pt-br|Robin Walker]], [[John Cook/pt-br|John Cook]] e [[Ian Caughley/pt-br|Ian Caughley]] originalmente criaram [[Team Fortress/pt-br|''QTF'']] só porque queriam uma versão [[Classes/pt-br|multiclasses]] de ''Quake'' para uso próprio? | pt-br: ...[[Robin Walker/pt-br|Robin Walker]], [[John Cook/pt-br|John Cook]] e [[Ian Caughley/pt-br|Ian Caughley]] originalmente criaram [[Team Fortress/pt-br|''QTF'']] só porque queriam uma versão [[Classes/pt-br|multiclasses]] de ''Quake'' para uso próprio? | ||
− | ru: ...[[Robin Walker/ru|Робин Уокер]], [[John Cook/ru|Джон Кук]], и [[Ian Caughley/ru|Ян Коули]] изначально создали [[Team Fortress/ru|''QTF'']] только из-за того, что им нужна была [[Classes/ru|многокласосвая ]] версия''Quake'' для собственного использования? | + | ru: ...[[Robin Walker/ru|Робин Уокер]], [[John Cook/ru|Джон Кук]], и [[Ian Caughley/ru|Ян Коули]] изначально создали [[Team Fortress/ru|''QTF'']] только из-за того, что им нужна была [[Classes/ru|многокласосвая]] версия''Quake'' для собственного использования? |
dyk-mp-101: | dyk-mp-101: | ||
en: ...that the [[Soldier]] got rejected from all branches of the US military during WWII? | en: ...that the [[Soldier]] got rejected from all branches of the US military during WWII? | ||
pt-br: ...o {{cl|Soldier}} foi rejeitado por todos os ramos das forças militares dos Estados Unidos durante a Segunda Guerra Mundial? | pt-br: ...o {{cl|Soldier}} foi rejeitado por todos os ramos das forças militares dos Estados Unidos durante a Segunda Guerra Mundial? | ||
− | ru: ... | + | ru: ...{{cl|Soldier}} выгнали из всех видов войск США во время Второй мировой войны? |
dyk-mp-102: | dyk-mp-102: | ||
en: ...that the [[Gas Grenade]] is a [[Unused content|scrapped]] grenade weapon that was to be used by the [[Spy]]? | en: ...that the [[Gas Grenade]] is a [[Unused content|scrapped]] grenade weapon that was to be used by the [[Spy]]? | ||
pt-br: ...a {{item link|Gas Grenade}} é uma arma de granada [[Unused content/pt-br|descartada]] que seria usada pelo {{cl|Spy}}? | pt-br: ...a {{item link|Gas Grenade}} é uma arma de granada [[Unused content/pt-br|descartada]] que seria usada pelo {{cl|Spy}}? | ||
− | ru: ...{{item link|Gas Grenade}} — это [[Unused content/ru|неиспользуемое]] оружие, которое предназначалось для | + | ru: ...{{item link|Gas Grenade}} — это [[Unused content/ru|неиспользуемое]] оружие, которое предназначалось для {{cl|Spy}}? |
dyk-mp-103: | dyk-mp-103: | ||
− | en: ...that the [[Pyro]] was the first class to get a [[ | + | en: ...that the [[Pyro]] was the first class to get a [[Taunts#Kill taunts|taunt kill]]? |
pt-br: ...{{cl|Pyro}} foi a primeira classe a ter uma [[Taunts/pt-br#Provocações de morte|provocação de morte]]? | pt-br: ...{{cl|Pyro}} foi a primeira classe a ter uma [[Taunts/pt-br#Provocações de morte|provocação de morte]]? | ||
− | ru: ... | + | ru: ...{{cl|Pyro}} был первым классом, получившим [[Taunts/ru#Убийственные насмешки|убийственную насмешку]]? |
− | zh-hans: ... | + | zh-hans: ...{{cl|Pyro}}是九个兵种中第一个拿到[[Taunts/zh-hans#杀敌嘲讽|杀敌嘲讽]]的兵种? |
dyk-mp-104: | dyk-mp-104: | ||
en: ...that the Japanese text written on the top of the box from the [[Box Trot]] taunt means "The Spy is in this box." (スパイは、この箱のなかにいる)? | en: ...that the Japanese text written on the top of the box from the [[Box Trot]] taunt means "The Spy is in this box." (スパイは、この箱のなかにいる)? | ||
