March 11, 2011 Patch

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Patch notes

Team Fortress 2

  • Fixed players not being able to fire their weapons immediately after spawning.
  • Fixed the decapitation counters not being displayed for some weapons.
  • Fixed the revenge crit label not being localized correctly.
  • Fixed the Demoman not using the correct animations for some of his weapons.
  • Fixed the new Shogun hats not being grayed out when paint is being used.
  • Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
  • Updated Cp_Yukon
    • Fixed a hole in the map.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/maps/cp_yukon_final.bsp