Template:PatchDiff/December 17, 2015 Patch/tf/tf2 misc dir.vpk/scripts/game sounds vo taunts.txt

From Team Fortress Wiki
Jump to: navigation, search
49664966 "wave" "vo/heavy_battlecry05.mp3"
49674967 "wave" "vo/heavy_cheers02.mp3"
49684968 }
4969N/A}
N/A4969}
N/A4970 
N/A4971//engineer bucking bronco
N/A4972 
N/A4973"engineer_item_preview_engineer_battlecry07"
N/A4974{
N/A4975 "channel" "CHAN_VOICE"
N/A4976 "volume" "VOL_NORM"
N/A4977 "pitch" "PITCH_NORM"
N/A4978 "soundlevel" "SNDLVL_95dB"
N/A4979 "wave" "vo/engineer_battlecry07.mp3"
N/A4980}
N/A4981"engineer_item_preview_sentry_upgrading2"
N/A4982{
N/A4983 "channel" "CHAN_STATIC"
N/A4984 "volume" "VOL_NORM"
N/A4985 "pitch" "PITCH_NORM"
N/A4986 "soundlevel" "SNDLVL_95dB"
N/A4987 "wave" "weapons/sentry_upgrading2.wav"
N/A4988}
N/A4989"engineer_item_preview_gunslinger_draw"
N/A4990{
N/A4991 "channel" "CHAN_STATIC"
N/A4992 "volume" "VOL_NORM"
N/A4993 "pitch" "PITCH_NORM"
N/A4994 "soundlevel" "SNDLVL_95dB"
N/A4995 "wave" "weapons/gunslinger_draw.wav"
N/A4996}
N/A4997"engineer_item_preview_gunslinger_swing"
N/A4998{
N/A4999 "channel" "CHAN_STATIC"
N/A5000 "volume" "VOL_NORM"
N/A5001 "pitch" "PITCH_NORM"
N/A5002 "soundlevel" "SNDLVL_95dB"
N/A5003 "wave" "weapons/gunslinger_swing.wav"
N/A5004}
N/A5005"engineer_item_preview_gunslinger_draw"
N/A5006{
N/A5007 "channel" "CHAN_STATIC"
N/A5008 "volume" "VOL_NORM"
N/A5009 "pitch" "PITCH_NORM"
N/A5010 "soundlevel" "SNDLVL_95dB"
N/A5011 "wave" "weapons/gunslinger_draw.wav"
N/A5012}
N/A5013"engineer_item_preview_sentry_move_short2"
N/A5014{
N/A5015 "channel" "CHAN_STATIC"
N/A5016 "volume" "VOL_NORM"
N/A5017 "pitch" "PITCH_NORM"
N/A5018 "soundlevel" "SNDLVL_95dB"
N/A5019 "wave" "weapons/sentry_move_short2.wav"
N/A5020}
N/A5021"engineer_item_preview_taunt_equipment_jingle4"
N/A5022{
N/A5023 "channel" "CHAN_STATIC"
N/A5024 "volume" "VOL_NORM"
N/A5025 "pitch" "PITCH_NORM"
N/A5026 "soundlevel" "SNDLVL_95dB"
N/A5027 "wave" "player/taunt_equipment_jingle4.wav"
N/A5028}
N/A5029"engineer_bucking_bronco_engineer_battlecry07"
N/A5030{
N/A5031 "channel" "CHAN_VOICE"
N/A5032 "volume" "VOL_NORM"
N/A5033 "pitch" "PITCH_NORM"
N/A5034 "soundlevel" "SNDLVL_95dB"
N/A5035 "wave" "vo/engineer_battlecry07.mp3"
N/A5036}
N/A5037"engineer_bucking_bronco_sentry_upgrading2"
N/A5038{
N/A5039 "channel" "CHAN_STATIC"
N/A5040 "volume" "VOL_NORM"
N/A5041 "pitch" "PITCH_NORM"
N/A5042 "soundlevel" "SNDLVL_95dB"
N/A5043 "wave" "weapons/sentry_upgrading2.wav"
N/A5044}