pt-br: ...o texto escrito em japonês na parte superior da {{item link|Box Trot}} (スパイは、この箱のなかにいる) diz "O Spy está nesta caixa."? | pt-br: ...o texto escrito em japonês na parte superior da {{item link|Box Trot}} (スパイは、この箱のなかにいる) diz "O Spy está nesta caixa."? | ||
− | ru: ...надпись на японском на крышке коробки | + | ru: ...надпись на японском на крышке коробки {{item link|Box Trot}} означает «Шпион в этой коробке» (スパイは、この箱のなかにいる)? |
zh-hans: …嘲讽{{item link|Box Trot}}的箱子上写着日语“スパイは、この箱のなかにいる”,意为“间谍就在这个箱子中”? | zh-hans: …嘲讽{{item link|Box Trot}}的箱子上写着日语“スパイは、この箱のなかにいる”,意为“间谍就在这个箱子中”? | ||
Line 28,187: | Line 28,185: | ||
en: ...that the [[Love & War Update]] was referenced prior to its release by a line in Dota 2's "The Stanley Parable Announcer Pack"? | en: ...that the [[Love & War Update]] was referenced prior to its release by a line in Dota 2's "The Stanley Parable Announcer Pack"? | ||
pt-br: ...a {{update link|Love & War Update}} foi referenciada antes de seu lançamento por uma fala no "Pacote de Locução: The Stanley Parable" do Dota 2? | pt-br: ...a {{update link|Love & War Update}} foi referenciada antes de seu lançamento por uma fala no "Pacote de Locução: The Stanley Parable" do Dota 2? | ||
− | ru: ...об | + | ru: ...об {{update link|Love & War Update}} было упомянуто в наборе комментатора "The Stanley Parable Announcer Pack" в игре Dota 2? |
zh-hans: …{{update link|Love & War Update}}在其发布之前就已经在《DOTA 2》的“史丹利的寓言播音员包”中发出预告了? | zh-hans: …{{update link|Love & War Update}}在其发布之前就已经在《DOTA 2》的“史丹利的寓言播音员包”中发出预告了? | ||
Line 28,193: | Line 28,191: | ||
en: ...that the [[Sentry Gun]] of the [[Engineer]] beeps according to their level? | en: ...that the [[Sentry Gun]] of the [[Engineer]] beeps according to their level? | ||
es: ...el [[Sentry Gun/es|arma centinela]] del {{cl|Engineer}} emite pitidos según su nivel? | es: ...el [[Sentry Gun/es|arma centinela]] del {{cl|Engineer}} emite pitidos según su nivel? | ||
− | pt-br: ...o sinal sonoro da [[Sentry Gun/pt-br|Sentinela]] do | + | pt-br: ...o sinal sonoro da [[Sentry Gun/pt-br|Sentinela]] do {{cl|Engineer}} muda de acordo com o nível da construção? |
− | ru: ...[[Sentry Gun/ru|турель]] | + | ru: ...[[Sentry Gun/ru|турель]] {{cl|Engineer}} издаёт пикающие звуки равное её уровню? |
dyk-mp-108: | dyk-mp-108: | ||
Line 28,205: | Line 28,203: | ||
en: ...that [[Medic]]s [[ÜberCharge]]d with the [[Vaccinator]] using fire resistance can survive the [[Hadouken]] taunt kill? | en: ...that [[Medic]]s [[ÜberCharge]]d with the [[Vaccinator]] using fire resistance can survive the [[Hadouken]] taunt kill? | ||
pt-br: ...[[Medic/pt-br|Medics]] sob os efeitos da [[ÜberCharge/pt-br|ÜberCarga]] de resistência a fogo da {{item link|Vaccinator}} podem sobreviver à provocação mortal {{item link|Hadouken}}? | pt-br: ...[[Medic/pt-br|Medics]] sob os efeitos da [[ÜberCharge/pt-br|ÜberCarga]] de resistência a fogo da {{item link|Vaccinator}} podem sobreviver à provocação mortal {{item link|Hadouken}}? | ||
− | ru: ...[[ÜberCharge/ru|убер-заряд]] | + | ru: ...[[ÜberCharge/ru|убер-заряд]] {{item link|Vaccinator}} с выбранной защитой от огня спасёт [[Medic/ru|медика]] и его пациента от убийственной насмешки поджигателя {{item link|Hadouken}}? |
