Template:PatchDiff/December 22, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/workshop/weapons/c models/c kingmaker sticky/w kingmaker stickybomb metal red.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\workshop\weapons\c_models\c_kingmaker_sticky/w_kingmaker_stickybomb_red"
N/A4 "$bumpmap" "models\workshop\weapons\c_models\c_kingmaker_sticky/w_kingmaker_stickybomb_normal"
N/A5 
N/A6 "$phong" "1"
N/A7 "$phongexponent" "15"
N/A8 "$phongboost" "5"
N/A9 "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A10 "$phongfresnelranges" "[.5 1 8]"
N/A11 "$halflambert" "1"
N/A12 
N/A13 // Rim lighting parameters
N/A14 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A15 "$rimlightexponent" "4" // Exponent for phong component of rim lighting
N/A16 "$rimlightboost" "6" // Boost for ambient cube component of rim lighting
N/A17 
N/A18}