Template:PatchDiff/June 23, 2011 Patch/team fortress 2 content.gcf/tf/resource/ui/TrainingDialog old.res

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N/A1"Resource/TrainingDialog.res"
N/A2{
N/A3 "TrainingDialog"
N/A4 {
N/A5 "ControlName" "CTrainingDialog"
N/A6 "fieldName" "TrainingDialog"
N/A7 "xpos" "10"
N/A8 "ypos" "35"
N/A9 "wide" "640"
N/A10 "tall" "480"
N/A11 "autoResize" "0"
N/A12 "pinCorner" "0"
N/A13 "visible" "1"
N/A14 "enabled" "1"
N/A15 "tabPosition" "0"
N/A16 }
N/A17 
N/A18 "TrainingPanel"
N/A19 {
N/A20 "ControlName" "EditablePanel"
N/A21 "fieldName" "TrainingPanel"
N/A22 "xpos" "10"
N/A23 "ypos" "35"
N/A24 "wide" "620"
N/A25 "tall" "405"
N/A26 "autoResize" "0"
N/A27 "pinCorner" "0"
N/A28 "visible" "1"
N/A29 "enabled" "1"
N/A30 "tabPosition" "0"
N/A31 
N/A32 "class_list"
N/A33 {
N/A34 "ControlName" "PanelListPanel"
N/A35 "fieldName" "class_list"
N/A36 "xpos" "0"
N/A37 "ypos" "0"
N/A38 "wide" "620"
N/A39 "tall" "405"
N/A40 "autoResize" "0"
N/A41 "pinCorner" "0"
N/A42 "visible" "1"
N/A43 "enabled" "1"
N/A44 "tabPosition" "0"
N/A45 "paintbackground" "1"
N/A46 }
N/A47 }
N/A48 
N/A49}