− | zh-hans: …使用了{{item link|Vaccinator}}的抗火[[ÜberCharge/zh-hans|ÜberCharge]]的{{cl|Medic}}可以从 | + | zh-hans: …使用了{{item link|Vaccinator}}的抗火[[ÜberCharge/zh-hans|ÜberCharge]]的{{cl|Medic}}可以从{{item link|Hadouken}}嘲讽的攻击中存活下来? |
dyk-mp-110: | dyk-mp-110: | ||
en: ...that the [[Siberian Sophisticate]] adds a barcode to the back of [[Heavy]]'s head? | en: ...that the [[Siberian Sophisticate]] adds a barcode to the back of [[Heavy]]'s head? | ||
− | pt-br: ...o {{item link|Siberian Sophisticate}} adiciona um código de barras na parte de trás da cabeça do | + | pt-br: ...o {{item link|Siberian Sophisticate}} adiciona um código de barras na parte de trás da cabeça do {{cl|Heavy}}? |
− | ru: ... | + | ru: ...{{item link|Siberian Sophisticate}} также добавляет штрих-код на затылок {{cl|Heavy}}? |
zh-hans: …{{item link|Siberian Sophisticate}}这一物品在{{cl|Heavy}}的后脑勺上添加了一个条形码图案? | zh-hans: …{{item link|Siberian Sophisticate}}这一物品在{{cl|Heavy}}的后脑勺上添加了一个条形码图案? | ||
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en: ...that the [[Boxcar Bomber]] is named after the Bockscar B-29 bomber plane that dropped the nuclear bomb in Nagasaki, Japan during World War II? | en: ...that the [[Boxcar Bomber]] is named after the Bockscar B-29 bomber plane that dropped the nuclear bomb in Nagasaki, Japan during World War II? | ||
pt-br: ...o nome em inglês do {{item link|Boxcar Bomber}} (''Boxcar Bomber'') é uma referência ao avião bombardeiro ''Bockscar B-29'' que lançou a bomba nuclear em Nagasaki, no Japão, durante a Segunda Guerra Mundial? | pt-br: ...o nome em inglês do {{item link|Boxcar Bomber}} (''Boxcar Bomber'') é uma referência ao avião bombardeiro ''Bockscar B-29'' que lançou a bomba nuclear em Nagasaki, no Japão, durante a Segunda Guerra Mundial? | ||
− | ru: ...оригинальное название предмета | + | ru: ...оригинальное название предмета {{item link|Boxcar Bomber}} (англ. ''Boxcar Bomber'') произошло от названия бомбардировщика Bockscar B-29, сбросившего бомбу на японский город Нагасаки в конце Второй мировой войны? |
dyk-mp-112: | dyk-mp-112: | ||
− | en: ...that there is a reference to the Liberty Bell hidden in the [[Liberty Launcher]]? | + | en: ...that there is a reference to the [[w:Liberty Bell|Liberty Bell]] hidden in the [[Liberty Launcher]]? |
pt-br: ...há uma referência ao [[w:pt:Sino da Liberdade|Sino da Liberdade]] escondida no {{item link|Liberty Launcher}}? | pt-br: ...há uma referência ao [[w:pt:Sino da Liberdade|Sino da Liberdade]] escondida no {{item link|Liberty Launcher}}? | ||
− | ru: ... | + | ru: ...{{item link|Liberty Launcher}} имеет лёгкую отсылку к Колоколу Свободы? |
dyk-mp-113: | dyk-mp-113: | ||
en: ...that on its right side, the [[Family Business]] has a small faded picture of a hammer and sickle? | en: ...that on its right side, the [[Family Business]] has a small faded picture of a hammer and sickle? | ||
pt-br: ...os {{item link|Family Business}} têm uma imagem desbotada de um martelo e uma foice no lado direito? | pt-br: ...os {{item link|Family Business}} têm uma imagem desbotada de um martelo e uma foice no lado direito? | ||
− | ru: ...на правой стороне приклада оружия | + | ru: ...на правой стороне приклада оружия {{item link|Family Business}} нанесён уже выцветший значок с серпом и молотом? |
dyk-mp-114: | dyk-mp-114: | ||