N/A5045"engineer_bucking_bronco_gunslinger_draw"
N/A5046{
N/A5047 "channel" "CHAN_STATIC"
N/A5048 "volume" "VOL_NORM"
N/A5049 "pitch" "PITCH_NORM"
N/A5050 "soundlevel" "SNDLVL_95dB"
N/A5051 "wave" "weapons/gunslinger_draw.wav"
N/A5052}
N/A5053"engineer_bucking_bronco_gunslinger_swing"
N/A5054{
N/A5055 "channel" "CHAN_STATIC"
N/A5056 "volume" "VOL_NORM"
N/A5057 "pitch" "PITCH_NORM"
N/A5058 "soundlevel" "SNDLVL_95dB"
N/A5059 "wave" "weapons/gunslinger_swing.wav"
N/A5060}
N/A5061"engineer_bucking_bronco_gunslinger_draw"
N/A5062{
N/A5063 "channel" "CHAN_STATIC"
N/A5064 "volume" "VOL_NORM"
N/A5065 "pitch" "PITCH_NORM"
N/A5066 "soundlevel" "SNDLVL_95dB"
N/A5067 "wave" "weapons/gunslinger_draw.wav"
N/A5068}
N/A5069"engineer_bucking_bronco_sentry_move_short2"
N/A5070{
N/A5071 "channel" "CHAN_STATIC"
N/A5072 "volume" "VOL_NORM"
N/A5073 "pitch" "PITCH_NORM"
N/A5074 "soundlevel" "SNDLVL_95dB"
N/A5075 "wave" "weapons/sentry_move_short2.wav"
N/A5076}
N/A5077 
N/A5078"engineer_bucking_bronco_taunt_equipment_jingle4"
N/A5079{
N/A5080 "channel" "CHAN_STATIC"
N/A5081 "volume" "VOL_NORM"
N/A5082 "pitch" "PITCH_NORM"
N/A5083 "soundlevel" "SNDLVL_95dB"
N/A5084 "wave" "player/taunt_equipment_jingle4.wav"
N/A5085}
N/A5086 
N/A5087"engineer_bucking_bronco_taunt_start"
N/A5088{
N/A5089 "channel" "CHAN_STATIC"
N/A5090 "volume" "VOL_NORM"
N/A5091 "pitch" "PITCH_NORM"
N/A5092 "soundlevel" "SNDLVL_95dB"
N/A5093 "wave" "vo/engineer_battlecry03.mp3"
N/A5094 "wave" "vo/engineer_battlecry05.mp3"
N/A5095 "wave" "vo/engineer_battlecry06.mp3"
N/A5096 "wave" "vo/engineer_cheers01.mp3"
N/A5097 "wave" "vo/engineer_cheers02.mp3"
N/A5098 "wave" "vo/engineer_cheers07.mp3"
N/A5099 "wave" "vo/taunts/engy/eng_taunt_flip_fun_01.mp3"
N/A5100 "wave" "vo/taunts/engy/eng_taunt_flip_fun_06.mp3"
N/A5101 "wave" "vo/taunts/engy/eng_taunt_flip_fun_07.mp3"
N/A5102 "wave" "vo/taunts/engy/eng_taunt_int_36.mp3"
N/A5103 "wave" "vo/taunts/engy/eng_taunt_int_37.mp3"
N/A5104}
N/A5105 
N/A5106"engineer_bucking_bronco_taunt_yells"
N/A5107{
N/A5108 "channel" "CHAN_STATIC"
N/A5109 "volume" "VOL_NORM"
N/A5110 "pitch" "PITCH_NORM"
N/A5111 "soundlevel" "SNDLVL_95dB"
N/A5112 "wave" "vo/taunts/engy/eng_taunt_cong_fun_10.mp3"
N/A5113 "wave" "vo/taunts/engy/eng_taunt_dosi_end_02.mp3"
N/A5114 "wave" "vo/taunts/engy/eng_taunt_cong_fun_10.mp3"
N/A5115 "wave" "vo/taunts/engy/engineer_cheers02.mp3"
N/A5116 "wave" "vo/engineer_cheers07.mp3"
N/A5117 "wave" "vo/vo/engineer_battlecry07.mp3"
N/A5118}