June 25, 2009 Patch

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Patch notes

Team Fortress 2

  • Linux Dedicated Server
    • Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it
    • Added extra data gathering to help us understand and improve Linux performance
  • Changed cl_flipviewmodels so it can no longer be set while connected to a server
  • Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back
  • Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
  • Fixed a case where an observer could set the observed player's view models
  • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
  • Fixed Bonk! ammo count exploit after using a regeneration locker
  • Fixed Dead Ringer damage reduction exploit involving Spy taunting