− | en: ...that [[Shakespearicles]] invented the [[Rocket Launcher]], along with the method of [[rocket jumping]]? | + | en: ...that [[Non-player characters#Shakespearicles|Shakespearicles]] invented the [[Rocket Launcher]], along with the method of [[Jumping#Soldier jumps|rocket jumping]]? |
− | pt-br: ...[[Shakespearicles/pt-br|Shakespearicles]] inventou o {{item link|Rocket Launcher}}, juntamente com o método de [[ | + | pt-br: ...[[Shakespearicles/pt-br|Shakespearicles]] inventou o {{item link|Rocket Launcher}}, juntamente com o método de [[Rocket jumping/pt-br|salto com foguete]]? |
− | ru: ...[[Shakespearicles/ru|Шекспиракл]] изобрёл | + | ru: ...[[Shakespearicles/ru|Шекспиракл]] изобрёл {{item link|Rocket Launcher}}, а также метод [[Rocket jumping/ru|прыжка на ракете]]? |
zh-hans: ...[[Non-player characters/zh-hans#莎士比亚克勒斯|莎士比亚克勒斯]]发明了{{item link|Rocket Launcher}}和[[Rocket Jump/zh-hans|火箭跳]]? | zh-hans: ...[[Non-player characters/zh-hans#莎士比亚克勒斯|莎士比亚克勒斯]]发明了{{item link|Rocket Launcher}}和[[Rocket Jump/zh-hans|火箭跳]]? | ||
Line 28,241: | Line 28,239: | ||
dyk-mp-116: | dyk-mp-116: | ||
− | en: ...that the newspaper shown on the last panel of the comic [[Ring of Fired]] apparently uses an invented language for the article content under the English titles? | + | en: ...that the newspaper shown on the last panel of the comic ''[[Ring of Fired]]'' apparently uses an invented language for the article content under the English titles? |
pt-br: ...o jornal exibido no último painel da HQ [[Ring of Fired/pt-br|Anel de Despedido]] aparentemente usa uma linguagem inventada para o conteúdo do artigo que é exibido abaixo dos títulos em inglês? | pt-br: ...o jornal exibido no último painel da HQ [[Ring of Fired/pt-br|Anel de Despedido]] aparentemente usa uma linguagem inventada para o conteúdo do artigo que é exibido abaixo dos títulos em inglês? | ||
ru: ...в газете, показанной на последней странице комикса «[[Ring of Fired/ru|Увольное падение]]», содержание статьи в нижней части написано на несуществующем языке? | ru: ...в газете, показанной на последней странице комикса «[[Ring of Fired/ru|Увольное падение]]», содержание статьи в нижней части написано на несуществующем языке? | ||
Line 28,248: | Line 28,246: | ||
en: ...that while using the [[Vaccinator]], keeping the alternate fire button pressed maintains an ÜberCharge through all of the charges left with no interruptions in between? | en: ...that while using the [[Vaccinator]], keeping the alternate fire button pressed maintains an ÜberCharge through all of the charges left with no interruptions in between? | ||
pt-br: ...manter o botão de disparo alternativo pressionado ao usar a {{item link|Vaccinator}} faz com que todas as ÜberCargas disponíveis sejam usadas sem interrupções? | pt-br: ...manter o botão de disparo alternativo pressionado ao usar a {{item link|Vaccinator}} faz com que todas as ÜberCargas disponíveis sejam usadas sem interrupções? | ||
− | ru: ...используя | + | ru: ...используя {{item link|Vaccinator}}, вы можете удерживать кнопку дополнительной атаки для непрерывного использования всех ваших убер-зарядов? |
dyk-mp-118: | dyk-mp-118: | ||
en: ...that the [[End of the Line Update]] update was originally supposed to include a [[Snowplow|map]]? | en: ...that the [[End of the Line Update]] update was originally supposed to include a [[Snowplow|map]]? | ||
− | pt-br: ...a | + | pt-br: ...a {{update link|End of the Line Update}} supostamente incluiria um [[Snowplow/pt-br|mapa]]? |
