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− | {{DISPLAYTITLE:Sabdbox:Rikka Takanashi}} | + | {{DISPLAYTITLE:Sandbox:Rikka Takanashi}} |
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| {{User:Hinaomi/header}} | | {{User:Hinaomi/header}} |
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− | This is my sandbox, you can look at this page to see what am I planning to do. | + | This is my sandbox; I might plan to do somethings. |
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| == Sandbox == | | == Sandbox == |
− | {|class="wikitable" style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2
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− | ! colspan=11 style="background:#F3A957;" | {{lang
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− | | en = List of bleed-inlicting weapons
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− | }}
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− | | width="30px" style="background:#ffbd7e;" rowspan=6 | {{Class link|scout|br=yes}}
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− | | style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
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− | | colspan=2 class="gold" | {{icon item|Flying Guillotine|63px}}
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− | | colspan=8 rowspan=2 |
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− | * The Flying Guillotine's primary fire allows it to be thrown similarly to the [[Mad Milk]], causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a successful hit to deal 90 damage total.
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− | ** Throwing the weapon from a long enough distance and hitting an enemy will result in a [[Critical hit#Mini-crits|Mini-crits]] but does not extend or alter the bleeding, allowing for a successful hit to deal about 118 damage total.
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− | ** If thrown early enough, a stunned target can take crit bleed damage for the remaining duration of the stun, dealing 12 damage every 0.5 seconds.
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− | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Flying Guillotine}}
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− | | style="background-color:#ffbd7e;" rowspan=4 | {{item name|Melee}}
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− | | class="gold" | {{icon item|Boston Basher|63px}}
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− | | class="gold" | {{icon item|Three-Rune Blade|63px}}
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− | | colspan=8 rowspan=2 |
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− | * The Boston Basher's/Three-Rune Blade's bleeding effect lasts for 5 seconds; a single hit deals 75 damage.
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− | ** Hitting yourself only deals 18 damage; this results in a total 58 self-damage with the 5 seconds bleed.
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− | | width="128px" valign="center" class="nameplate" | {{item link|Boston Basher}}
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− | | width="128px" valign="center" class="nameplate" | {{item link|Three-Rune Blade}}
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− | | colspan=2 class="gold" | {{icon item|Wrap Assassin|63px}}
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− | | colspan=8 rowspan=2 |
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− | * The Wrap Assassin's alternate fire allows a [[w:Christmas ornament#Bauble|bauble]] to be launched similarly to the [[Sandman]]'s alt-fire, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a single collision to deal 55 damage total.
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− | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Wrap Assassin}}
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− | | width="30px" style="background:#ffbd7e;" rowspan=2 | {{Class link|engineer|br=yes}}
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− | | style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
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− | | colspan=2 class="gold" | {{icon item|Southern Hospitality|63px}}
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− | | colspan=8 rowspan=2 |
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− | * The Southern Hospitality's bleeding effect lasts for 5 seconds, allowing for a single hit to deal 105 damage total.
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− | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Southern Hospitality}}
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− | | width="30px" style="background:#ffbd7e;" rowspan=2 | {{Class link|sniper|br=yes}}
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− | | style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
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− | | colspan=2 class="gold" | {{icon item|Tribalman's Shiv|63px}}
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− | * The Tribalman's Shiv's bleeding effect lasts for 6 seconds, allowing for a single hit to deal 80 damage total.
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− | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Tribalman's Shiv}}
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− | |}
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