Template:PatchDiff/August 18, 2015 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c models/c revolver/c revolver xmas.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/weapons/c_models/c_revolver/c_revolver_xmas"
N/A4 
N/A5 "$phong" "1"
N/A6 "$phongexponent" "25"
N/A7 "$phongboost" "10"
N/A8 "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
N/A9 "$phongfresnelranges" "[1.5 .5 3]"
N/A10 "$halflambert" "1"
N/A11 
N/A12 "$basemapalphaphongmask" "1"
N/A13 
N/A14 "$rimlight" "1"
N/A15 "$rimlightexponent" "20"
N/A16 "$rimlightboost" ".25"
N/A17 
N/A18 "360?$color2" "[ 0.5 0.5 0.5 ]"
N/A19 
N/A20 
N/A21 "$glowcolor" "1"
N/A22 
N/A23 // Cloaking
N/A24 "$cloakPassEnabled" "1"
N/A25 "$sheenPassEnabled" "1"
N/A26 
N/A27 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A28 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A29 "$sheenmaptint" "[ 1 1 1 ]"
N/A30 "$sheenmapmaskframe" "0"
N/A31 "$sheenindex" "0"
N/A32 
N/A33 "$yellow" "0"
N/A34 
N/A35 "Proxies"
N/A36 {
N/A37 "AnimatedWeaponSheen"
N/A38 {
N/A39 "animatedtexturevar" "$sheenmapmask"
N/A40 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A41 "animatedtextureframerate" "40"
N/A42 }
N/A43 "invis"
N/A44 {
N/A45 }
N/A46 "ModelGlowColor"
N/A47 {
N/A48 "resultVar" "$glowcolor"
N/A49 }
N/A50 "Equals"
N/A51 {
N/A52 "srcVar1" "$glowcolor"
N/A53 "resultVar" "$selfillumtint"
N/A54 }
N/A55 "Equals"
N/A56 {
N/A57 "srcVar1" "$glowcolor"
N/A58 "resultVar" "$color2"
N/A59 }
N/A60 "YellowLevel"
N/A61 {
N/A62 "resultVar" "$yellow"
N/A63 }
N/A64 "Multiply"
N/A65 {
N/A66 "srcVar1" "$color2"
N/A67 "srcVar2" "$yellow"
N/A68 "resultVar" "$color2"
N/A69 }
N/A70 }
N/A71}