Example/it

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Example
Example5.png
Informazioni di Base
Tipo di mappa: Mann vs. Machine
Nome del file: mvm_example
Sviluppatore/i: Valve
Informazioni mappa
Ambientazione: Dev Textures
Scenario: Day, Dusk, cloudy
Vista dall'alto
Example overview.png

Example is an example map that comes with the Source SDK. It shows the minimum needed entity setup for a functioning Mann vs. Machine map as well as including a mission that showcases all features in the mission file format in a decently sane manner. The provided mission file starts all players with 20,000 credits to spend on upgrades.

The map is one long field with the floor split into three trenches, separated by low walls. The middle trench is twice as wide as the other trenches and the side trenches have raised flanking areas on their outsides. The spawn room sits on top of a cliff overlooking the bomb hatch and has ramps on the sides. There are dead end closets in the cliff, intended as spawn areas for Spy bots. The bots spawn from a cliff on the opposite side of the map and the cliff has two tunnels where tanks spawn.

Mission

Example
Basic Information
Name: Example

Nome del file:

mvm_example
Sviluppatore/i: Valve
Map: Example
Mission type: Invasione
Waves: 11
Difficulty: N/D
Starting credits: 20.000
Maximum possible credits: 4.200
Minimum respawn wave time: 2
Maximum respawn wave time: 10
Fixed respawn time:
Tour: N/D
Sentry Buster spawn time: 5
Sentry Buster respawn time: 35
Sub-Onda Classe Quantità Ritardo(i) Crediti
Ondata 1
1
Scout
Normale 5 10 15 0 5 400
Ondata 2
2
Scout
Difficile Solo armi da mischia 5 10 15 0 5 400
Ondata 3
3A
Scout
Difficile Solo armi da mischia 2 8 8 0 5 300
3B
Tank
1.000 1 15 100
Supporto
Spy
Esperto 4 20 15
Ondata 4
4
Tank
1.000 1 0 200
Tank
1.000 1 10 200
Supporto
Sniper
Esperto 2 10 35
Ondata 5
5 1/3
Scout
Facile 3 9 18 0 1 400
1/3
Pyro
Facile
1/3
Soldier
Facile
Ondata 6
6
Heavy
Facile Solo armi da mischia 5 5 5 0 0 100
1/2
Pyro
Facile Flank Left 4 8 12 5 1 300
1/2
Soldier
Facile Flank Right
Ondata 7
7
Heavy
Esperto Pictogram plus.png 5.000 HP
Pictogram plus.png 70% % knockback resistance
Pictogram plus.png +50% Danno Inflitto
Pictogram minus.png 50% Velocità di Movimento
Pictogram minus.png  Cannot see past 1200 units
1 2 2 0 5 400
Ondata 8
8
Heavy
Esperto 1 2 2 0 5 400
Ondata 9
9
Demoman

Type 1
Esperto 6 12 18 0 8 400
Demoknight
Demoknight
Demoknight
Demoknight
Demoknight

Type 1
Difficile
Ondata 10
10
Demoman

Type 1
Esperto 4 8 8 0 5 400
Medic uber
Medic uber
Medic uber
Esperto Pictogram plus.png Appare con Übercarica

Pictogram plus.png 400% Velocità di übercarica
Pictogram minus.png 90% Velocità di guarigione
Pictogram minus.png 3 Durata Übercarica
Ondata 11
11
Scout
Difficile Solo armi da mischia 5 10 15 0 8 200
Supporto
Demoknight

Type 1
Difficile 4 4 4 2 5 200

Installation instructions

  1. Install the Source SDK. If it is already installed, make sure to use the "Refresh SDK Content" option within the SDK before continuing.
  2. Copy the BSP and NAV files from <steam installation>\steamapps\common\sourcesdk_content\tf\mvm to the TF2 maps folder.
  3. Copy the .pop files to <steam installation>\steamapps\common\team fortress 2\tf\scripts\population. Create the population folder if it does not exist.

Update history

Patch del 15 agosto 2012 (Aggiornamento Mann vs. Machine)

  • [Non documentato] Added Example to the game.

Gallery

See also