Template:PatchDiff/June 23, 2011 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/tankerboots.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/items/soldier/tankerboots.vtf"
N/A4 
N/A5 
N/A6 "$phong" "1"
N/A7 "$phongexponent" "10"
N/A8 "$phongboost" "0.2"
N/A9 "$lightwarptexture" "models\player\pyro\pyro_lightwarp"
N/A10 "$phongfresnelranges" "[1 2.5 5]"
N/A11 "$halflambert" "1"
N/A12// "$selfillum" "1"
N/A13 
N/A14 "$glowcolor" "1"
N/A15 "$speccolor" "1"
N/A16 
N/A17 "$tempvar" "0"
N/A18 
N/A19 "$commadd_phongexponent" "30"
N/A20 "$commadd_phongboost" "22.5"
N/A21 "$commweapon" "0"
N/A22 
N/A23 "$basemapalphaphongmask" "1"
N/A24 
N/A25 "$basephongexponent" "15"
N/A26 "$basephongboost" "3"
N/A27 
N/A28 "$rimlight" "1"
N/A29 "$rimlightexponent" "6"
N/A30 "$rimlightboost" "0.3"
N/A31 
N/A32 "360?$color2" "[ 0.8 0.8 0.8 ]"
N/A33 
N/A34 // Cloaking
N/A35 "$cloakPassEnabled" "1"
N/A36 "Proxies"
N/A37 {
N/A38 "weapon_invis"
N/A39 {
N/A40 }
N/A41 "ModelGlowColor"
N/A42 {
N/A43 "resultVar" "$glowcolor"
N/A44 }
N/A45 "Equals"
N/A46 {
N/A47 "srcVar1" "$glowcolor"
N/A48 "resultVar" "$selfillumtint"
N/A49 }
N/A50 "Equals"
N/A51 {
N/A52 "srcVar1" "$glowcolor"
N/A53 "resultVar" "$color2"
N/A54 }
N/A55 "CommunityWeapon"
N/A56 {
N/A57 "resultVar" "$commweapon"
N/A58 }
N/A59 "Multiply"
N/A60 {
N/A61 "srcVar1" "$commweapon"
N/A62 "srcVar2" "$commadd_phongexponent"
N/A63 "resultVar" "$tempvar"
N/A64 }
N/A65 "Add"
N/A66 {
N/A67 "srcVar1" "$tempvar"
N/A68 "srcVar2" "$basephongexponent"
N/A69 "resultVar" "$phongexponent"
N/A70 }
N/A71 "Multiply"
N/A72 {
N/A73 "srcVar1" "$commweapon"
N/A74 "srcVar2" "$commadd_phongboost"
N/A75 "resultVar" "$tempvar"
N/A76 }
N/A77 "Add"
N/A78 {
N/A79 "srcVar1" "$tempvar"
N/A80 "srcVar2" "$basephongboost"
N/A81 "resultVar" "$phongboost"
N/A82 }
N/A83 
N/A84 }
N/A85}