− | ru: ...с выходом | + | ru: ...с выходом {{update link|End of the Line Update}} также планировалось добавить новую [[Snowplow/ru|карту]]? |
zh-hans: ...原本{{update link|End of the Line Update}}是有一张[[Snowplow/zh-hans|地图]]的? | zh-hans: ...原本{{update link|End of the Line Update}}是有一张[[Snowplow/zh-hans|地图]]的? | ||
Line 28,259: | Line 28,257: | ||
en: ...that the [[Phlogistinator]] is named after the now disproven [[w:Phlogiston theory|phlogiston theory]]? | en: ...that the [[Phlogistinator]] is named after the now disproven [[w:Phlogiston theory|phlogiston theory]]? | ||
pt-br: ...o nome do {{item link|Phlogistinator}} é uma referência à [[w:pt:Teoria do flogisto|teoria do flogisto]]? | pt-br: ...o nome do {{item link|Phlogistinator}} é uma referência à [[w:pt:Teoria do flogisto|teoria do flogisto]]? | ||
− | ru: ... | + | ru: ...{{item link|Phlogistinator}} получил своё название от уже опровергнутой гипотезы о [[w:ru:Флогистон|флогистоне]]? |
zh-hans: …{{item link|Phlogistinator}}的名称来源于现已被证明为错误的[[w:Phlogiston theory|燃素学说]]? | zh-hans: …{{item link|Phlogistinator}}的名称来源于现已被证明为错误的[[w:Phlogiston theory|燃素学说]]? | ||
dyk-mp-120: | dyk-mp-120: | ||
− | en: ...that, in early versions of Team Fortress 2, there was a file titled "female_head_black.vtf", which started the "is the Pyro female?" theory? | + | en: ...that, in early versions of ''Team Fortress 2 '', there was a file titled "female_head_black.vtf", which started the "is the Pyro female?" theory? |
pt-br: ... havia um arquivo nas primeiras versões de Team Fortress 2 intitulado "female_head_black.vtf", que originou a teoria "Pyro é uma mulher?" | pt-br: ... havia um arquivo nas primeiras versões de Team Fortress 2 intitulado "female_head_black.vtf", que originou a teoria "Pyro é uma mulher?" | ||
ru: ...в ранних версиях ''Team Fortress 2'' можно было обнаружить файл «female_head_black.vtf», положивший начало теории о выяснении настоящего пола поджигателя? | ru: ...в ранних версиях ''Team Fortress 2'' можно было обнаружить файл «female_head_black.vtf», положивший начало теории о выяснении настоящего пола поджигателя? | ||
Line 28,270: | Line 28,268: | ||
en: ...that the textures of [[Ground Control]] contain the Japanese characters "のヮの" (No Wa No), which are a reference to one of the common expressions the character Haruka Amami makes in the ''[[w:The Idolmaster|THE iDOLM@STER]]'' games? | en: ...that the textures of [[Ground Control]] contain the Japanese characters "のヮの" (No Wa No), which are a reference to one of the common expressions the character Haruka Amami makes in the ''[[w:The Idolmaster|THE iDOLM@STER]]'' games? | ||
pt-br: ...as texturas do {{item link|Ground Control}} contêm os caracteres japoneses "のヮの" (No Wa No), que se referem a uma das expressões comuns da personagem Haruka Amami dos jogos da série ''[[w:The Idolmaster|THE iDOLM@STER]]'' {{lang icon|en}}? | pt-br: ...as texturas do {{item link|Ground Control}} contêm os caracteres japoneses "のヮの" (No Wa No), que se referem a uma das expressões comuns da personagem Haruka Amami dos jogos da série ''[[w:The Idolmaster|THE iDOLM@STER]]'' {{lang icon|en}}? | ||
− | ru: ...в текстурах предмета | + | ru: ...в текстурах предмета {{item link|Ground Control}} содержатся японские иероглифы «のヮの» (читается как «No Wa No»), что является отсылкой к одному из наиболее распространённых выражений лица Харуки Амами], персонажа серии игр ''[[w:ru:The Idolmaster|THE iDOLM@STER]]''? |
