Template:PatchDiff/December 22, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/v bonesaw/c bonesaw xmas.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexLitGeneric"
N/A2{
N/A3 "$baseTexture" "models\weapons\v_bonesaw/c_bonesaw_xmas"
N/A4 
N/A5 "$envmap" "env_cubemap"
N/A6 "$envmaptint" "[.5 .5 .5]"
N/A7 
N/A8 "$phong" "1"
N/A9 "$phongexponent" "30"
N/A10 "$phongboost" "10"
N/A11 "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A12 "$phongfresnelranges" "[0.25 0.5 1]"
N/A13 "$basemapalphaphongmask" "1"
N/A14 
N/A15 "$rimlight" "1"
N/A16 "$rimlightexponent" "4"
N/A17 "$rimlightboost" "3"
N/A18 
N/A19 "$glowcolor" "1"
N/A20 
N/A21 // Cloaking
N/A22 "$cloakPassEnabled" "1"
N/A23 "$sheenPassEnabled" "1"
N/A24 
N/A25 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A26 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A27 "$sheenmaptint" "[ 1 1 1 ]"
N/A28 "$sheenmapmaskframe" "0"
N/A29 "$sheenindex" "0"
N/A30 
N/A31 "$yellow" "0"
N/A32 
N/A33 "Proxies"
N/A34 {
N/A35 "AnimatedWeaponSheen"
N/A36 {
N/A37 "animatedtexturevar" "$sheenmapmask"
N/A38 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A39 "animatedtextureframerate" "40"
N/A40 }
N/A41 "invis"
N/A42 {
N/A43 }
N/A44 "ModelGlowColor"
N/A45 {
N/A46 "resultVar" "$glowcolor"
N/A47 }
N/A48 "Equals"
N/A49 {
N/A50 "srcVar1" "$glowcolor"
N/A51 "resultVar" "$selfillumtint"
N/A52 }
N/A53 "Equals"
N/A54 {
N/A55 "srcVar1" "$glowcolor"
N/A56 "resultVar" "$color2"
N/A57 }
N/A58 "YellowLevel"
N/A59 {
N/A60 "resultVar" "$yellow"
N/A61 }
N/A62 "Multiply"
N/A63 {
N/A64 "srcVar1" "$color2"
N/A65 "srcVar2" "$yellow"
N/A66 "resultVar" "$color2"
N/A67 }
N/A68 }
N/A69}