dyk-mp-122: | dyk-mp-122: | ||
− | en: ...that the [[Team Fortress 2]] mercenaries are actually the third generation of mercenaries hired by [[Non-player characters#Blutarch and Redmond Mann|Redmond & Blutarch Mann]]? | + | en: ...that the ''[[Team Fortress 2]]'' mercenaries are actually the third generation of mercenaries hired by [[Non-player characters#Blutarch and Redmond Mann|Redmond & Blutarch Mann]]? |
pt-br: ...os mercenários do [[Team Fortress 2/pt-br|Team Fortress 2]] são a terceira geração de mercenários contratados por [[Non-player characters/pt-br#Blutarch and Redmond Mann|Redmond e Blutarch Mann]]? | pt-br: ...os mercenários do [[Team Fortress 2/pt-br|Team Fortress 2]] são a terceira geração de mercenários contratados por [[Non-player characters/pt-br#Blutarch and Redmond Mann|Redmond e Blutarch Mann]]? | ||
ru: ...наёмники [[Team Fortress 2/ru|Team Fortress 2]] представляют третье поколение наёмников, нанимаемых [[Non-player characters#Blutarch and Redmond Mann|Редмондом и Блутархом Маннами]]? | ru: ...наёмники [[Team Fortress 2/ru|Team Fortress 2]] представляют третье поколение наёмников, нанимаемых [[Non-player characters#Blutarch and Redmond Mann|Редмондом и Блутархом Маннами]]? |
Revision as of 01:56, 27 September 2023
List of translatable strings
Non-translatable strings
See also
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Contents
- 1 common_strings
- 1.1 achievement pack names
- 1.2 abilities
- 1.3 {{availability}} names
- 1.4 campaigns / contract packs
- 1.5 class hat table header
- 1.6 class nav text
- 1.7 class weapons tables
- 1.8 comics
- 1.9 currency
- 1.10 date
- 1.11 event promotions
- 1.12 features
- 1.13 game mode names
- 1.14 game titles
- 1.15 generic nav text
- 1.16 hazard infobox
- 1.17 item timeline table
- 1.18 lod table
- 1.19 major update titles
- 1.20 blog post titles
- 1.21 Saxxy Awards titles
- 1.22 mann vs. machine
- 1.23 map locations (template)
- 1.24 map environment
- 1.25 map names
- 1.26 NPC names
- 1.27 patch names
- 1.28 promotional item table
- 1.29 Respawn times strings
- 1.30 Saxxy Awards categories
- 1.31 tournament medal table
- 1.32 videos
- 1.33 {{weapon list}} names
- 1.34 contract names
- 1.35 Item formatting strings
- 1.36 Slots
- 1.37 {{Used by}} strings
- 1.38 Team Fortress Wiki
- 1.39 other
common_strings
achievement pack names
abilities
{{availability}}
names
campaigns / contract packs
class hat table header
class weapons tables
comics
currency
date
day names
month names
event promotions
features
game mode names
game titles
hazard infobox
item timeline table
lod table
major update titles
blog post titles
- Translations taken from News Hub/Valve Crowdin. No self translations!
Saxxy Awards titles
mann vs. machine
Mann vs. Machine community operation tables
Mann vs. Machine missions tables
Mission names
Mission names (community events)
Robot names
Operation names (community events)
map locations (template)
map environment
map names
arena maps
ctf maps
cp maps
koth maps
pl maps
plr maps
pd maps
vsh maps
other maps
Niche game modes (Mann Power, PASS Time, Special Delivery, Territorial Control, Training, etc) and strings for maps with multiple variants (Well, Nucleus, etc).